And this is why sometimes, I'm not pissed that CCP hasn't dealt with the Serpentis faction much.
But I have faith in the toaster loyalists. Despite CCP's plot writing, they've still managed to keep at it for their faction. I'm sure they'll still be doing neato stuff long after the incursion buzz ends.
♥I am hoping they avoid the deadly pit fall this precedent could set up. Of the five major pirate factions, three have world altering ambitions. The Covenant dreams of the Great Harvest, the Nation is currently going under its revenge phase, and the Guristas mostly want to see ordered society (caldari) broken down. The Angels themselves may have world
dominations aspirations, but that agenda is as shady as the Nation pre-Incursion stuff.
Serpentis I have no idea about, they seem to be honest to god black market profiteers. Might be on board with the Angels for conquest, if that is the case, though.
In the end, if each of the major outlaw factions receive their own due attention like the Sansha did, I am afraid if they go the "you're big! now you're slapped down again" for the status quo. Beefing up a faction is not necessarily bad, so long as the circumstances that would send them over the edge is never reached. The Nation is a good example right now, because they have two horrifying super weapons.
The first is their wormhole generator technology, which essentially allows them unrestricted access anywhere they please. The second is the Kyonoke speck, an unspeakably deadly substance that could wipe out all life it comes into contact with. Combine the two and you have a world ending scenario right at your finger tips, pretty much. Understandably, for the sake of story telling, this I Win scenario should probably be removed or locked up.
Super weapons help prevent full war scenarios (or instigate them), but so does
Mutually Assured Destruction. I'm pretty ok with the notion of the Kyonoke speck being put out of the way (maybe given off to the next Big Bad as their kicker). The Nation's wormhole technology I'm a bit leery about. Some appropriate plot device could in theory kick them out of highsec, but allow them the use of it else where still. I'm mostly ok with the Nation having it because it's not a world ender weapon on its own: it needs to be combined. Unless you open a wormhole in the middle of a planet to make it implode, or something. I don't think that's possible, though. By far and large, I don't think the Nation's wormhole capabilities has seen its fullest use yet.
That's just the Nation. Then there's the other factions and their own colorful mega weapons. [spoiler=The Burning Life]The Guristas have literally built an entirely artificial planet, CCP only knows what kind of doomsday weapon you could build at that point.[/spoiler] The Covenant has some kind of super viral weapon from way back in the day during the Bleak Lands arc, not sure if they still have that. The Angels have Jovian technology to some extent, they could probably reverse engineer a doom ray out of it. Serpentis have their mastery of narcotics, they could probably make a super poison or something. They definitely have mind control/manipulation drugs, I run into those all the bloody time. This does not even take into account 3 work together, and the other 2 work together as well. If anything, the situation is so heavily slanted against the Empires because they're fighting against each other right now it's not even funny.[spoiler]Jovians to save the day![/spoiler]
tl;drI am afraid that in the name of keeping things 'stable', CCP will beef up a faction for Incursions/World events, and then promptly cripple the fuck out of them again. The closest we have gotten to is the Amarr losing Jamyl's superweapon, but they are still a relatively powerful faction without it. Contrast with the Nation, who would lose an enormous military equalizer if their wormhole technology was stricken out. The second closest faction that would face a Nation-esque wipe out is probably the Covenant, since they are quite universally hated. Angels, Serpentis, and Guristas seem to be strictly faction linked.
[spoiler]rabble rabble rabble[/spoiler]