Yeah but still gimbal weapons left and I still just can't like that at all. Automatic convergence is already annoying, but I guess I can live with it.
I honestly kind of appreciate gimbal weapons as a matter of lore, feel and universe, after all when you see how modern combat helicopters can fire in all directions with gimbal mounted weapons and all... but in terms of gameplay I really don't like them and that game will have a very hard time convincing me otherwise. They should just keep them for bigger ships with crews and turrets. :/
I tried their flight model though, and it's rather nice. But if I just have to put my target in the crosshair to hit, that's not much fun to me. I guess i'm too used to really complex simulations now. The only thing that is really complex in Star Citizen is their flight model (which I love), and their need for two more pairs of arms and tentacles to actually use your gimbal weapons while piloting while using your occulus rift (which I really hate, I want piloting and aiming skill, not multitasking headaches, and their game looks extremely micro intensive, without counting all the things that seem to require 10 hands at a time).
This has to be a contentious issue on their forums as well no ?