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the Fleet Coordination Commission or FCORD was created in direct response to Nation Incursions. It main purpose is to alert of Incursions and help marshal fleets to repel them.

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Author Topic: The Big AI lowsecks Survival Guide  (Read 10770 times)

Sofia Roseburn

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Re: The Big AI lowsecks Survival Guide
« Reply #15 on: 24 Aug 2010, 18:56 »

To make things worse, since smartbombs don’t need to actually target a pilot to work, the “Disco Battleshippers” usually fit ALL their slowslots with Warp Core Stabs, so they can’t get tackled and killed. If you check battleclinic, you’ll see the top-ten scorers are Disco Battleship pilots, and for a reason. Plenty of kills and 9 WCs to keep you from being tackled + killed.

Actually, no.

The current top 10 of Battleclinic is composed of both decent pilots like Garmon, eXtas etc, as well as members of The 0rphanage.

Smartbombing BS are so 2008.

Also, confirming that I only came to this thread due to the mention of secks. Leaving disappointed.
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Senn Typhos

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Re: The Big AI lowsecks Survival Guide
« Reply #16 on: 24 Aug 2010, 19:04 »

AI is a multi-faceted corporation, and our attention is focused in many different fields of science, research, development and entrepreneurial pursuits. We apologize to our customers that at the moment, due to the unstable economic climate, our industrial branch is not suitably equipped to industrialize on, and thereby export, "secks" to the public. However, our engineers are focusing their efforts and expect secks to be sold alongside our popular brands of booster-infused coffees.

Again, we apologize for the inconvenience.
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Ken

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Re: The Big AI lowsecks Survival Guide
« Reply #17 on: 26 Aug 2010, 16:46 »

Just popping in to compliment this great little guide.  Thank you, Milo.
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Kainti

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Re: The Big AI lowsecks Survival Guide
« Reply #18 on: 30 Aug 2010, 12:01 »

Confirming this guide rocks.  8)

Good job.
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Milo Caman

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Re: The Big AI lowsecks Survival Guide
« Reply #19 on: 30 Aug 2010, 13:37 »

Confirming this guide rocks.  8)

Good job.

*Milo is flattered he gets someone's first post, then boots himself in the rear to update the guide.
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Alexander Rykis

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Re: The Big AI lowsecks Survival Guide
« Reply #20 on: 30 Aug 2010, 15:33 »

Not a bad guide for those new to low sec
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orange

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Re: The Big AI lowsecks Survival Guide
« Reply #21 on: 07 Sep 2010, 23:44 »

Rokh, not Rook for Disco Battleships.  Slight difference... but an important one.
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Milo Caman

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Re: The Big AI lowsecks Survival Guide
« Reply #22 on: 08 Sep 2010, 03:02 »

Rokh, not Rook for Disco Battleships.  Slight difference... but an important one.

Was under the impression that the tier 1 ones were better cost-wise.
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Z.Sinraali

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Re: The Big AI lowsecks Survival Guide
« Reply #23 on: 08 Sep 2010, 12:39 »

Was under the impression that the tier 1 ones were better cost-wise.

That may be, but the Rook is not a battleship.
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Usagi Tsukino

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Re: The Big AI lowsecks Survival Guide
« Reply #24 on: 08 Sep 2010, 13:46 »

Was under the impression that the tier 1 ones were better cost-wise.

That may be, but the Rook is not a battleship.
If you could permajam the gate guns, DiscoRooks would be EVE Endgame.
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Aria Jenneth

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Re: The Big AI lowsecks Survival Guide
« Reply #25 on: 13 Sep 2010, 21:19 »

Confirming I haven't seen much from the disco ships since HICs turned up. They're still a danger, but considering that they're vulnerable to a common T2 cruiser hull that can hit from outside their smart bomb range, a lot of their pilots seem to be lying low.
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Usagi Tsukino

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Re: The Big AI lowsecks Survival Guide
« Reply #26 on: 14 Sep 2010, 16:09 »

Confirming I haven't seen much from the disco ships since HICs turned up. They're still a danger, but considering that they're vulnerable to a common T2 cruiser hull that can hit from outside their smart bomb range, a lot of their pilots seem to be lying low.
I think it was Daras, I was flying towards the gate, my Crow was jammed full of junk (loot!). I saw saw two Rohks as I neared the gate (WTZ!)...

D'oh!!!

I hit the AP button so I would jump instantly. I am fairly certain my damage control saved me. I had like 30% hull left.

It really is an unfair tactical.  :lol: :evil:  Without scouting ahead, there is nothing you can do, and more or less if you're in a 'scout ship' you're likely to be popped. I am certain if I didn't have my DC II on I would have been.

Anything big enough to blow through the smartbomb net get snagged by the triple SeBo'd Phobos on the other side.  :s :lol:

For the record, I'm not complaining. Just sayin' because I'm bored.  :D
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Z.Sinraali

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Re: The Big AI lowsecks Survival Guide
« Reply #27 on: 14 Sep 2010, 17:46 »

Can always warp to a celestial nearby and check on your D-scan, or set up an off centerline bookmark near the gate.

But traveling through lowsec like it's nullsec is a PITA.
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Usagi Tsukino

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Re: The Big AI lowsecks Survival Guide
« Reply #28 on: 15 Sep 2010, 19:30 »

Aria's mainly right. Disco ships on gates aren't around much since a HIC will just laugh at them while he grabs at least one of them while his Cerbs, Geddons and SniperMegas melt them from 150.  :P

Though I forget where, but we were warned about one dude in Placid who sits on a gate in a Thanatos pulsing smarties all day.

Seriously, I don't see how that is even remotely fun. FFS, that's just mining.
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Casiella

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Re: The Big AI lowsecks Survival Guide
« Reply #29 on: 16 Sep 2010, 08:03 »

Though I forget where, but we were warned about one dude in Placid who sits on a gate in a Thanatos pulsing smarties all day.

That strikes me as a good way to lose a billion-dollar ship.
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