Allow me to put my original statement in this thread into more blunt terms.
If you set up a strawman enemy for your corporation, to 'motivate them' to participate in fleet operations, you're insulting the intelligence of your players. The people that aren't just going to follow your every single command out of slavish devotion and loyality are going to get up and leave because they think it's BS. And rightly so!
Instead, in order for a corporation to thrive and grow, you must have higher goals, unifying principles, that cause people to place trust in the premise of the corporation. The rest of it, comradeship, friendship, community, organization, corporate success, follows from that.
We see PVP in eve as a enjoyable game mechanic. I'm not even bothering to look up my statements in the Summercamp thread, because I'm pretty sure me addressing what I said there isn't going to convince you, Arkady, so whatever.
The point is, pvp in eve is a constant. Piracy under the most strict terms is an activity done to grief the playerbase of eve in order to extract some kind of monetary concessions from them. That is not what we deal in. However, we will engage in pvp whenever possible.
Is this the same as applauding efforts for the creation of strawman enemies? No, absolutely not. Strawman enemies are still terrible for a sustainable community, for the reasons pointed out earlier.
And even if Saxon Hawke isn't going to be a strawman enemy, then he's simply declaring the OOC intention to cause ruin and destruction to whatever alliance that does grow up out of an interest in Federation roleplay. One of the two possibilities has to be the case here with that kind of vague threatening statement.