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debris from starship combat near planets sometimes survives re-entry, as when a relay station on Yong III was destroyed by debris after a fierce fight in low orbit on 27.08YC105.

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Author Topic: Faction Loyalty/Dissention and in-game realities  (Read 11092 times)

Louella Dougans

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Re: Faction Loyalty/Dissention and in-game realities
« Reply #90 on: 21 May 2011, 05:22 »

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A document representing submission to the authority of the Amarrian Empress, Jamyl Sarum.

Notably, the language surrounding capsuleer fealty has been significantly watered down, revealing that even the Amarr Empire is willing to acknowledge the reality of capsuleer freedom and autonomy.

is the showinfo description of an item called "Token Of Submission", from the introductory mission on Duplicity test server atm.
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Louella Dougans

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Re: Faction Loyalty/Dissention and in-game realities
« Reply #91 on: 27 May 2011, 12:50 »

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Tribal sponsorhip is a longstanding tradition within the Minmatar Republic. Typically sponsorship is sought by an individual before embarking on a journey away from their tribe, or as part of a corporation's employment process. After a sometimes lengthy approval process, a Minmatar is then able to proceed with the full support of their tribal peers.

Typically, a citizen of the Republic will seek sponsorship from only their family tribe, and this is usually sufficient to last their lifetime, barring any dramatic changes. In some rare circumstances, sponsorship is granted from all of the seven tribes to particularly promising individuals.

In the unique case of the capsuleers, the seven tribes of the Republic have agreed to blanket-issue sponsorships as an attempt to encourage loyalty and cooperation.

is an item called "Tribal Sponsorship"
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Louella Dougans

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Re: Faction Loyalty/Dissention and in-game realities
« Reply #92 on: 27 May 2011, 13:21 »

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These documents clear the holder from numerous by-laws and responsibilities within the Caldari State and abroad.

They are issued to capsuleers, who typically operate above the law and are accountable to few people. All this document does is formalize that reality, and as such, is entirely redundant and pointless.

The hypercapitalist corporate state of the Caldari is awash with these sorts of documents, however, and the tendency towards needless bureaucracy is simply a part of corporate life.

Clearance Documents
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Louella Dougans

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Re: Faction Loyalty/Dissention and in-game realities
« Reply #93 on: 27 May 2011, 13:58 »

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This document is issued to all graduate capsuleers, regardless of their ethnicity or background.

In the document, various fundamental human rights are outlined and defended, including the freedom to travel, freedom to work for a corporation of one's choosing, and freedom of speech within Gallente Federation borders.

The document is somewhat redundant for capsuleers, who enjoy these freedoms and others even greater. Despite this obvious fact, the Federation authorities have chosen to issue the license all the same, viewing it as a symbolic gesture, and a reminder of the Federation's core values.

Freedom of Operation License
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