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EVE-Online RP Discussion and Resources => EVE OOC Summit => Topic started by: Cory Za on 09 Jun 2016, 22:34

Title: Question on lore
Post by: Cory Za on 09 Jun 2016, 22:34
Hi All

I am new to eve and eve RP, only half way through the chronicles and have read some fiction to try and catch up with the community. I did do a half attempt post on the game site but removed it. Thanks for the advise on non lore things I had included.  I have since 're-sculpted' my char to allow better possibilities.

I do have some question that I have not found a doc on as yet.

Question#  is there a minimum age pilots get accepted to do the capsule training as the chronicles only mention that they do and not when.

quote from one of the chronicles:
“Not just anybody can become a capsuleer. Captains need special kind of neural riggings and the training is extremely rigorous and taxing, with only a small fraction of students actually making it through. This makes able capsuleers a unique breed that possesses special status within society.”

Lore Check# Fedos:  they are every station to clean ships, or only select few stations.


Thanks
Cory  :D
Title: Re: Question on lore
Post by: Samira Kernher on 09 Jun 2016, 22:56
Minimum age: Early 20's, essentially. While less is possible for geniuses or fast track programs (like Caldari may have), the majority of capsuleers are going to be in their mid 20's at earliest as an upper education degree is required to be accepted. So, most capsuleers have to be university graduates at the least, which puts a soft age limit of early to mid 20's.

Capsule training then takes about 5 years, so newly-certified capsuleers should typically be in their late 20's at minimum.


Fedos: Not every station has them. Some stations may be more likely to use drones instead, and some might use manual labor. However a significant number of them do likely use fedos, it's fairly common.
Title: Re: Question on lore
Post by: Saede Riordan on 09 Jun 2016, 23:27
I generally assume it takes 4 years to go through all the training if you do college/capsuleer training as one combined thing. You graduate from college as a capsuleer, basically. So I figure average rookie pilot age is probably 22-24, with the possibility of younger pilots existing via some sort of fast track program through their governments, probably military. Of course its also possible for them to be older if the capsule compatibility is discovered later in life.
Title: Re: Question on lore
Post by: Samira Kernher on 10 Jun 2016, 00:09
I generally assume it takes 4 years to go through all the training if you do college/capsuleer training as one combined thing. You graduate from college as a capsuleer, basically. So I figure average rookie pilot age is probably 22-24, with the possibility of younger pilots existing via some sort of fast track program through their governments, probably military. Of course its also possible for them to be older if the capsule compatibility is discovered later in life.

Dual university+capsule programs is a likely possibility but not the norm. Based on how capsule screening and training is described, it can be seen like modern military officer training. Officers similarly require having a bachelor's degree to start with, though some also offer a ROTC (Reserve Officers' Training Corps) program where you continue attending a civilian university while doing officer training on weekends and summers and with additional courses on top of your regular civilian ones. A rather heavy workload.

Considering how the standard "already have my degree" process is 5 years on its own, I'd imagine a dual university-capsule program would take 6-7 years (similar time to RL ROTC + Aviator training). 4 is too little outside of highly accelerated exceptions (as I said above I would presume Caldari programs to be the ones most likely to use these, since due to the way Caldari upbringing works prospective capsule pilots are likely identified early in life and raised towards that purpose.)

Quote from: EVE Source
Pod pilot candidates are a rare breed. Only 14 percent of all those who apply are able to make it past prescreening into basic training, and only around 5 percent of those make it through the entire program and go on to become capsuleers. Prospective candidates must satisfy a broad range of criteria, including but not limited to: 20/20 vision, perfect hearing, blood pressure within a highly limited range, peak physical conditioning (able to run at least 60 kilometers without pause), a complete genome profile that excludes any possibility of genetic defects or hereditary disease, ninety-eigth percentile intelligence, a degree in a sufficiently advanced technical field, and, provided no grants or scholarships are in the picture, an enormous amount of money. Above all, the candidate must possess an ability to keep his mind working along several different tracks at once, giving full attention to all of them simultaneously.

Once past prescreening, a candidate is given a thorough grounding in capsule and cloning technology, as well as the specifics of what sets a capsule-fitted starship apart from a traditional, bridge-commanded vessel. He learns how to manage crews on varying sizes of ship, how to conduct basic maintenance, and myriad other tricks of the trade. The length of this book-learning phase varies between schools, though it is never less than one full year and very seldom more than two. The period culiminates in a six-hour-long oral exam, during which the candidate's depth of knowledge is assessed, as well as his ability to think on his feet and respond to unexpected sets of variables. Regardless of how well a candidate has been doing up until this point, if he does not convince his instructor beyond the shadow of a doubt that his knowledge is bulletproof, he will be failed out of the program and sent home.

Once the initial academic phase is over, a two-year period of grueling physical orientation begins. After being fitted with the requisite implants for capsule interfacing (and provided their bodies don't outright reject the implants), prospects are subjected to days upon end of deprivation tanks, zero-G environments, and shock simulations intended to acclimate the body and mind to the rigors of travel through warp tunnels and wormholes. This, by far, is the training phase where the largest proportion of candidates fail out of the program. Most of the ones that do simply cannot tolerate the constant barrage of physical pain and conditioning, interspersed with interminable periods of sensory deprivation. About to lose their sanity or patience or both, they sign their own termination slips. Some refuse to give up, but are not rewarded for their persistence: this phase of training has the highest mortality rate of the entire program. Exact numbers are not available, but it is estimated that roughly a tenth of all candidates lose their lives at some point in this phase.

For the few who manage to make it through orientation, the learning can begin in earnest. The last two years of the program are devoted exclusively to developing the skills needed to be an effective pilot, including hardpoint configuration, warp mechanics, shield system operation, signature analysis, astrometrics, and a host of associated skills. For the first of these two years, candidates will fly solely in simulations; for the second year, they are finally allowed to fly their first capsule-fitted frigates.

Once a candidate makes it through the entire five years of mental and physical hardship and exertion, he is ready to face the final test: in order to gain his certification and become a full-fledged capsuleer, he must submit to voluntary euthanasia, give up the body he was born in, and clone into a new version of himself, for the first time coming squarely face to face with death. Despite the prodigious investment of time and energy the preceding years have demanded, it's surprising to note how many candidates cannot make this final step, forgoing all they've learned because they can't bear to cross the Rubicon into posthumanity.
Title: Re: Question on lore
Post by: Ashley on 10 Jun 2016, 09:23
Quote
... final test: in order to gain his certification and become a full-fledged capsuleer, he must submit to voluntary euthanasia, give up the body he was born in, and clone into a new version of himself, for the first time coming squarely face to face with death ...
Heh, so euthanasia is mandatory.
Title: Re: Question on lore
Post by: Morwen Lagann on 10 Jun 2016, 09:25
It might be now.

It wasn't always. Lot of us old farts either didn't have to do it or had a choice.
Title: Re: Question on lore
Post by: Nicoletta Mithra on 10 Jun 2016, 10:46
It's all a question which (state of) Lore you adhere to. Character creation still implies that you get your capsuleer training alongside academic training at one of the three academic institutions you can choose from. Dual university+capsule programs are then the norm.

Ofc. if you spend the extra monies for "EVE: Source", helping CCP in monetizing lore (Can you sense I don't like doing that?), then the picture is the one Samira is exposing.

Also, what Morwen said.
Title: Re: Question on lore
Post by: Samira Kernher on 10 Jun 2016, 13:17
Quote
... final test: in order to gain his certification and become a full-fledged capsuleer, he must submit to voluntary euthanasia, give up the body he was born in, and clone into a new version of himself, for the first time coming squarely face to face with death ...
Heh, so euthanasia is mandatory.

It is now, yup. But didn't always used to be, and there's still exceptions (like with Amarr heirs).
Title: Re: Question on lore
Post by: Cory Za on 10 Jun 2016, 14:26
Thanks for the reply's,
I had no idea to the extent of the detail in the training and lore.
Its very in depth, but that's what makes the content so rich.

Sorry in advance when i do make errors, please let me know  :)
Title: Re: Question on lore
Post by: Samira Kernher on 10 Jun 2016, 15:41
No worries, Cory. I hope it helped! Welcome to EVE roleplay, by the way!
Title: Re: Question on lore
Post by: Morwen Lagann on 10 Jun 2016, 18:40
Pmuch what Samira said.

I don't know who you are ingame, but seeing you going out of your way to do research and ask questions when you can't find info on something rather than pulling something ridiculous out of nowhere and running with it leaves me (and probably a fair few others) with a pretty good first impression. :)

Let us know if there's other questions we can help answer!
Title: Re: Question on lore
Post by: Ché Biko on 13 Jun 2016, 08:44
You're welcome...backstage.
Title: Re: Question on lore
Post by: Ashley on 23 Jul 2016, 11:51
... there's still exceptions (like with Amarr heirs).
This is one I can't find any articles about.

Is it true that all royal heirs are capsuleers and if that's so, that would mean - if you are capsule incompatible you can't become head of a royal family or emperor no matter what?
Title: Re: Question on lore
Post by: Elmund Egivand on 24 Jul 2016, 00:14
... there's still exceptions (like with Amarr heirs).
This is one I can't find any articles about.

Is it true that all royal heirs are capsuleers and if that's so, that would mean - if you are capsule incompatible you can't become head of a royal family or emperor no matter what?

One very good example of royalty being a capsuleer in the Amarr Empire is the now-deceased Jamyl Sarum.
Title: Re: Question on lore
Post by: Morwen Lagann on 24 Jul 2016, 11:46
The previous two sets of Heirs were all capsule-compatible, but they were not allowed to use the cloning system. It doesn't mean you can't become head/heir/emperor/whatever. That's down to the families and succession committees.

We don't know about the current set.
Title: Re: Question on lore
Post by: Samira Kernher on 24 Jul 2016, 13:48
... there's still exceptions (like with Amarr heirs).
This is one I can't find any articles about.

Is it true that all royal heirs are capsuleers and if that's so, that would mean - if you are capsule incompatible you can't become head of a royal family or emperor no matter what?

Never said that they all were. There's absolutely no rule that they have to be capsuleers, that'd be rather silly. But any heir that is a capsuleer, does not get clones (unless they're cheating scumbags, like Jamyl and Khanid).
Title: Re: Question on lore
Post by: Capt. Pete Johnson on 24 Jul 2016, 15:03
... there's still exceptions (like with Amarr heirs).
This is one I can't find any articles about.

Is it true that all royal heirs are capsuleers and if that's so, that would mean - if you are capsule incompatible you can't become head of a royal family or emperor no matter what?

One very good example of royalty being a capsuleer in the Amarr Empire is the now-deceased Jamyl Sarum.

But a capsuleer just reanimates in their next clone, how could she be deceased? Did they terminate her entire line?
Title: Re: Question on lore
Post by: Morwen Lagann on 24 Jul 2016, 17:07
Heirs are not allowed to clone. Whether they're a capsuleer or not is entirely irrelevant. It's against Amarrian law.
Title: Re: Question on lore
Post by: Capt. Pete Johnson on 25 Jul 2016, 06:00
Heirs are not allowed to clone. Whether they're a capsuleer or not is entirely irrelevant. It's against Amarrian law.

Oh, that makes that special kinda Amarr sense.
Title: Re: Question on lore
Post by: Elmund Egivand on 25 Jul 2016, 06:57
... there's still exceptions (like with Amarr heirs).
This is one I can't find any articles about.

Is it true that all royal heirs are capsuleers and if that's so, that would mean - if you are capsule incompatible you can't become head of a royal family or emperor no matter what?

One very good example of royalty being a capsuleer in the Amarr Empire is the now-deceased Jamyl Sarum.

But a capsuleer just reanimates in their next clone, how could she be deceased? Did they terminate her entire line?

She resurrected already, once, prior to the events of the Empyrean Age novel.

The second time she got podded she was shot at by Drifters, who had probably also shut down the neural burner tech that allowed for consciousness transfer. That or she didn't activate that tech to keep in line with tradition.
Title: Re: Question on lore
Post by: Morwen Lagann on 25 Jul 2016, 10:58
The Drifters had nothing to do with it aside from being the ones who pulled the trigger.
Title: Re: Question on lore
Post by: Elmund Egivand on 25 Jul 2016, 20:37
The Drifters had nothing to do with it aside from being the ones who pulled the trigger.

More like we don't know whether the Drifters disrupted the machinery or not. We only know that Jamyl didn't come back *this* time. No idea if CCP suddenly decides to bring her back though.
Title: Re: Question on lore
Post by: Morwen Lagann on 25 Jul 2016, 22:48
No, we know she didn't have the TEBS installed.

Same as, supposedly, none of the Heirs did the last time the Succession Trials happened and they all offed themselves during the coronation ceremony.
Title: Re: Question on lore
Post by: Elmund Egivand on 25 Jul 2016, 23:26
No, we know she didn't have the TEBS installed.

Same as, supposedly, none of the Heirs did the last time the Succession Trials happened and they all offed themselves during the coronation ceremony.

Okay then. Consider myself corrected. Jamyl didn't cheat this time.
Title: Re: Question on lore
Post by: Aria Jenneth on 26 Jul 2016, 06:31
Heirs are not allowed to clone. Whether they're a capsuleer or not is entirely irrelevant. It's against Amarrian law.

Oh, that makes that special kinda Amarr sense.

Yep. There's the religious angle, but then there's also this: you probably don't want to get permanently stuck with just one emperor, endlessly recycled. The Empire's close enough to being a gerontocracy as it is.