I will be quite happy when this comes through...
That said, a thought on the "OMGwillitbedoneright" discussion: I asked OOC channel if it's been explicitely stated what Capsuleers replace in a ship. Aside from the "bridge crew" rule of thumb, there doesn't appear to be a given answer. This leaves a LOT of leeway for CCP to operate in. Are we processing flight telemetry from our drones that would normally require a man in a seat (or several) with a joystick to fly? There's a few crew off. What about several crewpeople operating dozens of seperate sensor/shield projector/armor repair nodes, being replaced by us simply going *click* on an appropriate module? Crew numbers could definitely drop by a significant number.
Of course, there's still plenty of room to make some... poorer choices as well, but I sincerely hope the community retains its calm if capsuleer ships come out with significantly fewer crew (a loss of, say, up to 1/6 would be stretching it in my opinion, but not worth starting a raegstorm over). I just hope they actually rationalize a significant drop in crew if there is one for capsuleer ships.