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Author Topic: [Devblog] Dual Character Training  (Read 2083 times)

Samira Kernher

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[Devblog] Dual Character Training
« on: 15 May 2013, 11:55 »

https://community.eveonline.com/news/dev-blogs/dual-character-training/

Quote
Dear alt-loving capsuleers,

Many of us here have been playing EVE long before we started working at CCP. As such, a lot of ideas and improvements come from our own experience and (sometimes) frustrations with EVE. Alt accounts play a large role in EVE so training and keeping them shouldn't be a hassle. Take these two cases for example:

    Case 1: You have an alt and you just need a few days or weeks of training but you can't be bothered with logging into your main, pausing the skill training, logging out and then back in again to resume training on your alt. That or you simply don't want your +5 implanted, carefully EVEMon-planned main character to stop training.
     
    Case 2: You need an alt, you create a new account, pay a signup fee, a month, two or three, then train the alt. After all requirements are met for the alt to do it's new job efficiently, you transfer it to your main account, i.e. consolidate, and pay a transfer fee. Sooner or later you're facing Case 1 because after all, your industry alt will need to invent new things, your market alt will need higher order capacity and your cyno alt could be turned into a covert cyno alt. Then later a covert recon cyno alt... then later, well you know where this is going. 

A simple solution to this is to offer users to enable secondary training slots on their accounts using PLEX. Changes made to subscriptions need to be taken seriously so we in Research and Statistics teamed up with Team Game of Drones to analyse the feasibility of such a solution and shipping it with Odyssey on June 4th.  The research on our part involved detailed scenario analysis of the effects on the in-game PLEX market, subscription changes due changing payment patterns, and needless to say, effects on our revenue. After we had conclusive results that this did not pose any serious operational risks to CCP or the EVE economy we finally ran the idea through the CSM and got really positive feedback from them. Team Game of Drones took the ball from there, did careful analysis on different scenarios, edge-cases and estimated the total implementation work needed to be done on their end. Soon after they were ready with an implementation, so this feature will ship with Odyssey!

Now over to CCP Ytterbium of Team Game of Drones for details on the implementation itself.

How to enable Dual Character in Training?

There are several ways to activate this feature. The first, and most obvious one is to right-click any PLEX you have in your account possession and select “Activate Dual Character Training”. Dual Character Training is account based, not bound to an individual character, so there is no harm enabling it from any character so long as you are sure this is the account you want to apply it for. Just remember time will count down as soon as it is enabled.



If you don’t have a PLEX as an item available in-game, another option is to go to the EVE Online “Account Management” website, log in and activate the service from there, with the same particularities as mentioned above.

Alternatively, attempting to start skill training on an account´s second character will cause a notification to appear. This message states if you wish to enable Dual Character Training by using a PLEX you already have, or by acquiring one from the EVE Market or account management.

How does Dual Character in Training actually work?

Activating Dual Character Training on your account allows two characters to be trained at the same time for 30 full days. However, an important point to note down remains the system doesn’t care which individual characters are trained, as long as the simultaneous limit is not reached.

    For instance, you could have 3 characters named A, B and C on the same account; activating Dual Character Training allows any combination of A+B, A+C, B+C to be trained at the same time. This provides extra flexibility for the user wishing to train up several alternate characters.

Is Dual Character Training Time the same as my account main game time?

No, and this is a crucial detail to keep in mind. Buying 30 days of Dual Character Training will not extend your account expiration date at all – it will just enable this extra functionality during the specified period. If your account main game time expires while this new feature is running, Dual Character Training remaining time will be paused, so nothing will be lost until your account is re-activated again.

    As an example, if you activated 30 days of Second Character Training while 13 days of regular account game time is left, you would have 17 days remaining of this feature paused when your account expires.

Which character training do we prioritize when Dual Character Training time expires?


By default, we always favor the most experienced character. That means in the event Dual Character Training time expires, the character with the least skill points available will be stopped. We advise you to plan accordingly.

Can Dual Character Training time be purchased several time at once and stack?

For being a new and somewhat experimental feature coming out for Odyssey, we did not wish to allow Dual Character Training time to stack up indefinitely for now. In practical term, that means that for the time being, it is not possible to renew Dual Character Training on an account until you have 7 or less days remaining for it. This may be changed in the future if and when we feel comfortable enough with this feature to allow full queuing.

For improved visibility, please note that activated and remaining Dual Character Training time may be seen at any time in the Account Management page.
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Karmilla Strife

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Re: [Devblog] Dual Character Training
« Reply #1 on: 15 May 2013, 12:05 »

My horrible addiction to PLEX is about to become a lot worse...
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Ghost Hunter

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Re: [Devblog] Dual Character Training
« Reply #2 on: 15 May 2013, 12:06 »



Character bazaar is going to shit itself
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Logan Fyreite

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Re: [Devblog] Dual Character Training
« Reply #3 on: 15 May 2013, 12:08 »

Character bazaar is going to shit itself
That's a great image you got there, also, character bazaar is going to be "okay", but not too bad. As expected, there will just be more stock and less demand so prices will drop a little bit. The service provided (pre-trained characters) will still be valid and there will still be demand.
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Lyn Farel

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Re: [Devblog] Dual Character Training
« Reply #4 on: 15 May 2013, 13:03 »

I would love to see that implemented with the suppression of any secondary account, meaning, only one account per player, but with several character slots that can be trained at the same time.

But lol. Not happening.
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Desiderya

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Re: [Devblog] Dual Character Training
« Reply #5 on: 15 May 2013, 13:11 »

Looks like something I'd use. Not in  that big of a need to buy a character (aside the whole "might RP on that guy" aspect <.<), and buying another account to train up, then consolidate is putting a bit of a dampener on plans like more copying slaves. But now my laziness might have no excuse left.
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Silas Vitalia

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Re: [Devblog] Dual Character Training
« Reply #6 on: 15 May 2013, 13:15 »

Just what we needed, more floods of high SP alts bought for cash.

:/

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Louella Dougans

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Re: [Devblog] Dual Character Training
« Reply #7 on: 15 May 2013, 13:48 »

Just what we needed, more floods of high SP alts bought for cash.

:/

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Shintoko Akahoshi

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Re: [Devblog] Dual Character Training
« Reply #8 on: 15 May 2013, 14:05 »

Just what we needed, more floods of high SP alts bought for cash.

:/

I don't really see this. If it costs a PLEX to activate dual skill training for a month, how is that any different than spending a PLEX to train an alt on a different account for a month?

Morwen Lagann

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Re: [Devblog] Dual Character Training
« Reply #9 on: 15 May 2013, 14:11 »

Really, the only benefit of this is not needing to pay the account transfer fee for a trained alt you were planning to put on your main account anyway.
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Silas Vitalia

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Re: [Devblog] Dual Character Training
« Reply #10 on: 15 May 2013, 17:51 »

I would prefer if PLEX were not a thing, so this colors my views on new things available for PLEX.



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Makkal

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Re: [Devblog] Dual Character Training
« Reply #11 on: 15 May 2013, 20:47 »

What's wrong with PLEX?
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Ember Vykos

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Re: [Devblog] Dual Character Training
« Reply #12 on: 15 May 2013, 21:06 »

I would love to see that implemented with the suppression of any secondary account, meaning, only one account per player, but with several character slots that can be trained at the same time.

But lol. Not happening.

I love the world you want to live in. Other than hauler/crafting/general mule alts I pretty much hate them.

I do like the idea, but would rather have two accounts tbh since I like having an alt do stuff while I still do things on my main.
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Ulphus

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Re: [Devblog] Dual Character Training
« Reply #13 on: 16 May 2013, 04:05 »

Cyno alt on same account as main...

What's wrong with this picture?
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Halete

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Re: [Devblog] Dual Character Training
« Reply #14 on: 16 May 2013, 04:17 »

Need more Trade slots.

MOREMOREMORE.
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