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That Blood Raider recruits are trained in close-quarters combat before tactics and starship combat? (The Burning Life, p. 54)

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Author Topic: RAGE  (Read 1847 times)

Publius Valerius

  • Guest
Re: RAGE
« Reply #15 on: 22 Mar 2012, 19:13 »

Except DUST looks to be more than 'plug-and-play'.

That could be a problem in the end. CCP has actually try to get gamers to their products which would most likely not play EVE; DUST is/should be a gate-way for this group. But lets not see everything black, I hope DUST brings a lot of money and the content and immersion team of CCP gets more money etc...
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Desiderya

  • Guest
Re: RAGE
« Reply #16 on: 23 Mar 2012, 06:37 »

"Make Incarna use the Dust Engine".
The way I see it, Incarna has at least a pretty awesome way of creating Avatars and using them in the 3d World, whereas Dust doesn't focus on superrealistic faces. For a true MMO, I prefer faces that are actually faces. Mind you, the Incarna Avatars tend to look similar to some extent, too, but that imho stems mainly from the limited selection of hairstyles and clothing.

But Incarna is still 'meh'. It does eat resources like a feral beast from hell, and at least on my machine, the rendered avatar looks not very good in the CQ. By not very good I mean: Terrible lighting and (despite GPU frying) a low quality that my character doesn't actually look like what I've done in the high-quality character customization. So that., yeah, it looks a bit like "generic head+Hairstyle5".
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lallara zhuul

  • Now with rainbows and butterflies.
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  • Posts: 1123
Re: RAGE
« Reply #17 on: 23 Mar 2012, 09:05 »

That was probably one of the main things about the Incarna that ticked people off.

The old character generator had more options and customizability than the new one.

And the old one had like three hairdos and three clothing options :D
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Desiderya

  • Guest
Re: RAGE
« Reply #18 on: 23 Mar 2012, 09:28 »

There was promised that more arrives in the future, I think.
But the new avatars are extremely awesome, even though I miss all the old stuff, too. :/
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