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Author Topic: Dev Post: [Odyssey] Tech 1 Battleships  (Read 11038 times)

Katrina Oniseki

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Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #15 on: 08 Apr 2013, 12:23 »

Ehh. I'm hopeful. Don't like the resist bonus change though.

kalaratiri

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Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #16 on: 08 Apr 2013, 12:26 »

Oh, and the vagabond just got royally screwed. You can't kite with no cap.
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Shintoko Akahoshi

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Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #17 on: 08 Apr 2013, 12:34 »

As much as I love flying a Vagabond... *giggle*...

Saikoyu

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Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #18 on: 08 Apr 2013, 12:40 »

So, the geddon looks like the new phoon, I guess?  Not sure how I feel about that, lots of good memories with the old laser geddon.

On the other hand, could be lots of good memories with this.  Not sure about the rest, been out of the game too long.
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kalaratiri

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Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #19 on: 08 Apr 2013, 12:53 »

I think the phoon is the new phoon. Better tank, 6th launcher and can still have 2 heavy neuts of it's own (fitting three was always a pain). The explosion velocity bonus also means that torps will be hitting for far better damage. And in a direct phoon v geddon, I would take the phoon.
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Ghost Hunter

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Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #20 on: 08 Apr 2013, 13:01 »

Goodbye split weapon ships, an under appreciated style of design ... :<
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Mister Screwball

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Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #21 on: 08 Apr 2013, 13:04 »

Goodbye split weapon ships, an under appreciated style of design ... :<

Nope thats what the Geddon is now
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Ghost Hunter

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Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #22 on: 08 Apr 2013, 13:08 »

Goodbye split weapon ships, an under appreciated style of design ... :<

Nope thats what the Geddon is now

Split weapon in the context of having one bonus for each weapon system. The Geddon is basically a drone boat with a neutralizer bonus, not a laser/missile hybrid/projectile projectile/laser hybrid/laser etcetra system. Essentially previous split hulls may have the split weapon slots still, but the crushing difference in not having both bonuses breaks the split setups in half.
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Ghost > So yes, she was Ghost's husband-
Ashar > So Ghost was a gay Caldari and she went through tranny surgery
Ghost > Wait what?
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kalaratiri

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Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #23 on: 08 Apr 2013, 13:11 »

Goodbye split weapon ships, an under appreciated style of design ... :<

Nope thats what the Geddon is now

Split weapon in the context of having one bonus for each weapon system. The Geddon is basically a drone boat with a neutralizer bonus, not a laser/missile hybrid/projectile projectile/laser hybrid/laser etcetra system. Essentially previous split hulls may have the split weapon slots still, but the crushing difference in not having both bonuses breaks the split setups in half.

Scythe Fleet Issue. heh.

(I shouldn't laugh, it's actually pretty great. 90m sig radius *drool*)
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Morwen Lagann

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Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #24 on: 08 Apr 2013, 13:14 »

Torpneut geddons (or AC/neut geddons) honestly sound like a bunch of fun.
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Silas Vitalia

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Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #25 on: 08 Apr 2013, 13:25 »

I think Geddon gangs will munch phoon gangs all day long; too versatile with fitting options now. So many top slot to play with between RR / Neuting / Projectiles / Missiles and then the full drone damage.

The new phoons are nice don't get me wrong but unless they are all torp/smartbomb fit specifically for anti-geddon work they are going to melt.

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Lyn Farel

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Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #26 on: 08 Apr 2013, 13:35 »

So the new Geddon is going to replace the old Typhoon, but with a neut bonus ?
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kalaratiri

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Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #27 on: 08 Apr 2013, 13:42 »

I'm just going to nano my phoons and put cruise missiles on them \o/
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Silas Vitalia

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Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #28 on: 08 Apr 2013, 13:45 »

I'm just going to nano my phoons and put cruise missiles on them \o/

I think Phoon wolfpacks will be quite scary depending how the speed fits work out. Torps are going to get a huge buff, I can feel it.



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Morwen Lagann

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Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #29 on: 08 Apr 2013, 13:46 »

Lyn: It seems more like the Typhoon is being cemented into its current standard (?) role of torps and neuts, while the Geddon is being made into a cheaper Bhaalgorn.

You can put guns or missiles on the new Geddon, but even with drones I'm not sure if it'll get more DPS than an equivalent Typhoon.
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