By you. Inventing a proposal in order to apply a reductio ad absurdum argument against it in order to justify your opinion is called 'straw-manning'. Even when not used to deliberately troll, it contributes nothing to a discussion and certainly doesn't strengthen the case it's intended to support.
I have 4 threads over this particular subject going on. Plus numerous debates in game. I did not suggest this to begin with, I assure you.
"The consequences of trying to kill heads of state in high sec on a peaceful mission would be immediate and permanent CONCORD KOS in highsec for the rest of eternity for the offending pilots and their organizations." -Silas Vitalia, Eve Online Forums
"Lets say they are and you killed a Tribal delegate, you would expect your corp/alliance to instantly be set -10 by the republic and docking rights removed in all republic stations." -Radgette Eve Online Forums
"Correct right now there is 0 penalty for attacking NPC actors. If you want to kill them that's super fine, but don't expect to ever dock in one of their stations or use their stargates ever again." -Silas Vitalia, Eve Online Forums
" After a proper debate in CCP to make sure it is fair and appropriate, alliances should be set to -10 or +10 or whatever, based off of their actions. And no amount of mission running should change that. And docking in stations of said faction should be impossible, and be a "shoot on sight target", etc." -Sepherim, Eve Online Forums
I'd like an apology for accusing me of fabricating a strawman argument and faulty logic. You may think me just some dumb Goon. I do, however, have a BS degree in PoliSci with a focus on law and am well versed in formal logic.
I'm saying GSF would metagame around it.
Not only that, but it would be possible to metagame another alliance into taking the fall for this stuff:
Goons make alts. Goons join say I-Red (hypothetical) and then gank some Caldari actor. Now, I-Red as an alliance can never dock in Caldari space again?
(Wait, I think I just came up with something . . . )
Ganking dev actors has nothing to do with my suggestion at all, Isis. Please re-read it.
Secondly, we'd probably end up with negative sec status as an alliance anyways, as most members in most of our corps can't enter high-sec. RDC is probably the only corp with majority positive sec status, and that too is changing. Low-sec fighting takes a toll. In other words, you wouldn't achieve much by 'infiltrating us' to ruin our sec status... since it's already ruined.
Apologies of getting ahead of the debate. However, oddly enough, pretty much every Goon has 5.0 sec status-as a benefit of living in null. Not only that, but in null going from -5.0 to +2 only takes a few hours.
Again, though, any attempt to punish a corp or alliance for a player action will be metagamed around. It will wind up hurting RPers more than anyone else, since they (we?) seem to hate the metagame.
R.e. corp rep blitz; That's what limited and full API keys are for. Send the key to the interviewer or CEO (and only one or the other). Interview and background check over, generate a new API, and you're on your way. Adopt a little of the meta into the RP game.
I laughed when I read this. Most null sec alliances have security much tighter than this and spies still get in. A bit of advice. Always make them give your their full API for all accounts. If they are a corp director or CEO, a corp API as well. Keep this on file (make sure it was set to no expiration). Every month pick some random employees for background checks. And that is just to
start with. The rest of the stuff, I can't really go into.