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EVE-Online RP Discussion and Resources => EVE Character Development => Topic started by: Samira Kernher on 25 Dec 2017, 09:53

Title: Capsuleer Training - Requirements and Process
Post by: Samira Kernher on 25 Dec 2017, 09:53
EVE Source
Becoming a Capsuleer
Quote
Pod pilot candidates are a rare breed. Only 14 percent of all those who apply are able to make it past prescreening into basic training, and only around 5 percent of those manage to make it through the entire program and go on to become capsuleers. Prospective candidates must satisfy a broad range of criteria, including but not limited to: 20/20 vision, perfect hearing, blood pressure within a highly limited range, peak physical conditioning (able to run at least 60 kilometers without pause), a complete genome profile that excludes any possibility of genetic defects or hereditary disease, ninety-eighth percentile intelligence, a degree in a sufficiently advanced technical field, and, provided no grants or scholarships are in the picture, an enormous amount of money. Above all, the candidate must possess an ability to keep his mind working along several different tracks at once, giving full attention to all of them simultaneously.

Once past prescreening, a candidate is given a thorough grounding in capsule and cloning technology, as well as the specifics of what sets a capsule-fitted starship apart from a traditional, bridge-commanded vessel. He learns how to manage crews on varying sizes of ship, how to conduct basic maintenance, and myriad other tricks of the trade. The length of this book-learning phase varies between schools, though it is never less than one full year and very seldom more than two. The period culminates in a six-hour-long oral exam, during which the candidate's depth of knowledge is assessed, as well as his ability to think on his feet and respond to unexpected sets of variables. Regardless of how well a candidate has been doing up until this point, if he does not convince his instructor beyond the shadow of a doubt that his knowledge is bulletproof, he will be failed out of the program and sent home.

Once the initial academic phase is over, a two-year period of grueling physical orientation begins. After being fitted with the requisite implants for capsule interfacing (and provided their bodies don't outright reject the implants), prospects are subjected to days upon end of deprivation tanks, zero-G environments, and shock simulations intended to acclimate the body and mind to the rigors of travel through warp tunnels and wormholes. This, by far, is the training phase where the largest proportion of candidates fail out of the program. Most of the ones that do simply cannot tolerate the constant barrage of physical pain and conditioning, interspersed with interminable periods of sensory deprivation. About to lose their sanity or patience or both, they sign their own termination slips. Some refuse to give up, but are not rewarded for their persistence: this phase of training has the highest mortality rate of the entire program. Exact numbers are not available, but it is estimated that roughly a tenth of call candidates lose their lives at some point in this phase.

For the few who manage to make it through orientation, the learning can begin in earnest. The last two years of the program are devoted exclusively to developing the skills needed to be an effective pilot, including hardpoint configuation, warp mechanics, shield system operation, signature analysis, astrometrics, and a host of associated skills. For the first of these two years, candidates will fly solely in simulations; for the second year, they are finally allowed to fly their first capsule-fitted frigates.

Once a candidate makes it through the entire five years of mental and physical hardship and exertion, he is ready to face the final test: in order to gain his certification and become a full-fledged capsuleer, he must submit to voluntary euthanasia, give up the body he was born in, and clone into a new version of himself, for the first time coming squarely face to face with death. Despite the prodigious investment of time and energy the preceding years have demanded, it's surprising to note how many candidates cannot make this final step, forgoing all they've learned because they can't bear to cross the Rubicon into posthumanity.

Some additional considerations:

Quote
"Have you ever had one of those dreams where you're doing something and you suddenly get the sensation that you're falling, and you get sort of yanked back to life?"

"All the time."

"That's a momentary proprioception failure. Your mind just loses track of where your body is. Now, what happens when you get hooked into the capsule is that the mind link interface replaces your proprioception. The ship's hull replaces your own body outline. Its shape becomes your shape. And if your mind isn't a hundred percent used to this intrusion, it gets confused. Our innate body compass is so strong that it needs to be sublimated entirely before it can be replaced. That's what the sensory deprivation's about. If your prio gets scrambled, your mind enters into this sort of closed loop, oscillating between body images. People can pull out of it with certain focus techniques, but they need to be trained really hard for a really long time. Usually people just go unconscious and that's it. When they wake up, complete irreversible catatonia."

"But why? Why does that happen?" I asked.

"Some quirk of our biochemistry," [Del] said. "They haven't figured out why it happens yet, just how to train people to prevent it. And even still, there's never any guarantee it won't happen."

"Sobering thought," I said.

"Well," he replied, fixing his bloodshot eyes on me and breaking into a grin. "Nobody said this immortality thing was gonna be easy."


If you want to support CCP Games and EVE Online, please consider purchasing a copy of EVE Source.
Title: Re: Capsuleer Training - Requirements and Process
Post by: Samira Kernher on 25 Dec 2017, 09:54
Posted because I realized that this is kind of basic information that all players should be aware of when making their characters. I hope it helps for people working on their character backstories!
Title: Re: Capsuleer Training - Requirements and Process
Post by: Haruchai Vidaraltyr on 25 Dec 2017, 13:57
It's very helpful, thank you.
Title: Re: Capsuleer Training - Requirements and Process
Post by: Tannia Ambrye on 27 Dec 2017, 13:23
Thanks Samira,

I think I've read that before, but for some reason I either ignored it, or misunderstood it. I really appreciate your helping me get that sorted. This post will prove really helpful for newbies like me.
Title: Re: Capsuleer Training - Requirements and Process
Post by: Jocca Quinn on 31 Dec 2017, 14:43
EVE Source
Becoming a Capsuleer
Quote
he is ready to face the final test: in order to gain his certification and become a full-fledged capsuleer, he must submit to voluntary euthanasia, give up the body he was born in, and clone into a new version of himself, for the first time coming squarely face to face with death.

Just one thing, this in itself is a retcon by CCP. In the beginning there was no mention of having to die to become a capsuleer. Some of us managed to hold on to our original selves for several years ...
Title: Re: Capsuleer Training - Requirements and Process
Post by: Samira Kernher on 31 Dec 2017, 14:50
I wouldn't call it a retcon. What it is is an IC development of the program's requirements. As I mention in my own comments later in the post:

Quote
Cloning is not physically required for becoming a capsuleer. However, the schools mandate it as a sort of exit exam before a capsuleer may be formally certified. Therefore this requirement may not apply in certain exceptional situations, such as characters who went through the program before the mandate, Amarr royalty, nobility, or clergy, criminal characters with fabricated certifications, or similar.

My character is a pre-euthanization-mandate one as well.
Title: Re: Capsuleer Training - Requirements and Process
Post by: Velarra on 01 Jan 2018, 14:56
Kindly appreciated thread and information all in one place.  :)
Title: Re: Capsuleer Training - Requirements and Process
Post by: Silver Night on 01 Jan 2018, 18:14
I like that they have the criminal characters bit in there. Leaves the door open for a lot more characters and that bit overall leaves a lot of leeway which I'm generally in favor of.  :D
Title: Re: Capsuleer Training - Requirements and Process
Post by: Teptae on 16 May 2018, 07:24
Very informative post. Thank you.
I seem to remember reading something about Amarr capsuleers being older than the others. Is anyone familiar with that and know of a source that would support or debunk this?
Title: Re: Capsuleer Training - Requirements and Process
Post by: Samira Kernher on 16 May 2018, 17:00
Very informative post. Thank you.
I seem to remember reading something about Amarr capsuleers being older than the others. Is anyone familiar with that and know of a source that would support or debunk this?

No source saying that Amarr capsuleers are any older than capsuleers of other regions, but Amarr culture values age and therefore older Amarr are more respected. Amarr also often use makeup and such to appear older instead of younger.
Title: Re: Capsuleer Training - Requirements and Process
Post by: Teptae on 16 May 2018, 18:25
Thank you for the reply. So would it be reasonable for an Amarrian to become a capsuleer at 57?
Title: Re: Capsuleer Training - Requirements and Process
Post by: Samira Kernher on 16 May 2018, 19:44
Thank you for the reply. So would it be reasonable for an Amarrian to become a capsuleer at 57?

Certainly! Nothing restricting how old a person can be when they make the choice to become a capsuleer.
Title: Re: Capsuleer Training - Requirements and Process
Post by: Teptae on 16 May 2018, 19:48
Thank you! This just saved my character from a potential biomass.  :D
Title: Re: Capsuleer Training - Requirements and Process
Post by: Vladimir Korff on 08 Dec 2018, 21:29
Thank you for posting this, Samira. I think I should buy EVE:Source to get the full picture.

Unfortunately, I've started developing my character's backstory without realising that capsuleer training has been covered by the official canon, so my version diverges significantly from EVE:Source. At the same time, I feel that a few aspects of the official version do not make much sense. Because of that I am not inclined to change my story to comply with the canon, even if such decision relegates it to the Apocrypha status.

Anyway, here are my comments on the official story.

Do you think these comments make sense? If you are interested, you can find more details about my version of capsuleer training in my in-character blog Encapsulated (https://encapsulated.space/) starting with Who wants to live forever? (https://encapsulated.space/index.php/2018/10/02/who-wants-to-live-forever/) post.