Apologies, wall-o-text. Tl:Dr - the problem isn't alts, it is the use of easily discarded characters as a vector for trolling. Edit that shit out of your life if it bothers you - it will make you feel much better. read full post for proposal, skip to last two paragraphs for 'RP Framework' semi proposal. Watch this space for thread you can indulge your sickest fantasies of critical evaluation (if it is constructive, subject to moderation with gifs [by the mods. I am not a mod], I take no responsibility for which gifs, unless it is Morwen, at which point we share a lot of gifs. ) Thank you.
I have an alt (Kyllsa) who everyone knows is me, who I play more than Ava now.I hope people dont mind? =(
Both characters are distinct enough to be treated as separate characters. Well, in my opinion anyway. It's the sock-puppet type alts I have issues with.
This is pretty much why I used to just have Solarienne and Aelisha, my other alts were a compromise driven by needing real time market data and having not other reliable tools (EC isn't real time) to get it - so RPing on those chars was basically a waste of time for me and anyone involved.
I have recently cut down to just Aelisha, as Sol's personal arc has played out pretty much - she got her military -> pirate -> sansha sympathiser streak and is pretty happy to just operate as a war hound for Aelisha as a result of said decisions and the isolation (deserved) that they bring. Ael has far more reason to talk to people, though I still lack time to really get engaged beyond a bit of pleasant Summit exchange from time to time on her favourite parts of the cluster/cultures (she might have taken herself out of the Fed, but you can't take all of the Fed out of the girl - cultural appropriation in the name of 'I like it' is a big part of how she pays her respects to other cultures).
Arguing against 'alts' is fallacious, IMO. Poorly developed characters, that clearly exist to wrap and agenda in skin so thin it might break if you poke too hard, are the issue. These tend to be alts as invested roleplayers tend to have a character they care about so much they will not jeopardise its name on the altar of a mad whim. However, those other two or more character slots... Those facilitate all kinds of 'for the lulz' or even genuine but misplaced agenda pushing to the point of repetition.
Alts are a necessary evil for some portions of the game; guaranteed security logistics (cyno jumping is a BIG trust issue, especially with JF), market checking at high speed and so forth all mandate the use of alts to remain competitive and/or secure. As a result there exists the possibility for abuse; straw man RP alts being one example. The neccessary evil of alts is really an issue for another thread (one in which I will inevitably point out that the only way to have a marginal chance of change is to pressure CSM reps on the topic of travel-security and market viewing among other issues that demand a 1:X ratio of player to characters). My point here is that the fact they are there can lead to the temptation to just throw them into the fray - well meaning or not.
There is no cure beyond self-censoring and blocking out anything that makes your RP untenable. There may, however, be a palliative: we lack communal lore projects these days. Yes, core lore modification is spitting into the wind, especially now that CCP has effectively monetised the lore (Source etc basically mean that publishing large tracts of free lore is cutting their own sales - they won't do it much). But we exist in our bubble. The capsuleer bubble with all its cultural baggage from 'our life before'. How are we reinventing ourselves? Are we? What customs do we transport into our lives and do they survive contact with the 'higher levels of cluster life'?
Is it possible that we can mitigate the 'alt problem' (or as I'd say the transparent char problem) by cooperative building a loose framework of 'in my house we do this'? It may, in the case of well meaning but misguided agenda-chars, provide a means by which they can look into our 'houses' and get an idea about which metaphorical furnishings they have in common and which they have in a unique capacity.
As I am pretty vocal in various channels (most private) about my annoyance concerning navel gazing instead of action, I will commit to putting together a short proposal in the appropriate section this weekend, the aim being to propose a very loose, accommodating framework in which players may describe their cultural legacy and modifications brought on by their capsuleer lives. If we cannot manipulate and modify the core lore, then it is the microcosm of our lives we should investigate, followed by voluntary (or solicited) cooperation to bolt our ideas at their points of commonality while still preserving our rightful unique insights.