I'd made a suggestion that some people seemed to like on Twitter but ofc it's obviously too late to really make a difference ingame for tomorrow:
- Freely allow intra-corp aggression (as it is now)
- Apply penalties (sec hits, concordokken, whatever) on destruction of a corpmate's ship, IF the Limited Engagement timer between the two corpmates was caused by aggression from one corpmate to the other. (That is, when you aggress someone you are given a Limited Engagement with them. If this happens, a kill results in a penalty.)
- However, if those two corpmates had a Limited Engagement with each other prior to the initial aggression (ie, a duel), then any ship (or pod) destructions that occur subsequently between those two players for the duration of the Limited Engagement go unpunished/sanctioned.
There's a few holes in it, like what happens if two corpmates are just screwing around w/o a duel and one accidentally destroys the other (a "forgiveness" mechanic would be useful here - give the 'victim' 24-48h to reverse the penalty applied to the other person), or if a third party comes along and blaps one of them, etc.
In the end, I guess, the issue is a question of how to balance the risk, and CCP has decided that the simplest method is to just prevent direct-consequence AWOXing wholesale. Which I guess is fine in some ways (though I think it excessive) but for non-hostile aggression between corpmates there's always the duel thing. And it totally fucks RVB up the ass, which is definitely not cool. :\
Miz: use a duel. I've had to do that (hauler alt is not in Morwen's corp and hasn't been for ages), it works and is annoying, but it still is better than nothing.