the issue of "loot pinatas" is something that's bothering me.
It is unreasonable naturally, for the ships to be loaded out with officer modules, the whole "devs feeding their nullsec bros iskies" thing, the timezone thing, all manner of issues, which are well known.
However, t2 items, have a much much smaller effect that still affects the wider eve economy, I think.
T2 items that pop into existence, if scooped from the wrecks and resold, diminish in a small way, the manufacturing processes, sovereignty and moon holding that T2 items normally come from.
If the t2 items are purchased from the market, then there is the question of where the ISK comes from.
There is however, a solution, I think ?
And that is a set of cloned modules of whatever performance the devs feel fit.
"Polaris modified Large Armor Repairer" or whatever. Give it skill pre-requisites of "polaris I" which is a dev only skill, and then it does not matter if the modules perform as well as (or even superior to!) officer modules, since players won't be able to use any that they scoop.
And then the polaris modules become souvenir things, and people can say "I was there!" and so on.