This seems like a fair enough change to me. Jump logistics will still be the life blood of null-sec industry and the raised cost will contribute to both hi-sec and local producers.
I think an unwritten incentive here was to raise the 'minimum wage' in EVE in response to the rises in price that will come after the industry patch. I agree with pretty much all of the changes, but production costs are going to rise and mineral values, should export of compressed ore become a favourable means of transport, will similarly rise (even with an over all yield bonus). This will be driven by a flattened (though still Jita-biased) supply distribution compared to the old 'buy mins, turn into guns, ship' approach. If Ice products remained as they are, they would quickly fall into the poverty wage level of EVE, resulting in potentially unpredictable fluctuations as it goes in and out of vogue depending on global consumption and comparative prices for similar activities.
Long story short - I certainly won't shed a tear over what amounts to a minuscule increase in operational costs, when those costs go towards aiding the base resourcing community in the manner explained in the original post and above.