As of last tally 2,477 accounts were deactivated since this started. That amounts to roughly 450,000 USD a year. Players are voting with their feet and their wallets.
Were did you find this info?
Despite the spreadsheet, it is very difficult to verify the data. There is documentation of ~2500 accounts lost. If that is true, it is most of the way to 1% of the number subscribed accounts. It remains to be seen how high this will go.
Profit is profit in the short term, but my view is that if moves made generally disenfranchise a critical number of players / influential players this would be an unwise longer term strategy. I have never seen such a high degree of expressed anger in EvE, nor such heavy posting since the Goon threadnaughtery. That said, there isn't a wealth of evidence supporting the view that significant numbers of important figures and within the EvE community are resigning (e.g. alliance leaderships, leaders of large organisations, influential characters).
While one could say that the introduction of NeX might compensate for this and lead to a net increase in income over the quarter, would it have been higher if NeX had not been introduced? If the dissatisfaction spreads deep enough, EvE might follow the pathway of other games before it (see Star Wars Galaxies). In that situation it would be a shame therefore that the corporation had not been more mindful of the wants of its customer base.