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Author Topic: DevPost: [Rubicon] Command Ship Models  (Read 1646 times)

Katrina Oniseki

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DevPost: [Rubicon] Command Ship Models
« on: 02 Oct 2013, 11:57 »

https://forums.eveonline.com/default.aspx?g=posts&t=283149

Quote from: CCP Fozzie
More posts!

One of the changes we were investigating for Odyssey 1.1 but had to drop due to time was adjustments to the models of half the command ships. The goal would be to move them over to hulls that match the T1 combat BC that shares their weapon type, creating some more variety, opening up options for the art guys in the future, and making the differences between the command ships more intuitive.

This is something that first got discussed by us in this Features and Ideas thread. Feedback was overwhelmingly positive but obviously there are strong feelings about a lot of this stuff. The Sleipnir in particular creates very strong feelings for me.

The plan is:
Absolution becomes a Carthum Harbinger
Eos becomes a CreoDron Myrmidon
Nighthawk becomes a Kaalakiota Drake
Sleipnir becomes a Boundless Creations Hurricane

This change would affect the visuals of each of those four ships, as well as manufacturing and invention for them. For that reason I want to get it announced as early as possible.

This change would not affect the stats or bonuses of the ships at all. Any changes to those are an entirely different discussion.

Here's a gallery of screenshots I took of the new graphics from our internal test server.

I know this is going to generate a lot of strong feelings due to nostalgia and I share many of those feelings. However I truly think these new versions look amazing and that in the long run this is a change that people will look back on as an obvious positive.
Let us know what you think.
« Last Edit: 02 Oct 2013, 12:01 by Katrina Oniseki »
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Shiori

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Re: DevPost: [Rubicon] Command Ship Models
« Reply #1 on: 02 Oct 2013, 12:07 »

I want the Nighthawk / Kaalakiota Drake like I want oxygen. And SoE ships.
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Anabella Rella

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Re: DevPost: [Rubicon] Command Ship Models
« Reply #2 on: 02 Oct 2013, 12:32 »

I love the Hurricane model but not as the basis for the Sleipnir. And for the love of all that's decent CCP, STOP WITH THE SPACE CAMO paint!
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Katrina Oniseki

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Re: DevPost: [Rubicon] Command Ship Models
« Reply #3 on: 02 Oct 2013, 12:44 »

I would laugh if they did space camo on the inside of stations, so you couldn't find your ship.  :psyccp:

Morwen Lagann

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Re: DevPost: [Rubicon] Command Ship Models
« Reply #4 on: 02 Oct 2013, 12:45 »

I would laugh if they did space camo on the inside of stations, so you couldn't find your ship.  :psyccp:

Have you ever actually tried finding a Minmatar ship in a Minmatar station?
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Esna Pitoojee

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Re: DevPost: [Rubicon] Command Ship Models
« Reply #5 on: 02 Oct 2013, 13:16 »

...aww. I wanted a Khanid Harbinger.
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Vincent Pryce

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Re: DevPost: [Rubicon] Command Ship Models
« Reply #6 on: 02 Oct 2013, 13:26 »

The new Sleipnir...

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Vikarion

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Re: DevPost: [Rubicon] Command Ship Models
« Reply #7 on: 02 Oct 2013, 20:13 »

https://forums.eveonline.com/default.aspx?g=posts&t=283149
Quote from: CCP Fozzie
I know this is going to generate a lot of strong feelings due to nostalgia and I share many of those feelings.

Nope. Want KK Drake NAOW.
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Alain Colcer

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Re: DevPost: [Rubicon] Command Ship Models
« Reply #8 on: 03 Oct 2013, 05:59 »

sexay!
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orange

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Re: DevPost: [Rubicon] Command Ship Models
« Reply #9 on: 03 Oct 2013, 14:05 »

Unless they are making changes to the invention mechanics in general, then the general invention requirements are probably note changing other than the needed BP.  I would have to check if there is a difference in the materials they need now to say if was a difference currently, but I suspect the only change will be the necessary T1 Hull.
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Anja Suorsa

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Re: DevPost: [Rubicon] Command Ship Models
« Reply #10 on: 07 Oct 2013, 03:33 »

This actually makes me sad mad. Ferox is beautiful. Changing the Nighthawk to another loldrake is a dumb move. :evil:

There needs to be more representation for the Myrm especially, among the battlecruisers, but this is a lazy, hamfisted way of doing it. Why they made Navy canes, binger, drakes (old tier 2) and a BRUTIX (tier 1) is totally beyond me. The tix should have been a Myrm and this problem would not exist. Dumb dumb dumb dumb dumb.
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Odelya

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Re: DevPost: [Rubicon] Command Ship Models
« Reply #11 on: 07 Oct 2013, 03:54 »

I also don't like the idea. What is next? A Vengeance based on an Inquisitor? If they want to add some more ways of differentiation, why not make new and beautiful models like they did it with this awesome design contest.
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Lyn Farel

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Re: DevPost: [Rubicon] Command Ship Models
« Reply #12 on: 07 Oct 2013, 05:03 »

If they do another of those contests maybe better to actually tell people which factions we are to design them for, because designing for factions that are not expected is basically designing to lose the contest...

Considering how they screwed up with the first one on DA and had to do another one held by themselves...
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