I was thinking, and this is based on what I've been doing past couple weeks in-game. Isn't missioning far more consequential on the universe than PvP? You go into these various areas, deadspace colonies occupied by pirates, clear them out, liberate the area...maybe you can go further and (as I have done) claimed 'aid work' in helping these colonies get back on their feet.
Now, I'm not claiming the whole "killing hordes of bad guys erryday all da time" sort of thing, just the embellishment/fluffing up of PvE activities. Many LCOs are entire habitats and stations in missions.
By comparison, PvP does...what, exactly? You destroy the enemy vessel and nothing happens. Now, I don't doubt its effectiveness in terms of measuring it up in space, but if your character is more concerned with Important Things, why would they care about RP-PvP wardecs? That's especially true of my character atm; he hasn't been target of any wardecs, but if he was decced, he would go "I've got more important things to do than risk the lives of my crewfolk to prove a point".
IC, I suspect, I'd be called a pansy/pussy or whatever. Trouble is, so will I OOC too. I think it's a legit RP angle. I mean, in the past, I really liked RP wardecs, accepted it and sent them and all nice stuff. By this point, though, I nor my character see any 'point' behind PvP if your character is more concerned with 'helping out' baseliners.