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Author Topic: CCP Says: Ingame RP actions have ingame consequences, mkay?  (Read 21795 times)

Silas Vitalia

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Re: CCP Says: Ingame RP actions have ingame consequences, mkay?
« Reply #120 on: 01 Jul 2015, 10:07 »

As a side note, lest people get the impression that we Americans are living in a dystopian hell hole, we've actually walked the culture back a bit from where it was at in the '80s and '90s. There are drug courts that focus on recovery and reform, etc., our cops are increasingly under a magnifying glass, it's understood by just about everyone who isn't a DEA agent that the "war on drugs" is a farce, and it's been a while since I heard the words "tough on crime." There's a long way to go, though.

Eve, on the other hand, is a dystopian grimdark setting, so we can maybe expect positions to be more entrenched. Things do not get better.

Yea we are way off topic but absolutely, even conservative states are realizing they simply can't afford to have 2.1 million people in prison anymore for mostly non-violent things.

Economist had a good cover story on this about a week ago actually.
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Nicoletta Mithra

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Re: CCP Says: Ingame RP actions have ingame consequences, mkay?
« Reply #121 on: 01 Jul 2015, 15:54 »

Interpol is an intergovernmental organization facilitating international police cooperation. It even predates the EU and was under Nazi control since the anexxiation of Austria.

The role of Interpol is defined by the general provisions of its constitution.
Article 2 states that its role is: "To ensure and promote the widest possible mutual assistance between all criminal police authorities within the limits of the laws existing in the different countries and in the spirit of the Universal Declaration of Human Rights." ...
"To establish and develop all institutions likely to contribute effectively to the prevention and suppression of ordinary law crimes."
Article 3 states: "It is strictly forbidden for the Organization to undertake any intervention or activities of a political, military, religious or racial character."

Amongst the 190 signatories are the USA, Afghanistan, Myanmar, Germany...

It's decidedly not an european FBI.

And I expect the hollywood representations of the FBI to be exaggerated - that's why I noted that CONCORD/DED seems now to be like a hollywood representation of the FBI: Because I didn't want to imply that the FBI is that bad IRL.
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Lyn Farel

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Re: CCP Says: Ingame RP actions have ingame consequences, mkay?
« Reply #122 on: 02 Jul 2015, 01:16 »

Well considering everything is grimdark in New Eden, I suppose that such a CONCORD is not out of place.
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Aria Jenneth

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Re: CCP Says: Ingame RP actions have ingame consequences, mkay?
« Reply #123 on: 02 Jul 2015, 07:19 »

Well considering everything is grimdark in New Eden, I suppose that such a CONCORD is not out of place.

Actually, I get the feeling a lot of the reason the Gallente are preceived as the "Mary Sue" faction is because CCP hasn't managed to make them grimdark enough to match the general background. Even if we read them as a run-away libertarian commercialist dystopia with its democracy undercut by its corporations (a traditional cyberpunk trope), that still doesn't compare to an outright corporate feudal state such as the State.
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Pieter Tuulinen

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Re: CCP Says: Ingame RP actions have ingame consequences, mkay?
« Reply #124 on: 02 Jul 2015, 10:06 »

Am I the only one who finds the Gallente totally grimdark? Economically and militarily one of the most powerful factions, but unable to achieve much of anything due to flailing about and factional infighting. Supposed beacon of liberty, yet at the mercy of an increasingly bold secret police.

There's something very not good going on in the Federation...
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Korsavius

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Re: CCP Says: Ingame RP actions have ingame consequences, mkay?
« Reply #125 on: 02 Jul 2015, 10:33 »

I don't see what is so grimdark about the State. Just do what you're told, or contribute to your community in some way and life will be quite comfortable for you. :)
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Nissui

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Re: CCP Says: Ingame RP actions have ingame consequences, mkay?
« Reply #126 on: 02 Jul 2015, 10:49 »

Am I the only one who finds the Gallente totally grimdark? Economically and militarily one of the most powerful factions, but unable to achieve much of anything due to flailing about and factional infighting. Supposed beacon of liberty, yet at the mercy of an increasingly bold secret police.

There's something very not good going on in the Federation...

You aren't the only one. I've argued OOC that all the big four can be seen as bads.
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Lyn Farel

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Re: CCP Says: Ingame RP actions have ingame consequences, mkay?
« Reply #127 on: 02 Jul 2015, 15:40 »

Am I the only one who finds the Gallente totally grimdark? Economically and militarily one of the most powerful factions, but unable to achieve much of anything due to flailing about and factional infighting. Supposed beacon of liberty, yet at the mercy of an increasingly bold secret police.

There's something very not good going on in the Federation...

I find them extremely grimdark as well, but only because I have done their epic arc. Otherwise, it is harder to see.
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Pieter Tuulinen

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Re: CCP Says: Ingame RP actions have ingame consequences, mkay?
« Reply #128 on: 02 Jul 2015, 15:47 »

I want to know how the economic powerhouse of the Cluster managed to elect a President who wants to expand the war and managed to get militarily eclipsed by their much smaller neighbour and enemy...

Where'd all that money go, Roden? Hmmmmmm???!
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Nicoletta Mithra

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Re: CCP Says: Ingame RP actions have ingame consequences, mkay?
« Reply #129 on: 02 Jul 2015, 17:31 »

Well considering everything is grimdark in New Eden, I suppose that such a CONCORD is not out of place.

It wouldn't be, if it weren't the case that they have been portrayed as incompetent sissies previously, now making a 180° turn into brute bullies.
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Saede Riordan

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Re: CCP Says: Ingame RP actions have ingame consequences, mkay?
« Reply #130 on: 10 Jul 2015, 11:06 »

I want to know how the economic powerhouse of the Cluster managed to elect a President who wants to expand the war and managed to get militarily eclipsed by their much smaller neighbour and enemy...


Since that never happens in real life...
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Morwen Lagann

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Re: CCP Says: Ingame RP actions have ingame consequences, mkay?
« Reply #131 on: 10 Jul 2015, 11:17 »

I want to know how the economic powerhouse of the Cluster managed to elect a President who wants to expand the war and managed to get militarily eclipsed by their much smaller neighbour and enemy...

Where'd all that money go, Roden? Hmmmmmm???!

The Hecate. Duh.
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Elmund Egivand

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Re: CCP Says: Ingame RP actions have ingame consequences, mkay?
« Reply #132 on: 12 Jul 2015, 22:03 »

I don't see what is so grimdark about the State. Just do what you're told, or contribute to your community in some way and life will be quite comfortable for you. :)

Whenever I read stuff about the State, I always have that Cyberpunk vibe. Somehow I imagine that behind every neatly ordered cubicle and under every freshly-vacuumed carpet there's Syndicate-ish shenanigans lurking around.
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Vieve

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Re: CCP Says: Ingame RP actions have ingame consequences, mkay?
« Reply #133 on: 14 Jul 2015, 09:39 »

Am I the only one who finds the Gallente totally grimdark?

Newp.

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Silas Vitalia

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Re: CCP Says: Ingame RP actions have ingame consequences, mkay?
« Reply #134 on: 14 Jul 2015, 12:12 »

Old Gallente.  Old Gallente were cyberpunk green, goggle wearing, mowhawk sporting, urban technoscapes.

Then they got all.... well not that.

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