So Utari now lives on Garion's estate. The 'crib' is chopped into several rooms, so, here goes...
[spoiler=Work Area]Located half a mile behind the main Manor House of the Avarr Family Estate on Hibi III, this screened off work area is a motley collection of
white-wash walled buildings, arranged around a series of
open yards and service roads.Exiting from a large service terminal for the estate's underground rail network, various barns,
stables, kennels,
greenhouses and a few cottages can be seen around the visitor. Goods are ferried from the terminal to the Manor House proper, or around the immediate grounds on hovertrucks.
One cottage stands out among all the others, with a sign on the front visibly denoting it for the "Stud Manager". It's located near to what appears to be a very secure building for kennels (complete with ocassional barking from Slaver Hounds), as well as some stables for newly aquired horses.
The weather within this part of the Estate can be described as between semi-arid and temperate, and fairly warm. A small number of cultivated hills can be seen, falling off into wide, open plains.[/spoiler]
[Spoiler=Cottage Entrance]
The Stud Manager's cottage stands proudly before any visitor, square on to the eyes and with a minimal exterior for its front. A gold plague by the front door denotes the building for the Estate's Stud Manager, along with the name "Utari Onzo" below it in smaller text. Moving around the building, a long, high wall stretches back from each side along its rear, hiding what one might assume to be the garden.
Passing through the front door, a visitor would be confronted with a
small visitor's area, decked with comfortable chairs, a water cooler and a tea and coffee dispenser. Three doors lead further on.
The door to the left, with a smaller matching plaque to that outside, leads into a modern and fully furnished office with two desks. One desk is set near the door, and during work hours is staffed by the secretary, a middle aged Khanid male by the name of "Tirjin." The other desk, set towards the rear of the room and with two extra chair set infront is for Utari. The walls are covered in various holo-screens displaying information, important calendar dates and the like.
The door to the right leads off into a simple kitchen for the office area. Sink, kettle, cuboards and fridge-freezer for provisions, cups and plates. Everything a two-man team requires for the basics.
The door to the front leads on to the Interior cottage living quarters proper. It's a sturdy door, with a biometric lock and a chime, likely treated as the main 'front door' for the cottage section.[/spoiler]
[spoiler=Cottage Livingroom]Passing in from the Cottage entrance, the interior widens out to a large living room. White-wash walls, matching the exterior, with black highlights dominate the furnishings.
Couches and coffee tables dominate most of the space, with a single large holo-screen on one wall.
A black, square table sits in the middle of the room. It's thick, with sturdy looking legs, and a faint grey circle in the middle. The top surface almost looks to be covered in glass. The entire set up looks modular, with small holes in the sides revealing it can be added to. Two chairs in matching style are set out opposite each other.
To one side of the room is a set of
stairs, leading to the bedrooms. To another, a series of large open face cabinets, divided into box grids, stand. Each section in the grid contains a wooden teabox, a different variety of leaf inside. Dotted around the room are some framed scripture quotations, along with holopictures of Utari's Father, Mother, his brother Miguel and family, and Utari's Grandmother.
Leading off from the living room via an open doorway is the
kitchen. It's small and cosy, likely due to the sheer size of the living room which dominates most of the space of the floor. Dogbowls are set out, which clearly have seen plenty of use here.
A set of double doors lead out to the garden.[/spoiler]
[spoiler=Cottage Upstairs]Coming up from the living room via the stairs, visitors would be greeted by a short corridor with three bedrooms and a bathroom.
The first bedroom appears to be a
guestroom, with double bed, cabinet and a small wardrobe for any overnight visitors. An ensuite toilet is provided for the room.
The second bedroom appears to not be a bedroom at all, but instead seems to have been co-opted as a
study. Several bookshelves line the walls, bottles of hard liquor and a few glasses sit in a cabinet near to the deck and there's the distinct smell of old cigarette smoke and booze in the air, despite the building's climate control's best efforts.
The
bathroom is spacious enough for use, with bathtub, toilet, shower and cupboards for towels and robes.
The final bedroom is the
master bedroom, complete with ensuite toilet, a small workdesk for the workaholic owner and large walk in wardrobe filled with various suits and outfits. There are two dog beds set to one side, with the names "Ebony" and "Scruffy" written on them respectfully.[/spoiler]
[spoiler=Garden]Stepping out from the cottage via the double doors, visitors will be welcomed by a deceptively large garden divided into two clear sections. The first one to walk through appears to be a relaxation area, with
outdoor seating and hot tub and a small,
minimalist shrine for prayer. A candle might occasionally be seen ontop of the shrine, likely obtained from the small bin filled with them set close to hand.
Further on from the relaxation area is an
open lawn with flower beds, kept rigourously maintained. The shed towards the end likely contained various tools for gardening, possibly a barbeque and other assorted garden nick-nacks.
The entire perimetre of the garden is surrounded by a high fence, and a wall behind that, to ensure maximum privacy for the residents and guests.[/spoiler]