The fact that gender is irrelevant beyond superficial appearance attributes when you create a character is quite telling. So is the apparent gender equality when you look at agents, NPC corporation leadership, and the Empress. Maybe you shouldn't read too much into all of that, but is does appear on the surface that even the extremely traditionalist societies like the Republic and the Empire have a degree of gender equality that exceeds anything in our own societies.
This is kinda why I asked for more explanation about the question.
Does it take the testimony of four women to balance the testimony of one man? Spirits, no! How testimony is credited will depend on the relative mana and clan/social connections of the witnesses, not on their sex or gender.
Do you have equal opportunity to work as an agent, or in any of the official roles in registered CONCORD NPC corporations? Yep.
Do you have social or physical obligations tied to your sex and fertility that would normally affect your life path? If you're a baseliner I'd say "Maybe", inclining towards "Probably yes". If you're a podder, "Probably no" unless you choose to continue a social role as part of your connection with a clan that expects that. (I play that our so-called "clones" are infertile unless there's some consciously-chosen bio-gene-engineering stuff going on.)
Do you have default social roles or expectations about your character that are determined by your sex? Chargen and tribe write-ups say "Yes". Brutor women go out and get what they want; Brutor men endure. Vherokior women are often heads of small family businesses; the Voluval ritual is exclusively handled by Vherokior shamans who, from the placement of the write-up, appear to be always men.
In Mata's dirtside clan all youngsters were expected to earn their rifles. It was mostly the young men, however, who went off to earn money fighting in various wars; and mostly the young women who did their higher study, learnt to run the clan businesses, and popped out at least one child in their mid-to-late teens "for the clan to raise". Could you work around that if it was clearly in everyone's interests to train the mind of a particular young man or send a particular young woman into a combat role? Yes, although those would be marked as being not-the-usual-way-of-things.
And I'm still not sure if this addresses the initial question, which seemed to have a blend of "How do we construct gender?" and "Huh, CCP kinda gave some us some odd gender choices which can easily play to sexualised gamer stereotypes, didn't they?".