Seri, not only those. It may well disrupt the jump routes of industrialists as well.
Acceptable consequence. I'm more than happy to come back to EVE and play in FW even if I have to get used to the far more interesting Freighter trip ops corps had to live with back when the vast majority of EVE's population had a functional spine.
If there is something I can't fucking stand, it's "I win" buttons and weak-ass losers pushing to the bottom line to get it. It kills the competition, it kills the fun, it kills the interest in in logging in for me. Well, that and many, many other things.
But honestly, having to use freighters or even hauler gangs full of stuff to get you logistics going will be an improvement, a MAJOR improvement, and the loss of null-bears and other lazy fuck-wads being able to send a few ships that "looks like an honest gang, is obviously a cyno-trap" to cyno in a huge fleet of capitals on anything that moves will be a god-send liberation from excuses to remain docked. You can still find the gang or ship you attacked was a trap - usually is - but frankly, so long as it's not a major source of capital ships being dropped on you it's all good - still likely to be a fight you can't win, but atl it's not guaranteed that it will be a losing fight. And you won't have to keep several friendly capitals pilots in ships, waiting for your call and counter-drop either. More fun for everyone.
This was a bad idea when it was in the game the first time, it will be the second time. Either it's not worthwhile to do or it completely invalidates losing security status.
It beats ratting. Someone who wants to get his sec status up has basically no other chance than that. Now he can toss ISK at the problem, ISK he probably got by blowing someone up. That aside, -10 sec status is a pride thing for some people.
Entirely irrelevant. -10 is supposed to be a PUNISHMENT, not a joy-ride that you can get away from easy enough. I laugh every time a -10 pirate who brags about his sec status is one moment bitches about his "consequences" in the next. Pirates who bitch about their "lot in life" annoy me. Frankly, being a pirate is a choice, and all choices in EVE have consequences. Some of those were created by the system. Some are abused by the system to become irrelevant. Some were created by players. "Welcome to Hulkageddon, making sport out of miners and mining the most dangerous think to do in EVE-online. Because heaven forbid we let other people play the game the way they want to do it."
Piracy has consequences, among them the fact you can't get around in high sec as easily as you did before, or the anyone can shoot you, or that upping your sec-status takes time and - dear god - effort.
*EDIT* Well this got a bit more hostile-sounding than originally intended, but it gets the message across. I am not in favor of anything that can be abused even easier than it already is to make life simpler for heavily negative-sec folks, it's already to simple to avoid dropping that far as things go, and down-right profitable to up it, either through missions or ratting. If that's considered boring, perhaps a change of play-style is in order.