You are provided the tools to remove exposure to disruptive elements who disagree with your interpretation and/or willingness to bend inflexible gameplay restrictions to try something new. If your "game time is screwed over" because you refuse to use them (which is what they are intended for, after all) then you have yourself to blame in the end.
As often as I see people bitch about how nobody ever comes up with a new concept and all the same discussions and arguments take place over and over and how the fiction encourages cookie-cutter faction archetypes...
I guess you're damned if you do, damned if you don't.
e-thugs thumping e-chests don't really impress that much these days.
Rather than "stompin" on people or coming up with degrading insults to hurl at them if they are doing something egregiously out-of-sync with established lore, point them to relevant information so they can learn.
If the most common response to an immersion breaking character is shrugging your shoulders and ignoring them it will generate a culture of cliques in the RP community.
As it has in EVE.
After spending time in online RP all the way back to IRC chat channel days, I guess I just accept the fact that large communities segment to a degree.
Quite honestly, I'll take a diverse range of groups each operating in their own comfort zones that interact with some other groups they get along with while avoiding others they don't over a self-selected "sekrit RP counsil" who thinks it is their god-given right to judge what's right or wrong and think it's their job to tell other players "your RP is nothing but shit" (like seen above).
Also I don't see anything 4th wall breaking in pointing out the difference between game reality and what a character is claiming to be/do and using it as a tool to point out to the public that the character is clearly a delusional individual and should be treated as such.
In-game reality: You can't join Mordu's
What I claim about my 2 primary characters: They are part of "Mordu's Surveillance Operations" working as part of the contract to provide security services in Intaki
How does it benefit anyone in any way if I were to suddenly find myself being hounded in IC venues by one or more other characters constantly about this inconsistency?
I'm just attempting to illustrate once again that it's one thing to balk at space werewolves but another entirely to endlessly nit-pick over minutiae that is
lore friendly but not supported by
game mechanics.
[mod]Removed the quoteboxes of a recently-moderated post. The rest can stay. -Morwen[/mod]