I am not happy with the removal of the launchers for the naglfar.
For a logical step after the changes made to the hybrid (proj/missiles) minmatar ships like the cyclone or the typhoon, I can see where it came from, but I do not see the actual logic behind. Almost nobody fitted a typhoon with projectiles added to the launchers, they usually prefer to use energy destabilizers. For the cyclone, it did not benefited a lot from all the missiles since they did not have an actual bonus for them. Like the naglfar, true, but in the case of the naglfar it still had 4 weapons instead of 3 like the other dreads, so it compensated for the loss of bonus on the launchers. I made the calculation and the damage output is roughly the same before changes and after changes if I am not mistaken.
So, the only thing that makes me say they did this is a problem of skills for the guns. Ok, fair enough.
But I still lose the opportunity to fit artillery AND torps. Maybe I was doing it wrong but I had a fit like this, since citadel torps can go quite far (over 50 km) without losing too much dps, unlike ACs. So now, that kind of fit actually loses in DPS after changes.
And also, I will miss all these little torps... Not that I have a lot of use for my dread anyway...