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Author Topic: New Minnie Shaders  (Read 3181 times)

Casiella

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Re: New Minnie Shaders
« Reply #15 on: 20 Jun 2012, 10:29 »

I mostly like the new skins and models, especially the Prowler. I don't have a lot to say about oxidation in space except that it's now part of the expected look for Winmatar and a large part of why some people love it. Also, I like the tribal symbols more than the corporate symbols, at least for the Matar. No real opinion on the issues surrounding the Amarrian ships.

Not a fan of putting camo on ships at all, and so the new Nomad makes me annoyed.
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Seriphyn

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Re: New Minnie Shaders
« Reply #16 on: 20 Jun 2012, 10:53 »

Oh, I'm somewhat of a fan of the fact that the Fed/Republic camo scheme are pretty damned similar :yar:

Don't want to be shooting each other on the planetary battlefield, I'm guessing.
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Merdaneth

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Re: New Minnie Shaders
« Reply #17 on: 20 Jun 2012, 11:27 »

I don't like the new skins. Could care less about what is 'proper' or not.

Old Minmatar designs have (to me) more heart/more character/more identity than the current ones.

They look like the Amarr built them from original Matari designs.
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Casiella

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Re: New Minnie Shaders
« Reply #18 on: 20 Jun 2012, 11:55 »

The previous two posts strike me as projection rather than recognizing that the same actual designers did all the ships. :)
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Esna Pitoojee

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Re: New Minnie Shaders
« Reply #19 on: 20 Jun 2012, 17:20 »

Just an aside on the use of House emblems rather than Corp emblems on Amarr ships: I believe they mentioned at fanfest at that some V3'ed icons may be placeholders initially, because some T2 hulls may switch manufacturers in the near future.

The reason hulls may change manufacturers is so that a given corporation has all hulls which line up to a specific role in the planned ship rebalancing; i.e., Viziam would have all brawler-type hulls, Carthum would have all bombardment hulls, Khanid would have all EWAR, etc (these are just off-the-cuff examples, NOT associations I know to be accurate in any way).
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I like the implications of Gallentians being punched in the face by walking up to a Minmatar as they so freely use another person's culture as a fad.

Mithfindel

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Re: New Minnie Shaders
« Reply #20 on: 21 Jun 2012, 02:12 »

Quote from: Inferno 1.1 patch notes
The Carthum Conglomerate, Viziam and Khanid Innovation manufacturer logos have been applied to the appropriate Amarr ships.
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Ulphus

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Re: New Minnie Shaders
« Reply #21 on: 21 Jun 2012, 02:28 »

There are new minnie shaders? Next you'll be telling me they've upgraded the turret animations or something...

:p

Seriously though, the only time I'm zoomed in far enough to see my ship is when I'm docked. Do other people actually fly with the camera zoomed in enough to see their ship?
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Adult to 4y.o "Your shoes are on the wrong feet"
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4y.o to adult, in plaintive voice "I don't have any other feet!"

Graelyn

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Re: New Minnie Shaders
« Reply #22 on: 21 Jun 2012, 02:41 »

Um, FUCK YES.  :eek:

btw, I've spent the last few months topping off Minnie ship and gun skills. I like the new skins so far. fun fun fun to come, learning all of their tricks.  :cube:
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If we can hit that bullseye, the rest of the dominoes will fall like a house of cards. Checkmate!

Lyn Farel

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Re: New Minnie Shaders
« Reply #23 on: 21 Jun 2012, 05:09 »

Seriously though, the only time I'm zoomed in far enough to see my ship is when I'm docked. Do other people actually fly with the camera zoomed in enough to see their ship?

Enough in hangar to see it, yes. Or at the undock sometimes, and often in some cases of pve when you have nothing else to do. I enjoy playing with my camera.
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