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General Discussion => The Speakeasy: OOG/Off-topic Discussion => Topic started by: Tamiroth on 22 Jan 2016, 14:29

Title: Stellaris (or: why has this thread not been made yet - II?)
Post by: Tamiroth on 22 Jan 2016, 14:29
Basically, Galactic Civilization and Master of Orion meets Hearts of Iron and Crusader Kings. (https://www.google.com/webhp?complete=0&gws_rd=cr&ei=PXMUVdtdibTKA-bggcAP&fg=1#complete=0&q=Stellaris) Coming soon (tm) - currently in Alpha. (https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-developer-diary-archive.882950/)


 
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Silas Vitalia on 22 Jan 2016, 20:55
!!!

that looks beautiful!!

Thank you so much for posting this

Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Karmilla Strife on 26 Jan 2016, 11:44
I'm keeping an eye on it. I got sucked into Europa Universalis and I imagine the gameplay will be similarly complex. Maybe by the time Stellaris comes out I will have completed a full game of EU4.
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Silas Vitalia on 28 Jan 2016, 22:21
It's not turn based.  Much sadness.

Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Louella Dougans on 29 Jan 2016, 05:27
completed a full game of EU4.

 :lol:

Has anyone ever completed a full game of EU4 ?

If it's anything like Crusader Kings 2, then... I have nearly 600 hours played, and only completed it like twice, before a later expansion breaks save compatibility. lol.
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Pieter Tuulinen on 29 Jan 2016, 20:43
I'm forever getting 'pretty far into' a playthrough of CK2 or EU4 and then having Paradox release another expansion that means I need to start again from scratch.

I love it.
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Gottii on 01 Feb 2016, 02:07
Humanity as a whole should be ashamed that we're still waiting on a worthy heir to Master of Orion 2.
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Jev North on 01 Feb 2016, 02:53
Technically we're still owed a worthy successor of Master of Orion.
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Mitara Newelle on 02 Feb 2016, 14:06
They are working on a new Master of Orion, it looks a lot more like 2 than 3 so I am hopeful. But yes, I have Stellaris watchlisted too :)
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Silas Vitalia on 02 Feb 2016, 17:50
They are working on a new Master of Orion, it looks a lot more like 2 than 3 so I am hopeful. But yes, I have Stellaris watchlisted too :)

The IP was bought by wargaming.net, of worldoftanks infamy.  I like that model ok for my world of warships pew pew, I am highly skeptical of how their pay model will work for a strategy game :(

Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Morwen Lagann on 03 Feb 2016, 10:05
They are working on a new Master of Orion, it looks a lot more like 2 than 3 so I am hopeful. But yes, I have Stellaris watchlisted too :)

The IP was bought by wargaming.net, of worldoftanks infamy.  I like that model ok for my world of warships pew pew, I am highly skeptical of how their pay model will work for a strategy game :(

The phrase "cyka blyat hotdrop nyx" comes to mind for some reason.

Oh right, Wargaming. o\
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Louella Dougans on 03 Feb 2016, 11:44
I'm forever getting 'pretty far into' a playthrough of CK2 or EU4 and then having Paradox release another expansion that means I need to start again from scratch.

the other day, I booted up steam, to find that it was downloading an update for Crusader Kings 2. I checked, and to my surprise, there was another expansion that had been released, which I had missed, as it was only announced at the beginning of January.

Needless to say, it probably will break my existing save games, both normal, and a warhammer world mod that I have.

lol.
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Silas Vitalia on 05 Feb 2016, 12:10
Here's all the collected dev articles, some good stuff in here.

https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-developer-diary-archive.882950/

Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Silas Vitalia on 01 Mar 2016, 13:52
32-player multiplayer with hot-swapping AI, jump in, jump out functionality. 

So you can join in an ongoing game and take over for an AI, or leave a game temporarily and have an AI take over.

OR you can resume a multiplayer match from a saved game.  Say you and 31 of your friends play every weekend for a few hours for a grand campaign.

ERR MAH GER.

https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-23-multiplayer.911175/
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Silas Vitalia on 16 Mar 2016, 15:23
May 9.  Prepare thyself.

https://www.youtube.com/watch?time_continue=125&v=HJYRLFvJVFg
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Alain Colcer on 17 Mar 2016, 10:33
that was a beatiful trailer....thanks
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Persephone Alleile on 17 Mar 2016, 10:59
I cannot wait for this game. I must have sunk thousands of hours into Paradox strategy games.
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Silas Vitalia on 17 Mar 2016, 14:41
Yea everything I'm playing now is just killing time until this comes out and I suspect it will be 'my game' for a long time after.

Well until 2086 when Star Citizen releases.
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Silas Vitalia on 19 Mar 2016, 14:24
https://www.youtube.com/watch?v=shoiYDp7EEA

Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Akrasjel Lanate on 20 Mar 2016, 05:39
Looks nice
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Silas Vitalia on 14 Apr 2016, 16:57
Pre-orders are up! Out in 4 weeks. Good range of prices, $39-69 USD.

Also http://www.stellariswiki.com/Government

Look at all that shit.   

Also GOD EMPEROR is an actual title you can get for the advanced form of one of the governments.  ALL HAIL.

Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Mitara Newelle on 27 Apr 2016, 08:33
Pre-orders are up! Out in 4 weeks. Good range of prices, $39-69 USD.

Also http://www.stellariswiki.com/Government

Look at all that shit.   

Also GOD EMPEROR is an actual title you can get for the advanced form of one of the governments.  ALL HAIL.
If I had any reservations about getting this game they are now gone.  Must become God Emperor!
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Lunarisse Aspenstar on 27 Apr 2016, 12:56
Looks like I may take a brief eve break to try this out!  I wonder how it compares to Distant Worlds.
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Silas Vitalia on 28 Apr 2016, 11:40
The developers have been running a hilarious weekly stream of them playing the game, warts and all. Quite good.

TLDR as an emergent side effect of this, they've started a new faction for the game called the BLORG.  Repulsive mushroom race they gave some negative starting traits to and use as their faction.  They only want to be friends, but everyone hates them (even themselves.)  The most popular blorg is the one with the most friends (the current record holder is 7).

YOU WILL BE BEFRIENDED.

Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Sakura Nihil on 28 Apr 2016, 15:26
Totally going to get this once it comes out, I've played way too much EU4 in my time.

As an aside, try the code WATCH25 when you buy it, I was reading an article the other day about this and it looks like it's a 25% off code for the game.  Your mileage may vary, but it's worth a shot.
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Silas Vitalia on 10 May 2016, 09:52
It's out!

Overall it's quite fun and it will eat all of your time.  It definitely has that 'civilization' vibe where you look at the clock and it's suddenly 4 hours later than you had expected!

I think with DLC and modding this game will have extremely long legs. Right now diplomacy/espionage/etc will need to be fleshed out, but the game has a lot going for it.

Aside from all the usual 4x stuff what is really fun is the writing. The game has a lot of personality, and there are tons of optional 'quests' for investigation or plot that you can explore.  Tomb worlds, fallen empires, etc.

Fallen empires are a great concept, think of an ancient isolationist race that wants nothing to do with you unless you cross 'x' boundary in territory or research a dangerous technology, then they come out swinging at you with end-game tech to punish.

Another super-fun thing is the ability to observe and 'uplift' other primitive civilizations.   XCOM in reverse where you are the aliens.  Observe the primitives with non interference? Genetically modify your own species to infiltrate their leadership and prepare the planet for annexation? Gift them your technology and uplift them to the stars, and they will be forever grateful?

Here's a cool screenshot form an 'alien' playthrough coming across a 'primitive' earth :P

[spoiler](http://i.imgur.com/3rX6ioN.jpg)[/spoiler]

I haven't gotten into multiplayer yet but apparently you can jump in/jump out and it's a lot of fun.
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Louella Dougans on 10 May 2016, 14:20
I found a planetary anomaly.

It turned out to be a pair of mating space whales, who became enraged at being disturbed and chased our science ship away and started attacking the space stations that I had built.

lol.
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: kalaratiri on 11 May 2016, 03:52
I had a scientist attempt to restart the engines on a derelict factory in space. He launched it into the sun and gained the trait "computer specialist".
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Lunarisse Aspenstar on 11 May 2016, 10:34
I found a planetary anomaly.

It turned out to be a pair of mating space whales, who became enraged at being disturbed and chased our science ship away and started attacking the space stations that I had built.

lol.

I still wish eve had "space monsters", e.g fauna in space (I do understand and agree with the design decision on no aliens).  Looking forward to digging into this game!
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Louella Dougans on 12 May 2016, 01:07
Here's a cool screenshot form an 'alien' playthrough coming across a 'primitive' earth :P
[spoiler]http://i.imgur.com/3rX6ioN.jpg[/spoiler]

I also saw Earth in my game...

[spoiler](http://images.akamai.steamusercontent.com/ugc/267214040747103801/4B4AF0F0BF2D6368C5AD5B02D2D6628A1001A7B9/)[/spoiler]

Not quite planet of the apes there, lol
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Nicoletta Mithra on 12 May 2016, 09:02
Space cockroaches rule!
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Sakura Nihil on 12 May 2016, 22:01
Doing my first playthrough as the Caldari State, because why not?

Early in the game, ran into Earth circa World War II, and started enlightening them all because I needed pops to colonize continental worlds (whereas my Caldari are arctic lovers by contrast).  Went well, to date I've beaten and diplo-annexed one other empire, and have been playing the long game by doing a strong colonization and expansion push before everyone gobbles up all the territory.

I'm now at the pont where I've got my fleets prepped and ready to launch from systems including Jita, Ikuchi, and Korsiki, and am about to start a major interstellar war against a 4-empire federation to claim a good chunk of territory before someone else beats me to the punch.  I just wish my tech was better, but that's the downside to being a large empire...
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Silas Vitalia on 12 May 2016, 22:34
Xenophile Human confederation, going to try and befriend/ally everyone I can and 'liberate' into like-minded small empires and vassalize the rest.

Made some alliances, but one annoying alliance member is keeping us from federation-ing and letting in some other quality people ;(

Having alliances makes wars stupidly easy; just have a few friends and when someone tries to war you or you want to take something they all dogpile on them, suddenly thousands of ships hit them from all directions. I don't bother too much with planetary assaults or any of that business. Just set the war goals you want, use your fleets to beat them in space and let your ally AI make and send the ground troops and handle it all. Easy Peasy.

Also having the right dice-rolls on counter technology makes fleet fights a complete horrorshow for your enemy.  I have an 'evil' next door neighbor that owns about a third of the galaxy with 'overwhelming' force against me, and it turns out they went the wrong way with tech compared to mine, and they are getting roflstomped.

One of my vassal fleets had and even 9k vs 9k fight with them and got 100% obliterated without killing anything, I showed up with about 40k or so and I don't even think I lost a ship.

Large chain-lightning battleships and battleships with nothing but L/M torpedoes it was a goddamn massacre. 

I also have flying space squids for strike craft, they 'swim' around my carriers which is really, really neat.

Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Louella Dougans on 13 May 2016, 01:27
most of my neighbours are xenophobic isolationists, so they're content to not communicate with me at all.

The exception is a xenophobic molluscoid race, with whom I've fought several wars.

They don't exactly make friends. As far as I can tell, right now, they're at war with everyone, except the fallen empires.

Initially their navy was considered superior in capacity, power, and technology. However, due to them not committing their full force, due to being at war against everyone else, we won the first wars, liberating some of their planets into an independent state.

The last war, a bunch of allies also liberated some of the planets, into a different independent state.

Now, the mollusc navy is considered inferior in capacity, pathetic in power, albeit still superior in technology.
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Gottii on 26 May 2016, 23:56
Perhaps the most time devouring game ive ever played.  And that says a lot.

Really any game that allows me to grow Xenomorphs and drop them on my enemies planets is aces in my book. I like how small ships have uses even end game.  The technology is neat.  The politics is fun-ish.  The alliances and diplomacy make for interesting bed fellows.    Currently watching The Unbidden eat my entire galaxy because the xenophobic religious fools whos borders they first appeared within wont let me fight them. 

Whatever you do, stay the f*** away from xenophobic fallen empires. 
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Persephone Alleile on 20 Dec 2016, 09:00
My current Stellaris game has taken a rough turn.

My fascist spider-person empire (The Web) took over maybe 40% of the galaxy through a policy of constant war and robotic expansion when, in the middle of a fairly costly war, the Prethoryn Swarm showed up. They landed in the Thrall Lands sector (the vast swathe of conquered worlds under the Web's banner) and quickly started the purging. Within a couple of month they had taken a huge chunk out of my empire while my fleets were regrouping.

I had large armies based on some planets to quell revolts and they have managed to hold fast for now, so there are some islands of resistance. I also managed to hold them at one system for a while where my weakened 30k strength fleets and 5 fortresses and 2 starbases managed to destroy a couple of their fleets but they just kep coming and overwhelmed me. Now they are bombing my home planet and I'm not sure I have the heart to play the game to it's conclusion.

I feel like I finally have the tech to beat them but my core planets are falling fast and I don't think I can produce ships fast enough :-/
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Casiella on 20 Dec 2016, 11:58
That's what makes it a crisis!
Title: Re: Stellaris (or: why has this thread not been made yet - II?)
Post by: Persephone Alleile on 20 Dec 2016, 13:44
That's what makes it a crisis!

Yeah . . . I'm just a sore loser! :P