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Author Topic: Fanfest 2013, april 25-27  (Read 10573 times)

Samira Kernher

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Re: Fanfest 2013, april 25-27
« Reply #75 on: 26 Apr 2013, 14:34 »

New apoc makes the apoc actually look cool. \o/

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Katrina Oniseki

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« Last Edit: 26 Apr 2013, 14:45 by Katrina Oniseki »
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Techie Kanenald

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Re: Fanfest 2013, april 25-27
« Reply #77 on: 26 Apr 2013, 15:41 »

WHAT!!!!!  WHAT IS THIS!!!  I DON'T EVEN!!!!

 :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :cube: :cube:

..... :oops: ahem....sorry, nerdgasm over.

This looks amazingly cool.  I'm hoping they continue on this trend....if so, I'll be playing EVE for the -next- 10 years.
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Akrasjel Lanate

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Re: Fanfest 2013, april 25-27
« Reply #78 on: 27 Apr 2013, 02:02 »

Why is now Apoc way beer than the Mega  :eek:
The new gates effect will be cool, and tha scaning changes.
And the probes formation... no manual stuff no more  :D
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Lyn Farel

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Re: Fanfest 2013, april 25-27
« Reply #79 on: 27 Apr 2013, 02:45 »

I don't like what they did to the apoc. Except the new back of the ship, it really didn't need all of this. It lost most of his past austere majesty.

I have been pretty much happy for all redesigns though, so I guess I have eventually to face one I do not like... But artistically, it doesn't make much sense to me. They should have done it like the Raven, with very diffuse/minor changes to polish it a bit more, nothing more.

Oh well, it still looks good though.
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Aelisha Montenagre

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Re: Fanfest 2013, april 25-27
« Reply #80 on: 27 Apr 2013, 02:46 »

Not got a single complaint about the proposed and confirmed content, for either dust or eve.  I guess my only continuing gripe is the ongoing attempts tp band aid industry with resource changes, instead of trying to fix the sod-awful UI and mechanics.  BUT that is a minor complaint in the grand scheme of things, personally.
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Samira Kernher

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Re: Fanfest 2013, april 25-27
« Reply #81 on: 27 Apr 2013, 04:03 »

I don't like what they did to the apoc. Except the new back of the ship, it really didn't need all of this. It lost most of his past austere majesty.

I have been pretty much happy for all redesigns though, so I guess I have eventually to face one I do not like... But artistically, it doesn't make much sense to me. They should have done it like the Raven, with very diffuse/minor changes to polish it a bit more, nothing more.

Oh well, it still looks good though.

Old Apoc was one of the three ugliest Amarr ships (along with the Crucifier and Revelation). The shape was just too... well, it looked like a plastic toy rifle. New one is much better.
« Last Edit: 27 Apr 2013, 04:06 by Samira Kernher »
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Graelyn

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Re: Fanfest 2013, april 25-27
« Reply #82 on: 27 Apr 2013, 05:46 »

I tend to agree.

No more hoping, as a Captain, that the enemy doesn't shoot from underneath you, into those soft stupid half-finished superstructures.

"Well yeah, the slaves live down there."
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If we can hit that bullseye, the rest of the dominoes will fall like a house of cards. Checkmate!

Lyn Farel

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Re: Fanfest 2013, april 25-27
« Reply #83 on: 27 Apr 2013, 06:51 »

I don't like what they did to the apoc. Except the new back of the ship, it really didn't need all of this. It lost most of his past austere majesty.

I have been pretty much happy for all redesigns though, so I guess I have eventually to face one I do not like... But artistically, it doesn't make much sense to me. They should have done it like the Raven, with very diffuse/minor changes to polish it a bit more, nothing more.

Oh well, it still looks good though.

Old Apoc was one of the three ugliest Amarr ships (along with the Crucifier and Revelation). The shape was just too... well, it looked like a plastic toy rifle. New one is much better.

Not in my eyes, the most good looking amarrian BS for me. Want something really ugly in Amarr hulls, check the Aeon... :/

Anyway I was not so much speaking out of tastes, but in terms of artistic direction. Still my opinion of course. But concerning my personal tastes, as I said above I am still fine with it, it still looks good. Better overall, even.

And yeah I am kind of happy that they decided to cover it with armor underneath. I just do not like at all what they did on the armor patterns above.
« Last Edit: 27 Apr 2013, 06:53 by Lyn Farel »
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Utsukushi Shi

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Re: Fanfest 2013, april 25-27
« Reply #84 on: 27 Apr 2013, 07:24 »

I agree that the UI and stuffs needs some work, but I am immensely excited by those resource changes. They seem really essential to change the whole dynamic of low/0.0 indy. I want to hug CCP right naow.
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Silas Vitalia

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Re: Fanfest 2013, april 25-27
« Reply #85 on: 27 Apr 2013, 08:53 »

Can one of you indy hounds elaborate on what the changes mean?

Aside from stockpiling ice what should we do as speculators :P

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Utsukushi Shi

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Re: Fanfest 2013, april 25-27
« Reply #86 on: 27 Apr 2013, 09:01 »

I am thinking that easily isolated ice belt systems and lowsec mining systems are going to increase massively in value. I can think of a few places that fit the bill, the local crews are either going to find themselves with a great resource for recruiting or get their ass kicked by other more motivated organizations.
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Morwen Lagann

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Re: Fanfest 2013, april 25-27
« Reply #87 on: 27 Apr 2013, 09:28 »

I didn't go to the resource panel (was busy doing something there'll be pictures of... Soon™) but iirc ice 'belts' will be moved to cosmic anomalies - the ones that your regular scanner (without probes) can find.

Just sat through the Apoc redesign panel with Cael, Stitcher, Screwball and Soter - they showed us the process from prototypes all the way up to the final product. (Edit: PALADIN WILL HAVE ITS OWN, SEPARATE MODEL. IT IS NOT DONE YET, BUT PROBABLY WILL BE IN ODYSSEY.)

They apparently do have a concept for a new Dominix model but no exact timeline (possibly the winter expansion if we're lucky).
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1) The number of capsuleer women who are bisexual is greater than the number who are lesbian.
2) Most of the former group appear lesbian due to a lack of suitable male partners to go around.
3) The lack of suitable male partners can be summed up in most cases thusly: interested, worth the air they breathe, available; pick two.

orange

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Re: Fanfest 2013, april 25-27
« Reply #88 on: 27 Apr 2013, 09:43 »

I guess my only continuing gripe is the ongoing attempts tp band aid industry with resource changes, instead of trying to fix the sod-awful UI and mechanics.  BUT that is a minor complaint in the grand scheme of things, personally.

Well, I will upgrade it to a major complaint in the grade scheme of things, personally.  Its were I spend most of my time.

The ore changes are a band-aid for a side-effect of mineral compression and what I see as a player behavior (unwillingness to mine in belts in 0.0).

The T2 component changes and complex material additions are attempts to limit bottlenecks created by a lack of distributed moon sources and large, capable player organizations.   Every T2 component already had a low-end racial material (the Carbides, Carbonide), so adding these high-ends to the most used/most expensive components is shaking up an already complex system.  I doubt think it will stop Platinum Technite (Nanotransistors and Fullerides) from being an overall bottleneck.

Can one of you indy hounds elaborate on what the changes mean?

The T2 component changes and new complex materials means that Microprocessors and Capacitors will probably see a spike.  These two components are broadly used across T2 module production as well as ship production.  The need to use as yet unavailable materials to produce Microprocessors and Capacitors immediately following release will create a lag in production.

Anyone using large quantities of reactors can likely purchase sufficient stores to wait out the markets reaction to the 4 new materials - they currently sell in Jita for less than the material cost.

As the spike in MPs and Caps occurs, there maybe a dip in Morphite demand - if it is to expensive to buy MPs and Caps for producing T2 stuff, I don't need the Morphite.

The mineral changes will impact null more and we may see a decrease in hub demand for common, compressed goods in the long term.  But the lag will be enormous since most production occurs in high-sec for a variety of reasons, chiefly security of BP libraries and ease of access to large material markets and the ability to sell excess quickly.
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Katrina Oniseki

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Re: Fanfest 2013, april 25-27
« Reply #89 on: 27 Apr 2013, 11:44 »

Can somebody speak to the art panel and ask the devs if they intend to give the Golem and Widow unique models as T2 ships, or if we'll be stuck with reskins only?
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