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That the higher levels of space stations are restricted to the elite, with capsuleers occupying the very top decks? (The Burning life p. 73)

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Author Topic: ME3 Extended Cut impressions [spoilers]  (Read 2955 times)

Lyn Farel

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Re: ME3 Extended Cut impressions [spoilers]
« Reply #15 on: 03 Jul 2012, 07:15 »

- Shepard dies. Even in the 3 happy endings, it adds a bittersweet taste to the story and it is very welcome.
Shepard did not die in my ending. I suspect your Effective Military Strength was too low.

Huh ? I completed absolutely everything and had over 7000 of EMS points (the gauge was already full before I completed Rannoch). Shepard HAS to die in all ends, since the citadel blows up. And then I get the scene in the Normandy where they mourn him.
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Mizhara

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Re: ME3 Extended Cut impressions [spoilers]
« Reply #16 on: 03 Jul 2012, 07:19 »

- Shepard dies. Even in the 3 happy endings, it adds a bittersweet taste to the story and it is very welcome.
Shepard did not die in my ending. I suspect your Effective Military Strength was too low.

Huh ? I completed absolutely everything and had over 7000 of EMS points (the gauge was already full before I completed Rannoch). Shepard HAS to die in all ends, since the citadel blows up. And then I get the scene in the Normandy where they mourn him.

Don't worry about it. It's just yet another of a fuckton of bad plotholes. In one of the endings Shepard lives if you have a high enough EMS (which you can't get unless you play Multiplayer, because your EMS is cut down to 50% if you don't.). It still doesn't fit neither the second ending nor these latest ones, but it's there nonetheless. (Yes, second ending. The original ones actually made sense, but since they were leaked Bioware decided to go with retardation.)
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Louella Dougans

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Re: ME3 Extended Cut impressions [spoilers]
« Reply #17 on: 03 Jul 2012, 10:51 »

- Shepard dies. Even in the 3 happy endings, it adds a bittersweet taste to the story and it is very welcome.
Shepard did not die in my ending. I suspect your Effective Military Strength was too low.

Huh ? I completed absolutely everything and had over 7000 of EMS points (the gauge was already full before I completed Rannoch). Shepard HAS to die in all ends, since the citadel blows up. And then I get the scene in the Normandy where they mourn him.

Don't worry about it. It's just yet another of a fuckton of bad plotholes. In one of the endings Shepard lives if you have a high enough EMS (which you can't get unless you play Multiplayer, because your EMS is cut down to 50% if you don't.). It still doesn't fit neither the second ending nor these latest ones, but it's there nonetheless. (Yes, second ending. The original ones actually made sense, but since they were leaked Bioware decided to go with retardation.)

supposedly the EMS required for the different endings was lowered, and it is possible to see all endings without doing multiplayer to get readiness above 50%


also, original endings?
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Mizhara

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Re: ME3 Extended Cut impressions [spoilers]
« Reply #18 on: 03 Jul 2012, 12:53 »

The leaked ones. There was a whole bit about Dark Energy and how the Reapers were actually protecting the galaxy (and the organics) from a greater threat and so on. Had great potential for awesome, moral and ethical choices and so on and so forth. Lovely stuff, foreshadowed in ME2 with Haestrom's sun going kablooey, amongst other things. The current endings were apparently hashed together in a hurry because Bioware didn't want to go through with the leaked endings. That they now keep claiming these endings are the only ones they could imagine for the ME saga is bloody infuriating given that we've already seen what the endings were supposed to be.

Pillocks.
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Andreus Ixiris

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Re: ME3 Extended Cut impressions [spoilers]
« Reply #19 on: 05 Jul 2012, 11:08 »

"As Mass Effect 3 is the end of the planned trilogy, the developers are not constrained by the necessity of allowing the story to diverge, yet also continue into the next chapter. This will result in a story that diverges into wildly different conclusions based on the player's actions in the first two chapters."
- Casey Hudson

"We wouldn't do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets?"
- Mike Gamble

The endings were better, but they were still shit. They were just... less shit, I guess.

The thing is, the extended endings really don't change anything - they give a tiny bit more closure and an explanation of what happens afterwards, but it's essentially just more of the same. The endings don't differ based on what your Shepard has done across the whole of the three games. You've still got a shoehorned and utterly senseless explanation for why the Reapers exist and what must be done about them - including some things that, for many Shepards, will directly and absolutely contradict things that they've seen and done across the course of their career.

If EA and Bioware had wanted to genuinely fix the endings, instead of appease gamers in the face of massive public outcry and their failing business strategies, they would have had to scrap the last two hours of the game and start from scratch. You may have noticed how War Assets are just a bar that fills up, instead of things of actual tangible value. If they wanted to make the final battle and the ending feel meaningful, the battle and the ending itself would have been like the Suicide Mission from Mass Effect 2 times a hundred - each choice you made throughout the course of all three games would have consequences in the final battle. Battallions of Krogan mowing through waves of Husks! Shepard's crew being able to skip a hard miniboss because a Turian sniper team destroys it for him! Rachni shock-troops tossing Marauders about with their weird tentacle things! Asari biotic commandos utterly wrecking shit! The Destiny Ascension bailing out a human fleet for a change and one-shotting a Reaper with its main gun! Shepard's treatment of characters throughout the course of the series determining how willing they are to stand by him when he needs them the most. Every choice he makes throughout all three games having some impact on things throughout the course of ME3 and the final battle.

The endings themselves should have been completely and wildly divergent. They're still pretty much all the same (society struggles, but rebuilds), except for the new one in which everybody dies - which is hardly optimal.

It was nice that they actually bothered to listen, but the problem's too deep to be fixed by a few extra cutscenes. Bioware is dead, and EA killed it.
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Makkal

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Re: ME3 Extended Cut impressions [spoilers]
« Reply #20 on: 05 Jul 2012, 12:46 »

- Shepard dies. Even in the 3 happy endings, it adds a bittersweet taste to the story and it is very welcome.
Shepard did not die in my ending. I suspect your Effective Military Strength was too low.

Huh ? I completed absolutely everything and had over 7000 of EMS points (the gauge was already full before I completed Rannoch). Shepard HAS to die in all ends, since the citadel blows up. And then I get the scene in the Normandy where they mourn him.

You had 7,000 Effective Military Strength or 7,000 Military Strength? If you don't do multiplayer, you take a 50% hit to EMS, which would mean that with 7,000 points, you'd have 3,500 EMS.

At the end of the game, right before the credits, you get a scene with Shepard lying in the rubble and he/she suddenly starts breathing. There's no explanation for how they survived.
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Lyn Farel

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Re: ME3 Extended Cut impressions [spoilers]
« Reply #21 on: 06 Jul 2012, 06:16 »

I don't remember, I just had the gauge completely full at the end, even if I was, as you said, at 50% since I did not try the multiplayer mode. And I do not know if what is shown on the galactic map in the command room is the effective MS or just the base MS.

At the end of the game, if I am correct, that breathing scene only happens if you choose destroy. I had it when I tried destroy, but not with the other endings. It is weird that they kept this scene btw. It does not make a lot of sense.
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Morwen Lagann

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Re: ME3 Extended Cut impressions [spoilers]
« Reply #22 on: 06 Jul 2012, 08:53 »

It does not make a lot of sense.

Correction: It makes even less sense with the new ending than it did before. You'd think they'd have -found- Shepard and mentioned it if s/he were alive. :|
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Makkal

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Re: ME3 Extended Cut impressions [spoilers]
« Reply #23 on: 06 Jul 2012, 11:28 »

I just had the gauge completely full at the end...
The gauge. It shows nothing!

Quote
....I did not try the multiplayer mode.
You might do so. I thought it was fun.

But yes, you can't get that ending clip if you don't play MP as your Effective Military Strength will never be high enough.
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Lyn Farel

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Re: ME3 Extended Cut impressions [spoilers]
« Reply #24 on: 06 Jul 2012, 13:12 »

And yet I got the breathing scene with the destroy ending.

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Seriphyn

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Re: ME3 Extended Cut impressions [spoilers]
« Reply #25 on: 06 Jul 2012, 13:43 »

They dropped the requirements for the "best" destroy ending I believe.

Before there were 6 endings. Three for destroy, two for control, one for synthesis. I believe they cut out one destroy ending.
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Makkal

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Re: ME3 Extended Cut impressions [spoilers]
« Reply #26 on: 06 Jul 2012, 13:44 »

Huh ? I completed absolutely everything and had over 7000 of EMS points (the gauge was already full before I completed Rannoch). Shepard HAS to die in all ends, since the citadel blows up. And then I get the scene in the Normandy where they mourn him.
- Shepard dies. Even in the 3 happy endings, it adds a bittersweet taste to the story and it is very welcome.
And yet I got the breathing scene with the destroy ending.

...okay.

It's possible they lowered the EMS requirement when they released the EC because it was a common complaint previous to the DLC coming out. They originally said that you could get a perfect ending without play MP, and then ME3 came out, and that turned out to be incorrect. If they fixed the problem, I'd say that's a good thing.

They dropped the requirements for the "best" destroy ending I believe.
Makes sense. I thought it was rather annoying they tied it into MP that way.
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Lyn Farel

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Re: ME3 Extended Cut impressions [spoilers]
« Reply #27 on: 07 Jul 2012, 05:08 »

I don't know, even when I tried the destroy ending before the extended cut on my second playthrough (after watching the indoctrination theory and all that), I still got the breathing scene. I am pretty sure the need to play multi to get the best ending is a myth. Unless you can get the breathing scene with the other endings as well, but I havent heard of that yet.
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