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Author Topic: WARHAMMURZ! (table breakage possible)  (Read 25451 times)

BloodBird

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Re: WARHAMMURZ! (table breakage possible)
« Reply #165 on: 09 Feb 2013, 06:01 »

*POST*

Very interesting, I stand corrected. I was under the belief that they used Orks with a K in both universes, this belief of mine is somewhat strange considering I own the Orcs and Goblins factional rule-book as well as the books for nearly every other Warhammer Fantasy faction there is, as well as a couple 40K books.

Well, you learn something every day.
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Esna Pitoojee

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Re: WARHAMMURZ! (table breakage possible)
« Reply #166 on: 09 Feb 2013, 19:22 »

Okay, wow - I didn't think people would take my post about Ork/Orcs seriously. I was being totally facetious; I am well aware of the origins of the term in Tolkien's work and elsewhere.

Trademarking "Space Marine" seems perfectly valid from my perspective (though I may be biased as a share holder).

The issue is that the term did not originate with GW or 40k - it was in use decades ago in other franchises (not just single works, but whole universes), including by authors Bob Olsen (1936), 'Doc' E.E. Smith (1937), and Heinlein (1939). For GW to claim copyright, they would have to claim they developed the concept in question; while I can certainly understand GW wanting to push back on people duplicating their brand of 'Space Marine', to blanket the use of a generic phrase is not cool. It'd be like Lucasarts trying to copyright the use of "Starfighter".

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The recent sweeping changes to the entire paint range were done so for similar reasons. While there were technical improvement to the product itself, GW were finding a growing number of other companies immitating their naming convention for paints ("Chaos Black" was "Black Chaos" elsewhere) and so generic words were dropped in favour of characters and placenames from their own prime fiction - "Ultra Marine Blue" became "Macragge Blue", for example.

This, on the other hand, makes far more sense.
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I like the implications of Gallentians being punched in the face by walking up to a Minmatar as they so freely use another person's culture as a fad.

orange

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Re: WARHAMMURZ! (table breakage possible)
« Reply #167 on: 09 Feb 2013, 19:30 »

It'd be like Lucasarts trying to copyright the use of "Starfighter".

Like their copyright on Droid?
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Arnulf Ogunkoya

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Re: WARHAMMURZ! (table breakage possible)
« Reply #168 on: 10 Feb 2013, 05:31 »

So I heard Games Workshop is attempting to treat "Space Marine" as its trademarked phrase.

Presumably they will next sue Warner Brothers for using Orc/Ork in The Hobbit films.  :bash:
Trademarking "Space Marine" seems perfectly valid from my perspective (though I may be biased as a share holder).

I wouldn't put it on par with words like Orc or Goblin at all, because they're well established in fiction in general. Ork (with a k) however I'm not so sure about. I believe that is a GW invention to distinguish between their two universes (WH and WH40K).

<snip>

I think one of the main points in this particular case is the action was taken against an ebook. The sweatshop trademark does not apply to books, only to physical and software games.

Just the sort of petty crap that puts me off buying their products. Not to mention a habit of employing fans in the shops and paying them peanuts. Or don't they do that anymore?
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Kind Regards,
Arnulf Ogunkoya.

Davlos

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Re: WARHAMMURZ! (table breakage possible)
« Reply #169 on: 10 Feb 2013, 06:30 »

Failpaint inbound.



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BloodBird

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Re: WARHAMMURZ! (table breakage possible)
« Reply #170 on: 10 Feb 2013, 14:40 »

It'd be like Lucasarts trying to copyright the use of "Starfighter".

Like their copyright on Droid?

Droid is a weak alternative to robot anyhow. Lukasarts can keep that one.
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hellgremlin

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Re: WARHAMMURZ! (table breakage possible)
« Reply #171 on: 11 Feb 2013, 11:46 »

I should patent "killbot." If my predictions of the next few decades are right, I'll have the US military paying me royalties out the wazoo.

That is, if they don't just send the killbots.
« Last Edit: 11 Feb 2013, 11:48 by hellgremlin »
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Leon026

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Re: WARHAMMURZ! (table breakage possible)
« Reply #172 on: 08 May 2013, 03:35 »

Oh epicly awesome thread (<3 Khara for showing me this thread).

Leon has disappeared from EVE since well... forever. So my time has been spent doing this:

Oh, PS, I apologize for breaking the forums with the picture tsunami.


WWII stuff, got plenty more on my blog that's hardly ever updated anymore (leon026.blogspot.com)




Warmachine stuff







and 6mm Napoleonics from Baccus (WIP, main painting log on spawncamped forums now :3 )

















« Last Edit: 08 May 2013, 03:38 by Leon026 »
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BloodBird

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Re: WARHAMMURZ! (table breakage possible)
« Reply #173 on: 08 May 2013, 11:24 »

Sweet paint-jobs Leon, though not exactly 40K or even Warhammer stuff :D

Are any of those part of any actual war-games or are they just miniature you can paint for the hell of it?
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Lyn Farel

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Re: WARHAMMURZ! (table breakage possible)
« Reply #174 on: 08 May 2013, 11:52 »

Looks like a familiar place in the background ^^
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Leon026

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Re: WARHAMMURZ! (table breakage possible)
« Reply #175 on: 08 May 2013, 20:08 »

Hehe yea. I stopped playing 40k a long while ago, though I do paint the odd BFG and Warmaster... I'll post pics of those tomorrow :3

The WWII stuff is for the Flames of War ruleset. Its to WWII to what Games Workshop is to sci-fi. One of the larger and more common WWII ruleset in 15mm. Fun game, lovely models.

Um. How to put it. I have 4 entire armies for that - not addicted or anything >_>

And because of :tanks:.

I mainly stopped painting the WWII stuff because it got a bit boring, and although I do have 3 german armies, painting various camos using the same color scheme gets a bit old. Even peadot. The US army was the worst. Ugh, not painting 15 shermans and 4 M10 tank destroyers all in the same boring green color ever again.

The Napoleonics, I started on a whim because I wanted fancy colors. Painted up two battalions of Warmaster, was fun, but it wasnt quite hitting the spot. Painted some Mordheim, but it wasnt really doing it either. Was considering painting some 40k, but got turned off from the pricetag. I wasn't originally a napoleonics fan, since that's for the "old school table top gamer" generation, but I was urged to give it a try. 10mm scale seemed interesting, but I wanted something that was different from the Flames of War's 15mm scale, so I thought what the hell, and went for the complete tiny extreme of 6mm just so I could get an army that felt like an army. I used to play Epic: Armageddon but I stopped working on my army after it hit the 12,000 points mark.....so I mothballed it and haven't taken either imperial guard or ork armies from their boxes since last year.  28mm from Perry Miniatures was amazing looking, but it had one of the things that turned me off from 40k the most: "gigantic" battles represented by a handful of dudes. No, my battles needed hundreds of troops marching around that would look good, but also would not cost me an arm and a leg. The price-to-miniature count from Baccus was impressive. Even in 6mm. An entire French army of 3 divisions for 35 pounds? Yes please!

Some of the rules for it are 'okay', there's a couple interesting ones that I haven't really playtested yet, but I just sort of started writing my own rules for napoleonics, but i've always been more of a painter than a gamer - mainly because getting any tabletop games that *ISNT* WH40K is damn near impossible around these parts. And painting has a way to really relax me. Its a bit like meditation without actually meditating. Feels great.

I've become a disgruntled Games Workshop hobbyist regarding 40k (love the models, just not the price tag), but I still swear by Citadel paints. They've never disappointed me in the 15 years I've been using them o_O
« Last Edit: 08 May 2013, 20:14 by Leon026 »
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orange

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Re: WARHAMMURZ! (table breakage possible)
« Reply #176 on: 08 May 2013, 22:32 »

All very nice stuff...

Epic: Armageddon*... love the game, sadly haven't played in years for various reasons.  And now GW is killing Specialist (bitter vet is bitter)  :evil:

*Links are two warseer threads where I chronicled building and painting IG and Ork Armies for E:A.
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Leon026

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Re: WARHAMMURZ! (table breakage possible)
« Reply #177 on: 09 May 2013, 02:35 »

Hey, I remember following that painting blog!

This is/was my Epic: Armageddon plog - http://www.warseer.com/forums/showthread.php?210480-EA-412th-Armageddon-Army-XII-Corps


And now for even MOAR pics.

BFG stuff that I painted last month to see if I could overcome the painter's depression. It did, but instead of painting more BFG, I jumped straight back into napoleonics :P
The light cruiser is basically the standard plastic cruiser cut, reglued and rebashed several times.






Warmaster High Elves. Had fun painting, quite enjoy the rules too. Except... oh my god pricetag. I have a whole bunch of unpainted ones too I had bought over 10 years ago still in their blisters. The Warmaster scale is so far the most challenging scale for me. Its tiny, yet big enough that the wrong application of detail makes it look dull.





A small collection of the various armored vehicles I have for Flames of War. I'm sure most of the World of Tanks tread-heads will have no problem ID'ing which tank is what! The hilarious "alternative history" walker is basically a kitbash of the Forgeworld's Warhound Titan and some plastic Panzer IV turrets I had lying around when I decided that I didn't like the Plastic Miniature Company's Panzer IV. They do make awesome Sdkfz.251's and Tiger I's though. The rest is Battlefront.






My WWII stuff. Oh my god its over-flowing. One cabinet is only able to hold maaaaaybe half of my miniature collection if I stack them right....



« Last Edit: 09 May 2013, 02:38 by Leon026 »
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BloodBird

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Re: WARHAMMURZ! (table breakage possible)
« Reply #178 on: 18 May 2013, 07:13 »



So sex.....y... *drools*

Awesome painting skillz man, really awesome. Concerning models still in resin, 90% of my own High elf army is still in it for me as well. I really should paint them, but, two issues - no real time, and no one to play with anywhere near my home town :(

Some day though...

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kalaratiri

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Re: WARHAMMURZ! (table breakage possible)
« Reply #179 on: 19 Sep 2013, 13:13 »

Crossposting from Imgur:

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A story about griefing and min/maxing in a Warhammer 40K tournament. One player is smiling while the other pores over the rulebook in disbelief.



Player 1 (white shirt, henceforth called Wheels) is a Warhammer powergamer. His gimmick is to hold his entire army in reserve. The opponent will be forced to deploy conservatively, since Wheels' side of the field will be empty. At the beginning of his first turn, Wheels will deploy his entire force in a compact "spearhead", then advance and pierce the enemy line at its weakest point.



Player 2 (black shirt, let's call him Shooter) is aware of Wheels' gimmick.



During the normal deployment/setup phase, Shooter places his commander on the field. In Warhammer, two players are supposed to take turns - deploying and counter-deploying until everything is on the field. However, Wheels announces that he's deploying nothing - he'll hold his entire force in reserve (as he planned all along).

Shooter places a row of scouts into a single thin skirmish line covering Wheels' entire edge of the table. Scouts can be deployed anywhere, but anti-cheese rules prevent him putting a scout within 30 cm of an opposing unit, but there are no opposing units anywhere on the field and so the rule is moot. Tactically, these scouts are fucked - they have no cover, no support, and they're on open ground. As soon as the opposing cavalry takes the field, these guys will die. The deployment phase ends.

It's now Wheels' turn. Shooter informs him that the game is over. Wheels can't actually deploy any of his motorcycles - anti-cheese rules prevent him from placing a reserve unit within 5cm of an enemy model. There isn't a single 5cm gap anywhere on Wheels' edge of the field. Wheels' entire force is doomed to sit uselessly "in reserve" until the game ends, at which point he'll lose automatically because Shooter controls the entire map.

The tournament officials declared that Shooter's interpretation of the rules was technically correct and granted him the victory.

And now you know why Shooter is smiling while Wheels is poring over a rulebook.
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