Confirming CCP just nerfed them back into wierd pointlessness. The strangest bit, is that even before the MJD came along people were theorycrafting it as a module you'd hit at the start to jump out to sniping range, rather than a mid-fight ejection seat-module. Now they seemed to propose a ship that really fit with that idea too:
- Grid and CPU for long-range weapons.
- Current usage in situations (i.e., missions and complexes) where this was already a highly viable tactic.
- Further bonus to weapon range and tracking to solidify the role.
- Enhanced tank just in case things did manage to reach you.
- A drawback in a lack of widespread utility options - i.e., other secondary bonuses or large drone bay - fitting with CCP's idea of the T2 ships as a specialized type.
Now not only does it not have a focus, it doesn't seem to be especially good at the intended role. WTF, CCP.
fakedit: I'm kind of confused by the suggestions that the changes were in response to whining from the Incursion community. Considering the appeal in the ridiculous ISK incursions pay up, is it asking to much to accept that other kinds of PvE can have some fancy toys too?
realedit: Ohgod, Anna. Don't even get me started on that.