...corp heist is simulation.
The betrayal of the players however, is not.
Ah, right. Of course, there is that. For some reason I read your previous post as talking only about the act of pixel theft itself, rather than also the OOC social impact. My fault entirely, now that I re-read the other post.
To that point, I agree but sorta disagree as well. I mean, yeah, it sucks to have one's trust betrayed and I think it's a shitty thing to do to be the betrayer - provided that the betrayer went into the friendship honestly to begin with and for whatever reason just decided to break it.
I mean, if I join a corp with the intent of eventually gaining roles/trust and robbing them, then everything I do with that corporation will be toward the intended end. On my end, the friendship is never real. It's all social engineering. Will it be wrong to betray their trust, given that on
their end the friendship formed is real? On the one hand, yes, on the other hand no.
In that scenario, you may call "It's just a game" a fallacy, and may even be right, but I still don't... because that
is the game being played by that individual. If that makes sense... it did in my head, not as sure now that I read it on-screen.