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Author Topic: Deus Ex: Human Revolution  (Read 16668 times)

Louella Dougans

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Re: Deus Ex: Human Revolution
« Reply #120 on: 28 Jan 2012, 11:11 »

come to think of it... does the laser rifle work on the handful of enemies that have a cloaking device?

Since your own cloak doesn't set off laser tripwires, I'd wonder...
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Crucifire

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Re: Deus Ex: Human Revolution
« Reply #121 on: 28 Jan 2012, 12:42 »

Only got around to playing it recently but enjoyed it a lot. It was like the original Deus Ex had a threesome with Half-Life 2 and Metal Gear Solid, which got turned into a porno by SquareEnix. Nice difficulty on hardest too.
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Caellach Marellus

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Re: Deus Ex: Human Revolution
« Reply #122 on: 29 Jan 2012, 03:14 »

I wish the last two boss fights weren't effectively skip-able. [spoiler]Punch Namir mid-jump, shoot Dragon Lady with laser rifle.[/spoiler] And the ending with the [spoiler]four buttons[/spoiler] was frankly lazy.

The first two are hardly difficult considering

[spoiler]You can kill Barrett by throwing gas and explosive canisters at him, for added comedy effect if you get him facing a small room he'll throw grenades at the wall which bounce back to hit him in the face.[/spoiler]

and

[spoiler]Yelena kills herself by running into all three power grids without you doing anything so much as waving a little red cape infront of them going "Ole!"[/spoiler]

The boss fights are not complicated in any way, which is great in a way because it's somewhat realistic to assume they're demigod immortals, whereas in say MGS you'd be pumping 200 rounds of gunfire into Vulcan Raven before he fell over.
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Alain Kinsella

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Re: Deus Ex: Human Revolution
« Reply #123 on: 01 Feb 2012, 16:22 »

Picked this up over New Years, which (including all extras/DLC/etc) came out to about $25 - not bad.  My only gripe on the extras package is that it only included half the soundtrack - to get the full one I ended up buying the MP3 version from Amazon.

Also got the (hardcover) strategy guide later on.  Beautiful work.  Will make a nice addition to my collection (which goes all the way back to original SimCity and SimEarth).

I have some vacation coming up (I always take off early and mid Feb) so should finally be able to dig into the game.
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Wanoah

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Re: Deus Ex: Human Revolution
« Reply #124 on: 21 Feb 2012, 16:08 »

It's funny, but I loved DX:HR at the time and played it right through to completion which is more than I can say for many (well, most) games. It was easily my game of the year.  Yet, by the time we'd reached the end of the year, I found that I didn't remember too much about it. That's not unusual with my terrible memory, if I'm honest, but I was surprised at just how quickly it had faded.

I know Skyrim is more recent, but it has certainly made more of a lasting impression thus far. A glance at my Steam profile is also revealing. I played through DX:HR in about 42 hours. I didn't rush it. I also didn't feel compelled to replay it and try things differently. By contrast, I've spent ~150 hours in Skyrim. In Skyrim, I have started and levelled to the mid-twenties maybe four characters with very different experiences. I'm still far from done with it.

Even Skyrim is eclipsed by the time spent in Football Manager this year, though. I'm slightly frightened by it, if I'm honest, and, oh Christ...if you add up the total time spent with each iteration of the game since it's been on Steam...it's just terrifying. I calculate that I've spent the equivalent of a tenth of the time it would take to get a degree just playing the last three Football Managers. I console myself with the thought that it's the sort of game you can go AFK from for long periods. Yeah. That.

Time isn't everything, though. Somehow, Portal 2, which I only spent 14 hours with, has left a more lasting impression in my mind than DX:HR. Portal 2 had real character, I think. The characters in it loom large. Ironic given the absence of actual people in it, eh?  Also, it's the first game I've ever played that has attempted humour that has actually worked, too. I literally laughed out loud and that has never happened before when playing a game.

Skyrim, of course, is simply breathtaking in its scope and in its geography. You could argue that its geography is its greatest character. Football Manager always wins on story, which sounds odd to someone that has maybe never played this sort of game before. It's a very personal experience: it's you at the helm and the real-world setting makes for a deeper engagement. Like the Sims, you make your own stories and that can often lead to a richer experience than heading on someone else's carefully plotted rails. When I play this game, I can actually like football again; which is in stark contrast to my growing contempt for the sport as a whole in real life.

For all that it was a worthy successor to the Deus Ex crown, I can't help but feel that maybe DX:HR was a little flat. Maybe it was a bit lacking in its story. Maybe the ending was a bit lazy and uninspired. Maybe the characters were less than striking.

What do people think now?
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Lyn Farel

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Re: Deus Ex: Human Revolution
« Reply #125 on: 21 Feb 2012, 16:52 »

DX:HR, one of these very rare games that have a deep and rich lore and story.  :cube:

One of the best RPGs I have played (without counting DX 1 ofc).
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Mizhara

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Re: Deus Ex: Human Revolution
« Reply #126 on: 21 Feb 2012, 17:26 »

Playing it again these days, actually. Fantastic game and frankly I find Skyrim to have the lackluster qualities. No one and nothing in the game are worthy of committing to memory, mostly because the devs had to spread all the goodness across too much game as it were. Skyrim was a fantastic game, don't get me wrong. I have quite a few hours sunk into it. Is it better than DX:HR? I don't think so, simply because it just can't tell a story. DX:HR can.

Also, DX:HR manages to show some rather nicely unique environments. Skyrim's mostly just got the same shit all over.
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Alain Kinsella

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Re: Deus Ex: Human Revolution
« Reply #127 on: 21 Feb 2012, 17:46 »

Wanoah, I'd have to mostly agree.  Though I find the story really engaging, it also leaves me annoyed in spots (mostly the way some side quests are arranged - none of the expected routes really match my playstyle).  And though it tries to feel open, my time in Oblivion has kinda sensitized me to what an 'open game' really can be.

On that note, the strat guide is beginning to annoy me as well.  Their idea of the 'Stealth Combat' route is really 'Stealth + the occasional Takedown,' which is not what Stealth Combat means to me (I'm turning into an interesting Pistol Sniper in spots, which is more in line with my interpretation of the route).

Skyrim just plain scares me.   :lol:  Similar to your experience, I've had long-hour investments in Oblivion and Morrowind (and, more recently, Bejeweled Twist).  Also, I'm trying to balance out other games alongside of Eve, which is still important to me.  So I'll not likely get Skyrim until other time frees up (and it gets a serious discount).
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Lyn Farel

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Re: Deus Ex: Human Revolution
« Reply #128 on: 21 Feb 2012, 17:57 »

It is quite hard or stretched imo to compare games like Skyrim with games like DX. The former focuses on the sandbox element and provides an immersion on a vast and open world where everything is done to make the universe react to whatever you can come up with. The latter focuses on the realism, the story and the depth of the themes that are displayed.

That is the usual interactive, free and open experience vs the linear narrative intensive story for you.
« Last Edit: 21 Feb 2012, 18:00 by Lyn Farel »
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lallara zhuul

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Re: Deus Ex: Human Revolution
« Reply #129 on: 22 Feb 2012, 01:24 »

I'm currently just finishing my first playthrough of the latest installment of Deus Ex.

I have to say that Bioshock dealt with the subject matter in a much more interesting way, also the gaming experience of Bioshock was vastly more immersive.

After the first mission, running around Detroit doing this and that, I felt that I had pretty much seen all that the game had to offer.
Yeah, it was cool doing Icarus drops in Hengsha but that was about it.
The toys that you got we're not something that got me giddy with anticipation waiting for more Praxis, only the invisibility got me excited but it faded away with the reality of the inane battery mechanics.

Didn't get into guns because I went with the no-killing clause.

Which actually meant with the Ghost tendency that sometimes you just finished the mission by filling up you batteries and running to the exit.

So all in all, not a complete waste of time, but definitely something that I will not play through again.

Just too fucking tedious.
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Wanoah

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Re: Deus Ex: Human Revolution
« Reply #130 on: 22 Feb 2012, 14:04 »

I guess the real issue, if you can call it that, was that 2011 was a very good year for gamers. :) It makes a nice change to spoilt for choice.

I'm currently just finishing my first playthrough of the latest installment of Deus Ex.

I have to say that Bioshock dealt with the subject matter in a much more interesting way, also the gaming experience of Bioshock was vastly more immersive.


It's funny: I didn't enjoy Bioshock at all. Well, I enjoyed the first thirty minutes or so ("Ooh! Ideas and stuff! Bold!") then found the gameplay increasingly dull and the storytelling improbable and clunky. It was a technique (audio diaries conveniently scattered around) that System Shock 2 just about got away with and Bioshock seemed to have determinedly squeezed in with a sledgehammer regardless of whether it fit or not. Needless to say, I never got close to finishing the game and have ignored the sequel(s). I certainly never felt that it was worthy of the comparisons with its alleged spiritual predecessor. I was pretty disappointed because it certainly sounded like it was going to be just my sort of thing, too.
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Gottii

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Re: Deus Ex: Human Revolution
« Reply #131 on: 22 Feb 2012, 18:50 »

I'm currently just finishing my first playthrough of the latest installment of Deus Ex.

I have to say that Bioshock dealt with the subject matter in a much more interesting way, also the gaming experience of Bioshock was vastly more immersive.

After the first mission, running around Detroit doing this and that, I felt that I had pretty much seen all that the game had to offer.
Yeah, it was cool doing Icarus drops in Hengsha but that was about it.
The toys that you got we're not something that got me giddy with anticipation waiting for more Praxis, only the invisibility got me excited but it faded away with the reality of the inane battery mechanics.

Didn't get into guns because I went with the no-killing clause.

Which actually meant with the Ghost tendency that sometimes you just finished the mission by filling up you batteries and running to the exit.

So all in all, not a complete waste of time, but definitely something that I will not play through again.

Just too fucking tedious.

This kinda sums up my experience, except I never could bring myself to finish it, and generally being unimpressed with the storyline.
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Graelyn

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Re: Deus Ex: Human Revolution
« Reply #132 on: 24 Feb 2012, 09:23 »

If you do want to try DE:HR, it's 66% off this weekend only on Steam.
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BloodBird

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Re: Deus Ex: Human Revolution
« Reply #133 on: 24 Feb 2012, 15:26 »

As I'm in no rush to play this game at this point (it's not going anywhere after all) I'll wait with this until I've upgraded my PC or replaced it. The game-play and graphics are not bad, but in tense situations it got a bit laggy, meaning my PC is just not entirely up to the task.

What do you all think the odds are some DLC will come about for this game in the coming 5-6 months? Or has any come about already and I missed it...
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Caellach Marellus

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Re: Deus Ex: Human Revolution
« Reply #134 on: 24 Feb 2012, 19:25 »

DLC already came out, and it's bloody good.
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