Have to say, than in most previous expansions, the majority of features were in sync with what i feel is the natural progression of the game....this time...i am confused...
Epic arcs, as we wanted better and more varied missions, yet it only gave us the newbie arc, the level 4s and the pirate arcs. How about converting the old "COSMOS" to epic arcs?
PI, as is obviously an expansion of the economy and giving more control of the economy to the players.
But with the features announced here....well...i just don't know....
Like i said in SHC, PI was thought and designed as "passive income", why would they now want us to micromanage it? we want more ways to earn money (in reasonable limited quantities) for going out and do PvP, not spend more time raising money.... althought from what i have read people are earning incredible ammounts of money through the NPC/industry indexes in 0.0, and not caring about invading the neighbors territory.
Improvements for PI you say?, i wish i could add pleasure hubs, torture chambers, slave pens, terraforming, or other special (read racial oriented) structures that can improve the output of my colony, without having to deal with more processors/extractors nor cycle timers....i use the 3-day runs because its just retarded to be reviewing the thing everyday.....why require micromanagement to be competitive now?
If its industry that they want to revisit, i can think of at least 6 topics that could be improved.
Good for them on continuing EvEgate development and the avatar remake is probably the first step stone into Incarna.....but ....i just don't know.....to what are they aiming for?