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General Discussion => General Non-RP EVE Discussion => Topic started by: Mizhara on 20 Jan 2015, 11:09

Title: The Valkyrie comes...
Post by: Mizhara on 20 Jan 2015, 11:09
And her name is Svipul. (https://community.eveonline.com/news/dev-blogs/the-republic-strikes-back-the-svipul-tactical-destroyer-and-projectile-changes-in-tiamat/)

The Dessie is cool and all, but the Projectiles changes are far more interesting to me. Still a bit too little from my viewpoint going up against drone and kite meta but any good news is fantastic news at this point.
Title: Re: The Valkyrie comes...
Post by: Lyn Farel on 20 Jan 2015, 11:20
What did they tweak with energy weapons in Rhea?
Title: Re: The Valkyrie comes...
Post by: Jennifer Starfall on 20 Jan 2015, 11:36
The modes of this one remind of the transformation modes of the Valkyries from Macross. This is a good thing, in my opinion.
Title: Re: The Valkyrie comes...
Post by: Esna Pitoojee on 20 Jan 2015, 14:31
The thing I am most impressed by is that the modellers found turret positions that both look good and retain wide firing arcs regardless of configuration.

What did they tweak with energy weapons in Rhea?

Slightly boosted some basic stats and slightly nerfed Scorch to compensate.

EDIT: The name is apparently pronounced "SWEE-pull" and means 'changeable'.
Title: Re: The Valkyrie comes...
Post by: Mizhara on 20 Jan 2015, 14:46
It's also the name of a valkyrie. (https://en.wikipedia.org/wiki/Svipul) The word has also been used as a synonym for battle and indeed represents the changeable nature of fate.  It may possibly be the best named Minmatar ship in Eve, and as they're the best named ships in Eve to start with, that's saying something.
Title: Re: The Valkyrie comes...
Post by: Elmund Egivand on 20 Jan 2015, 19:58
Ship needs to combine with one drone and two other frigates to become a mecha.

I'm not really sure about this projectile change. On one hand we can do more dps in a Stabber for up to 20km away (anemic anemic damage, but damage nonetheless), but on the other hand the changes to Barrage means that absolutely nothing changes when using barrage.

Makes me wonder if it's alright to use Depleted Uranium now. Especially against something with shields.

The lack of a tracking bonus unless in sniper mode makes me nervous about using this ship to brawl.
Title: Re: The Valkyrie comes...
Post by: Mizhara on 21 Jan 2015, 00:27
That's pretty much my gripe too. We're less dependent on Barrage to project any AC damage, but said projection will remain worthless against the current meta.

Dat artillery doe.
Title: Re: The Valkyrie comes...
Post by: Kyoko Sakoda on 21 Jan 2015, 01:34
https://www.youtube.com/watch?v=EWQAvMUUJr4
Title: Re: The Valkyrie comes...
Post by: Gaven Lok ri on 21 Jan 2015, 02:04
That arty is interesting. It is a fantastic change for arty thrashers and this new ship. But it actually seems like a bit of a nerf to scramkite arty fits.
Title: Re: The Valkyrie comes...
Post by: Elmund Egivand on 21 Jan 2015, 02:31
That arty is interesting. It is a fantastic change for arty thrashers and this new ship. But it actually seems like a bit of a nerf to scramkite arty fits.

It is a nerf, in my opinion. Arties never did have any issues dealing out alpha damage. The tracking, however, is pretty terrible. Maybe the devs thought dual-web arty firetails are bullshit.
Title: Re: The Valkyrie comes...
Post by: Mizhara on 21 Jan 2015, 03:00
I wouldn't call it a nerf. What we lose in tracking etc we regain in ACs being a bit less shit with ammo other than Barrage. Possibly. Eh, I'm not going to say either or until it's released and we've seen the results, but I don't mind losing a little artillery versatility for better artillery dps. Arties are necessary these days if you want to fight the current metas and the damage boost should balance things a little.

I would trade that damage boost for more range on them though.
Title: Re: The Valkyrie comes...
Post by: Lyn Farel on 21 Jan 2015, 04:33
Mechas  :ugh:
Title: Re: The Valkyrie comes...
Post by: Silas Vitalia on 21 Jan 2015, 10:06
The Caldari Missile Spam Mecha is next right?

(http://24.media.tumblr.com/bd5455886a740412028a8ab169bb0294/tumblr_mht2uq7FEV1s5oxc0o1_500.gif)
Title: Re: The Valkyrie comes...
Post by: Saede Riordan on 21 Jan 2015, 10:16
V
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Title: Re: The Valkyrie comes...
Post by: Mizhara on 21 Jan 2015, 10:36
The Caldari Missile Spam Mecha is next right?

(http://24.media.tumblr.com/bd5455886a740412028a8ab169bb0294/tumblr_mht2uq7FEV1s5oxc0o1_500.gif)

While that'd be cool, I'm told they were planning for them all to be turret based?
Title: Re: The Valkyrie comes...
Post by: Morwen Lagann on 21 Jan 2015, 10:49
I hadn't heard any such thing, but if they give the Caldari one missiles you can probably expect it to become the new sub-BC meta.
Title: Re: The Valkyrie comes...
Post by: Karmilla Strife on 21 Jan 2015, 11:16
I'm envisioning an X-wing made of kestrels, with 8 midslots.
Title: Re: The Valkyrie comes...
Post by: kalaratiri on 21 Jan 2015, 11:46
From the current slot layouts the Caldari one will be 7/5/3, with 6 weapon hard points.
Title: Re: The Valkyrie comes...
Post by: Lyn Farel on 21 Jan 2015, 12:21
I love how those things are starting to look like cruisers and not destroyers anymore... Like T3 cruisers look more like BCs than actual cruisers.
Title: Re: The Valkyrie comes...
Post by: Nissui on 13 Feb 2015, 15:44
Is the description text available on SiSi yet?
Title: Re: The Valkyrie comes...
Post by: Elmund Egivand on 15 Feb 2015, 23:25
Staring at the slot layout and bonuses, the only thing I can imagine using this Destroyer for is as a close-range armour-tanked brawler with dual-prop. Dual-prop to screw around with cruisers, defense mode to screw around with other dessies and sharpshooter to track frigates and screw those too.

Because I hate small artilleries with a passion.