So how big a deal is recruiting Alts for RP corps out there? Is it something you reluctantly accept? Something you avoid at all costs? something you actually think is a good idea?
I'd say it varies from corp to corp. Some corporations will turn away known or presumed alt characters out of hand, some welcome them in with open arms. I'd guess that the majority either take the former option, or something in the middle where they're okay with it as long as conflicts of interest can be proven to not be an issue and you pull your weight a little bit.
As for where Morwen would go, I dunno, really. I wouldn't say she's perfectly happy where she is, but then, the grass is always greener on the other side. As far as her options that "make sense" within RP:
- EM. Morwen's pretty abolitionist/anti-slavery, and would probably fit in okay, but it'd cause issues at home, so fairly unlikely. She can do her thing under the radar no matter where she ends up, anyway.
- Back to Naraka. Some friends and 'family' still here, but Morwen doesn't care much for nullsec so she'd probably end up in PRELI rather than Ghost Festival again.
- EVE University, to teach. Something I could see her doing and enjoying, though I'm not sure I'd be able to put in the proper time and effort to make it worth it.
- Something involving exploration and/or other PVE, with occasional PVP. Not sure whether it'd be in an already-established corporation, or starting a new one. If the latter, probably would be done with the SO and/or other close friends.
- Incursion stuff, probably the most "obvious" choice for Morwen next to generic exploration/PVE. As much as I completely hate how the live events ended up being abused as an extended trailer for a game mechanic and storyline that's going to be ignored and left aside like FW was (and is), I did enjoy doing some of the sites with folks in Veto when we had the incursions in our home constellation, and would like to do more of them.
- FW. As much as Morwen hates the militias, there's one person who could convince her to take part in them. It's just slightly up in the air as to which corp (and militia) she would end up in.
Ignoring RP, the list is, frankly, mostly the same, though I've got a couple friends doing w-space stuff that I could probably get back into if I really wanted.
So it appears that the majority here would swell the Veto/Angel cartel ranks if they left whatever corp they were in now. Typical, but not to surprizing.
I wonder why it is like this; why leaving 'national' RP have to end in a grand betrayal, drama, and joining Veto or another pirate faction. It's gettign predictable and a powerfull memetic trope all of it's own, at this rate.
U mad, brah? There are some seriously dangerous levels of bitter coming from you whenever this topic comes up. What gives?
The attitude and perception (coming from several people, not just you) that people go pirate (or join Veto, as is the usual expression of the issue) because their RP is dead or whatever is really starting to get old and tiresome.
There are a lot of people in Veto. The majority of them
do not RP outside of, arguably, shooting people in the face. There are a few who used to RP, yes, but those are not quite as numerous as people seem to think. In fact, I went through the roster the other day, and of the people on there, I only counted about 27 unique players (yes, I ignored alts) who I've ever seen RPing, or have heard of doing so in the past. Even assuming each of those players has an alt in the corp, that's still only 50 characters in a 170-strong corp.
Why are people making this ridiculous assumption that the vast majority RPers who are tired of "national" RP end up in Veto or some other pirate group as an "RP retirement home" as Ember put it? Why do some people seem to think it's impossible or inexcusable for someone to value the gameplay from their $15/month over the RP? Why do people assume that the thought process is "omg my RP is dead wah wah oh I know how to fix it, I'll go
pirate and join Veto or some other outlaw faction/corp" instead of the more logical "okay, I'm bored with EVE, what can I change to make it worth my subscription fee"?
Isn't it possible that the players made the decision, not caring about the RP aspect of things? RP isn't all there is to the game, people. If you're getting fuck-all out of your $15/month for a given style of gameplay, it's your right to try something new ingame to see if you can get your money's worth, regardless of RP. While I'm someone who prefers to have an IC reason to do something ingame (like, for example, change corporations) rather than not, if the gameplay I'm getting where I am is making the game a waste of my time and money, I'm not necessarily going to just wait around for an RP reason to present itself.
Enjoyment of the game comes first, and RP after that. If joining a new corp, or trying something new, like piracy, makes the game more enjoyable for you, or makes it more worth the money spent on the subscription fee, that's your business, and not a single person but yourself has any right to complain about that decision.