I don't think that a time out is going to go down well with quite a lot of players, as much as I like anything that adds to the realism of the game. However, the 'salvage rights' over a piece of technology like that, even after it has fallen from orbit, might be worth fighting over.
From the other side, it'd be nice if eventually warbarges could be destroyed, and to lift 'assets committed' from the ground (such as reserved tanks in a base, for example, or MCC assets) you have to remain in orbit with carriers/super carriers to take on as much as you can in some kind of base defence extraction scenario. i want the extremes of both sides of this symbiotic relationship and everything in between to be visited in time!