I get the bit about us seeing only the visible people got but isn't community & content & database kind of like the important bits? I mean, they took all but one or two people out in most cases, that is a drop of 50% to 70% in those departments. Unless other departments were all one person they really could not fire, it seems just strange to me.
Also, I'm wondering if it was Hilmar who made the call on this (I assume he did OK it), or if it was one of them newly hired "experts". Yes, popular employees might not be the most productive, but uhm, as a blogger & twitter enthusiast I kinda feel I've lost a large chunk of CCPers that I interacted with quite often. I'm not even sure who I have to mail now about things like the fansite program. And yes, there is probably chaos on the inside right now, but still, I found Zymurgist and Fallout easy to approach about these things.
At least Dropbear got to stay. I weep for the loss of MaidenSteel though. Abraxas got to stay too, yey. Not heard of TonyG. May stay due to book being written? Was not a big fan of his first book but I'm willing to give the man another chance, because I did like his presentation at FF 2010.
As I wrote on the official forums, I hope this will save the sinking ship, and not be the beginning of the end, because that'd be a total waste. Yes, MMO's don't live on forever, but EVE is pretty unique and fills a niche that is not really at the mercy of other titles releasing, except for the product being totally screwed up. Most of the promised changes for the next expansion look good, although I have severe doubts about PI. I'm worried about future expansions though. While some "bloat" may have been dealt with I am pretty sure they will become smaller expansions again. And while less people kinda benefits agile development -- though correct implementation should NOT affect this -- it is still a point of worry. EVE has to keep on rolling out new things, yet there is so much old stuff that needs to be iterated on, and we're promised this, yet it may be delayed by all this. Worst case, it never happens, which would really fail.
I hope this is the last setback, because summer has been hell. Half my corp is on leave, and other corps had the same, only now facing a slow increase / return. Never have I seen summer this bad, and while some things like choosing to live in the depths of Curse could have an impact, none of my still active members voiced an issue with that. And the list of leaves pretty much reads lack of motivation, and work, which while a valid excuse is often also just a nice way to say that the game has lost its pull. No surprise. I'm feeling less motivated too, and I've narrowed it down to getting repeatedly kicked down by CCP. Yes, they are fixing it, this is probably needed to fix it too, but you can only get players hopes up so many times before they stop believing you. Even the most casual player who does not read the blogs and forums and all will probably have seen "20% layoffs" and from having casually played other MMO's seeing something like that tends to have you go like "hmm, this is not good, do I want to keep sinking time in this game?".
Winter will tell, I suppose. My account is still paid for until beginning of next year, so I'll stick it out.