I don't think I like these for PVP situations at all.
Any other ship you are going to spend more than $1 billion on is going to do a lot more damage and not have the mobility issue. Bastion not increasing DPS is ridiculous?
I could see a gang of these being scary, but not nearly as much as a gang of Macharials or Bhaalgorns or Vindicators.
Am I missing something here or are these mostly set as mission runners?
I think you are, yes. You're assuming that an incredible active tank and lack of DPS/application bonuses must automatically mean mission runner. That is, frankly, a rather ignorant statement. It's not a DPS machine. It's not supposed to be one. It doesn't need to be one. CCP is introducing a new idea to the game, and we should be cheering them on - not demanding more of existing ship roles.
You cited 3 ships that you are more than welcome to use if DPS is your flavor. This is something new and different, and does
not need to have a DPS bonus. I can't understand why people feel the need to shoehorn more DPS into a ship that is already borderline overpowered in tank.
The 'we want moar DPS' crowd should be satisfied with what they have already, or be open minded about trying something new. There is literally no reason why Marauders need to be DPS machines. CCP has made the right call by avoiding that sort of role overlap.
inb4 "needs DPS bonus to be good at PvP"
No, it doesn't. It needs either DPS
or survivability. It has the latter in the form of an active tank. The Mach does not have incredible DPS, but it does have survivability. The Bhaalgorn does not have insane DPS, but it does have a crazy neut ability. The Widow does not have insane DPS, but it can jam you pretty damn swift. All of those examples can be destroyed if they are overwhelmed or countered properly.
Even the Vindicator's DPS doesn't count for much if it's overwhelmed.
Just like the Marauder.