When shield fit.
SHIELD fit.
Try to make a comparable Armor setup?
Buffer or active?
Buffer fit:
[Myrmidon, armour gank]
1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Drone Damage Amplifier II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Stasis Webifier II
Warp Scrambler II
Warp Disruptor II
Experimental 10MN Microwarpdrive I
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Medium Anti-Explosive Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Ogre II x3
Hammerhead II x2
11k more ehp, 17 more dps and 400m/s slower. But the removal of the speed penalties on rigs will go some way to helping this (checked, it increases the speed from ~870m/s to 904m/s. Not a huge increase, but take what you're given
). It's also pretty fantastic heavy tackle.
Active tank:
[NEW Myrmidon, tripple rep (MAAR)]
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
NEW Medium Armor Repairer II
NEW Medium Armor Repairer II
NEW Medium Ancillary Armor Repairer, Nanite Repair Paste
Damage Control II
Stasis Webifier II
Medium Electrochemical Capacitor Booster I, Cap Booster 800
J5b Phased Prototype Warp Scrambler I
Medium Electrochemical Capacitor Booster I, Cap Booster 800
Experimental 10MN Microwarpdrive I
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
NEW Medium Nanobot Accelerator I
NEW Medium Auxiliary Nano Pump I
Medium Anti-Explosive Pump I
Ogre II x3
Hammerhead II x2
773dps tank before exile. 603dps before heat. 1064m/s before heat. All three reps heated and with a standard exile, this tanks over 1.1k dps. Cap stable, although you'll only get about 45s of rep with paste before it drops down, at which point your tank will be 827dps, still cap stable.
Yay, myrm is pretty great still and now has burst tank options