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That crews from destroyed capsuleer ships make up a substantial part of Blood Raider harvests? (The Burning Life, p. 59)

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Author Topic: Tyrannis  (Read 9974 times)

Casiella

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Re: Tyrannis
« Reply #30 on: 13 May 2010, 09:12 »

Release candidate patch notes are out (copied from the Sisi RC).
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Louella Dougans

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Re: Tyrannis
« Reply #31 on: 13 May 2010, 11:14 »

Quote
ยท There were a few windows that had problems with being merged with other windows; they have been instructed to HTFU.

heh
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Casiella

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Re: Tyrannis
« Reply #32 on: 13 May 2010, 12:06 »

I loved that line, too.

I wonder what this means, though:
Quote
Fixed warp behavior when warping with bubbles on grid.

Does that mean sling bubbles?
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Z.Sinraali

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Re: Tyrannis
« Reply #33 on: 13 May 2010, 14:02 »

Quote
"Serpentis Drug Outlet 1/10" will now require the gate key to enter the final room.

Heh. I have like a dozen of these.
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The assumption that other people are acting in good faith is the single most important principle underpinning human civilization.

Misan

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Re: Tyrannis
« Reply #34 on: 13 May 2010, 15:35 »

I loved that line, too.

I wonder what this means, though:
Quote
Fixed warp behavior when warping with bubbles on grid.

Does that mean sling bubbles?

I'd suspect not, as sling bubbles work just as much off-grid as on. Might be the way you can get caught on the edges of bubbles when warping from different edges of the same grid. Not sure, don't deal with large bubble camps all that often.
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Louella Dougans

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Re: Tyrannis
« Reply #35 on: 14 May 2010, 07:47 »

Read somewhere it might be fixing a thing whereby if your warp destination is in line with the bubble, you get pulled into it, even if it was behind you at the time.

I.e.
O-----You-----Destination

You enter warp, and end up in the bubble o.0
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Casiella

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Re: Tyrannis
« Reply #36 on: 14 May 2010, 13:52 »

Delayed.

Probably a good thing. Remember Dominion?
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