By now, most, if not ALL, major FW corporations are either pirates not taking sec-hits for shooting enemy X, or quasi pirates that will have to chose; fix sec-rating or go full pirate. With piracy beign the rampant 'cool' thing to do, you have 3 guesses as to what option will be preferred.
As such, FW will soon be 'revitalized' in that there will hardly be FW anymore - there will be the low-sec play-ground for bored alliance folks tired of the failure null-sec has become, and the pirates, all who have a few fellow pirates or alliance mates in the actual militias. Low-sec will be nothing more than a huge, flashy-red hell-hole where anyone you meet HAVE to be shoot simply to avoid your own destruction. Any non-pirate non-alliance noob joining any militia will no longer be able to trust their own militia mates - those militia 'mates' are nothing more than alliance members who generally have no respect for people not in their alliance, or pirates who don't care how much the militia corp hates them or what their rank is.
In a year from now, FW as it was intended will be extinct. Low-sec will be entirely Untraversable by anyone who has not blued every flashy or, are one of them. Up until a couple years ago, I had always hoped CCP would fix the pirate vs vigilante mechanics, but frankly there is no such thing as a 'vigilante' far as CCP is concerned. Find me any reference to this kind of game-play anywhere, I dare you all.
The militia's staying somewhat honorable so that it would be militias vs pirates was effectively my final hope for a low-sec 'fix' and with every passing month I see less and less difference between militia fleets and corps and the self-appointed 'predators' of low-sec. I could be wrong about all this. I *HOPE* I am wrong about all this, becasue then I'll still have more reasons to keep my subs.
And I've not yet BEGUN on the issue of letting monolitic 1-million capitals alliances in who lost any and all understanding for what constitutes a fight or even 'fun', years ago.