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General Discussion => General Non-RP EVE Discussion => Topic started by: Esna Pitoojee on 21 Nov 2014, 19:59

Title: "This is EVE"
Post by: Esna Pitoojee on 21 Nov 2014, 19:59
EVE's new trailer (https://www.youtube.com/watch?v=AdfFnTt2UT0) is out.

Does it misrepresent EVE horribly? Yes.
Does it completely ignore the hours of boredom that will pass between the fights seen here? Yes.
Is it awesome anyhow? Absolutely.

Forget HURF BLURF CAPSULEERS REBELLING - this is a good EVE trailer.
Title: Re: "This is EVE"
Post by: Mizhara on 21 Nov 2014, 20:12
It is what makes it worth it though. The hours of boredom. The losses. The failures. The time spent earning the isk.

... then it comes. The stars align and you get that unbelievable "FUCK YEAH!" moment that no other game in human history has managed to come close to.

Sure it misrepresents Eve. Sure it ignores a lot of things. Still, that video? The essence of Eve.
Title: Re: "This is EVE"
Post by: youcancallmesir on 21 Nov 2014, 20:44
I wouldn't say it misrepresents Eve at all. In fact, I would argue that this is quite possibly the most accurate depiction of the game to come directly from CCP ever.

However, I will concede that the depiction here is vastly disproportionate, showing a bunch of things that involve a LOT of less-than-fun setup (e.g. bombing runs, fleet fights, pipebombing, industry, basically everything shown) whittled down to the few moments of exhilaration when it all comes to fruition.

But in the end, these moments are all that matter. In a week, a month, a year, the time you spent setting up your operations and gathering the needed ISK will be long forgotten. But what you got in return - the payoff, that looks often much like any one snippet of this video - will be what you talk about every time you talk about why you play Eve.
Title: Re: "This is EVE"
Post by: Esna Pitoojee on 21 Nov 2014, 20:54
Maybe I wasn't clear.

"Misrepresenting EVE" wasn't a criticism. It was pointing out that the trailer highlights the parts of the game that make it really worth playing; not an ill-defined promise of "power" or shiny graphics, but coming together to get that payoff with a bunch of buddies (for better or for worse).
Title: Re: "This is EVE"
Post by: Utsukushi Shi on 21 Nov 2014, 22:06
I love this trailer.  Got tingles.
Title: Re: "This is EVE"
Post by: Jikahr on 22 Nov 2014, 00:28
"Does it completely ignore the hours of boredom that will pass between the fights seen here?"

No. They showed a guy mining.

I think the trailers in general misrepresent EVE because they are somehow more cinematic than what we see in game.

Otherwise, they showed the Industrial/ PVE part of the game that usually gets ignored in trailers because it's not as interesting to see spreadsheets as it is to see pew pew.
Title: Re: "This is EVE"
Post by: Jace on 22 Nov 2014, 00:35
It's not the kind of trailer that gets me going, but I've heard pretty much everyone liking it. So bravo to CCP.
Title: Re: "This is EVE"
Post by: Samira Kernher on 22 Nov 2014, 00:51
Eh, not a fan.

I like the lore trailers, not the 'this is a fun vidya game' ones.
Title: Re: "This is EVE"
Post by: Jace on 22 Nov 2014, 00:59
Eh, not a fan.

I like the lore trailers, not the 'this is a fun vidya game' ones.

Me, too. Besides the fact that I think this sort of trailer, if it would attract anyone (which is doubtful, in my opinion) it would attract them for a level of interaction and 'fun' that is not regular or common for most EVE players. If someone watched that and signed up for a trial? They aren't going to find what they're looking for.
Title: Re: "This is EVE"
Post by: John Revenent on 22 Nov 2014, 02:22
It is meh to me. But good to see them put another one out.
Title: Re: "This is EVE"
Post by: Kyoko Sakoda on 22 Nov 2014, 02:50
I also love lore trailers, but you can't keep putting out similar material. Simply put, lore itself doesn't sell.
Title: Re: "This is EVE"
Post by: Gottii on 22 Nov 2014, 03:06
Needs more drunk slurring. 

Also lemming jumping.

 
Title: Re: "This is EVE"
Post by: Lyn Farel on 22 Nov 2014, 03:20
I guess that I never really got hooked like you all did.

What I mostly remember from my time playing Eve is equally those very rare and extremely ephemeral moments that count for like 0,0001% of my play time. I can even count them on the fingers of my hand. They were great though. I agree that the very fact that the gameplay allows this is quite unique.

But also equally, or even more, the rest, the 99,9999% spent grinding and doing absolutely tedious shit to get to that uncertain graal above, and I loathed it. Was it not for RP, I would have left past one or two years of play, which I say, is already huge considering that on other MMOs I would have done the same past a few weeks.

And yeah, I remember perfectly well all that tedious grind all too much. And a lot of people I know, actually most people I got into trying the game, dropped out of that precise boredom.

So yeah, when I look at that video, which is a great video that effectively brings me back memories, I think that vid totally fails to address new players and actually talks very well to vets. That's endemic to a problem with CCP marketing and gameplay since day one actually. They cater to their paying subscribers, not to the potential new players. They are almost enslaved to their paying subscribers. Especially all the conservative ones and the vocal minorities.

Eh, not a fan.

I like the lore trailers, not the 'this is a fun vidya game' ones.

Same, and while this one sure brings me back in the old days, and actually speaks to me through things similar to what happened to me, I think I started to dislike their new trailers past the Dominion one, which was exactly like that. Or the "I was here lulz" one.

"Does it completely ignore the hours of boredom that will pass between the fights seen here?"

No. They showed a guy mining.

I think the trailers in general misrepresent EVE because they are somehow more cinematic than what we see in game.

Otherwise, they showed the Industrial/ PVE part of the game that usually gets ignored in trailers because it's not as interesting to see spreadsheets as it is to see pew pew.


If you look at the first eve trailers up until Revelations and Trinity, they were actual gameplay trailers. Ok, they were sure more focused on a chilling space atmosphere and very ethereal ambiants, but they actually showed the game as it was.

I have nothing against cinematic trailers as they started doing at TEA. They are awesome in their own way. I just think that a video game company that forgets to show gameplay trailers is doing it wrong (hell, the one I work for do the exact same mistake and it shows on every forum : "wtf ? The game i'm playing is nothing like shown in that trailer ! I want my money back !"). Blizzard, as usual, on that point, got it perfectly right : they always have high budget CGI trailers, and actual gameplay trailers.
Title: Re: "This is EVE"
Post by: Saede Riordan on 22 Nov 2014, 06:53
Well, I loved the trailer. Its easily the best one in my opinion since EVE Never Fades, it really shows the game and what makes it great.

So to the haters:
(http://i.imgur.com/O5SxEHa.png)
Title: Re: "This is EVE"
Post by: Tiberious Thessalonia on 22 Nov 2014, 07:42
I have to disagree with you there, Lyn.

The trailer says "This game can be fun, listen to how much fun these dudes are having".

Which really is the essence of Vidyo Gaem.
Title: Re: "This is EVE"
Post by: Visian Mu'artarkan on 22 Nov 2014, 07:46
Well, I loved the trailer. Its easily the best one in my opinion since EVE Never Fades, it really shows the game and what makes it great.

So to the haters:
(http://i.imgur.com/O5SxEHa.png)

QFT
Title: Re: "This is EVE"
Post by: kalaratiri on 22 Nov 2014, 07:51
IMO Quantum Rise had the best trailer.

But this one is ok.
Title: Re: "This is EVE"
Post by: Lyn Farel on 22 Nov 2014, 09:26
I have to disagree with you there, Lyn.

The trailer says "This game can be fun, listen to how much fun these dudes are having".

Which really is the essence of Vidyo Gaem.

I don't disagree with that, it's just that it basically shows them what is fun and nothing else, which is the 0,1%. I have seen countless friends trying the game because :awesome trailers: to suddenly see that it was nothing alike.

It's not really only endemic to CCP and eve online though. A lot of game companies do the same shit, though CCP are quite good at it.
Title: Re: "This is EVE"
Post by: Samira Kernher on 22 Nov 2014, 11:01
Well, I loved the trailer. Its easily the best one in my opinion since EVE Never Fades, it really shows the game and what makes it great.

See, that's the thing. None of the stuff in this trailer is what makes EVE great for me, which is why it doesn't resonate with me. Except for maybe the starmap.

On the other hand, the lore trailers do show what makes EVE great for me. Lore sold the game to me, even if Kyoko thinks lore doesn't sell. So I like those more. My favorite trailers were the Empryean Age teasers (the news broadcasts), because those gave the feeling of living in a real alternate universe instead of just playing a game.

I'm not saying it's a bad trailer. It is a good one. Just not one I care for. I never cared for 'EVE is Real' or similar ones either.
Title: Re: "This is EVE"
Post by: Silas Vitalia on 22 Nov 2014, 12:54
This trailer matches the direction CCP has been interested in for the last several years, and does a good job showcasing what they want to sell; having fun with your friends shooting people.  Its not a bad thing in itself, but its a different game than it used to be.

That lore-focused development team that got most of us interested in the universe and the IP is not there.  The same people who were pushing the lore and lore trailers I believe were mostly all liquidated. 

The trailer is certainly successful at selling the kind of game they want to sell, and it represents that well.
Title: Re: "This is EVE"
Post by: Demion Samenel on 22 Nov 2014, 13:34
Would love to see more lore videos as in Quantum Rise, but this I give thumbs up it was a good one, better then most other cinematic videos much due to comms.
Title: Re: "This is EVE"
Post by: Karynn on 22 Nov 2014, 14:03
I really liked it, makes me want to log in and play.
And I don't even use voice coms!
Title: Re: "This is EVE"
Post by: Jace on 22 Nov 2014, 14:19
The trailer is certainly successful at selling the kind of game they want to sell, and it represents that well.

Does it? Someone seeing that video and checking the game out will not experience anything in that trailer. A new player is not going to join Brave Newbies, or PL, or whoever. They are going to fly around doing tutorials, run a few missions, get called nubs by whoever the run into, and quit because they don't see the game the trailer advertised.

It's a trailer for a certain portion of the current player base. Not a trailer to try to get more subscribers. It's an apology trailer for what has happened to null.
Title: Re: "This is EVE"
Post by: Jikahr on 22 Nov 2014, 15:08
I have to disagree with you there, Lyn.

The trailer says "This game can be fun, listen to how much fun these dudes are having".

Which really is the essence of Vidyo Gaem.

What was perhaps most misleading then were those guys laughing as they got their ships popped, or jumped into a bubble in Null sec. On a level I suppose some of us find it entertaining when our ships get destroyed. However I think for most of us, it's frustration and disappointment. "Oh no my Tengu!" Still, as you point out, the idea is to portray null sec fleet fights as hilarious social fun over voice comms.
Title: Re: "This is EVE"
Post by: Anyanka Funk on 22 Nov 2014, 15:54
I really liked it, makes me want to log in and play.
And I don't even use voice coms!

When Anyanka talks again. She is (I am) going to always be on comms! Anyanka sounds like Dr. Girlfriend (https://www.youtube.com/watch?v=kz-ItOzb0LM) in real life.  :eek:

On topic, they should have corebloodbrothers and/or Dyntheos comms footage in next trailer!
Title: Re: "This is EVE"
Post by: Esna Pitoojee on 22 Nov 2014, 16:47
Also, at least from my perspective, the last few "lore trailers" have been utterly disappointing by their insistence on focusing on capsuleers "rebelling" only through the apparent sheer stupidity of everyone in power.

Yes, it's disappointing to not see the lore background - without which I probably would not be playing EVE right now - but honestly it's a relief to see a trailer which doesn't leave my forehead experiencing rapid percussive contact with my keyboard. The last "lore trailer" I can say I really liked was EVE: Origins, and that was a rehash of the original intro.
Title: Re: "This is EVE"
Post by: Samira Kernher on 22 Nov 2014, 17:20
... lol.

So I'm watching Twitter for Dragon Age Inquisition tweets, and suddenly this popped up from Mike Laidlaw (Bioware creative director):


Mike Laidlaw ‏@Mike_Laidlaw (https://twitter.com/Mike_Laidlaw)
Love this real-chat EvE Online trailer. I've never done the big corp thing, but even small roams are a blast. https://www.youtube.com/watch?v=AdfFnTt2UT0

Mike Laidlaw ‏@Mike_Laidlaw (https://twitter.com/Mike_Laidlaw)
It can still be a spreadsheet, but when your ship blowing up means it and all its tech is GONE, it's a bloody emotional spreadsheet.


Wasn't really expecting EVE commentary while reading Bioware dev tweets.
Title: Re: "This is EVE"
Post by: Jikahr on 22 Nov 2014, 17:52
I really liked it, makes me want to log in and play.
And I don't even use voice coms!

When Anyanka talks again. She is (I am) going to always be on comms! Anyanka sounds like Dr. Girlfriend (https://www.youtube.com/watch?v=kz-ItOzb0LM) in real life.  :eek:

On topic, they should have corebloodbrothers and/or Dyntheos comms footage in next trailer!

Wif a Broiklyn accent an' everythin'?

I was looking into EVE radio recently. I think I would like to do a show. I was thinking of a theme like a radio tower that all the factions fight and take over one at a time. The Amarrians are there first, playing classical music in order to expose everyone to higher culture. The Minmatar take over the station by force, and start playing stuff like speed metal. The Caldari would come next, possibly playing something ambient and grim dark, like 90s Industrial music. Then the Gallente would come in, playing trance and electronic music. There's also the possibility of radio plays.

People say that the lore doesn't sell people on EVE, but it's the lore that got me hooked on EVE. I would watch those early trailers of a pilot's face in the projected in the background as their ship sped through space, while the narrator would say stuff like "All life is forged from Hell." I would watch this and it would give me shivers up my spine.

Then I started playing EVE and realizing that roleplayers were about as popular with the community as Hare Krishnas are at the airport, that some fleet commanders were thirteen years old, and that the Amarr Militia was full of racist neck-beards who compared the Minmatar enemy to real life Cubans and Mexicans. I was so offended by this, that I almost quit EVE.

The only thing that kept me in EVE was a recruiter who was intrigued by my verbal (and in character) disgust at the casual use of the word 'rape' as a synonym of 'defeat' over Militia chat. He told me that yes, Militia was horrible, and invited me into his role playing corp.

I think the worst thing about these trailers is the 'bait and switch'. They promise you one thing, but give you another. In actuality of course, it's entirely up to you to carve out your own little empire. You don't level up your Orge to 70 so (s)he can access certain spells, dungeons and loot, so there are no 'promises' made. Still, the trailers and even the lore implies that there are a lot of roleplay resources in EVE, but the players treat roleplayers as though they were lepers. It's immersion breaking for people to be constantly discussing the game mechanics, or whatever they are doing in real life.

What I mean by 'bait and switch' is this:

 The back-story of EVE is awesome, but the avenues for role-playing as a Faction warfare loyalist, Blood Raider fanatic, Minmatar terrorist, and so on are quite limited. You see the portrait of the pilot in the trailer and you think "That's me!" Then once you join, you discover that the majority of people treat EVE like it was a theme park. They refer to their ships as 'pixels', highsec players as 'carebears' and so on.

Also, with expletive trailers such as this one; they do a good job of showing you the variety of game play. What they don't tell you is that the players featured in this video have been skilling up and grinding away for years to get to that level. They also don't mention how they are resting on their laurels, hoping that the flashy ship design and frittering and tinkering with small details presents shiner eye candy.

Meanwhile, the things that their own customers have asked them for repeatedly have been glossed over or completely ignored by the developers. Fix the bounty system. Fix the Incarna walking in stations. Make it possible to board ships. It seems that where CCP were unable to listen, newer games such as Star Citizen have picked up the ball they dropped and are now running for the goal posts with it.

In comparison to the newer space sims, videos such as this are a little like putting lipstick on a pig. In comparison to boarding ships, actually piloting your ship, and walking around in stations, shiner looking asteroids and cooler looking new ships are only going to keep the present subscribers, not encourage any new subscribers.

The developers need to go back to developing the lore. This is the bedrock upon which EVE rests. More things need to be done to encourage role-play and unfolding story line development in the world of EVE.
Title: Re: "This is EVE"
Post by: Anyanka Funk on 22 Nov 2014, 18:40
Actually, Jikahr, I have a north side Chicago accent. Deep like Dr. Girlfriend's but more like Vince Vaughns voice.

Title: Re: "This is EVE"
Post by: Deitra Vess on 22 Nov 2014, 20:05
honestly I'm kinda surprised they didn't have any footage of CFC..... one of the segments mentioned they were fighting razor but...... the goons and CFC like it or not are a big entity and not having them in it is........ wierd. Correct me if I'm wrong if one of the parts were them, I didn't notice any...
Title: Re: "This is EVE"
Post by: Silas Vitalia on 22 Nov 2014, 20:11
I found the audio / gameplay represented to be pretty valid for my personal gameplay experience.

They also aren't going to show people raging on audio for their trailer.

funny point though, I seriously doubt most of those people were using official EVE VOICE for their fleets.  They should give teamspeak a shout out.


If it were my IP I'd spin off the lore team to write and get the cgi trailer people doing full length animated pew pew movies, which we would all pay money to see. 

And give me a goddamned cinematic camera and offline mode so i can make movies.







Title: Re: "This is EVE"
Post by: Mizhara on 22 Nov 2014, 20:22
On the subject of needing years of SP before seeing these things...

... yeah, flat out wrong. Give me a newbie, put him through the tutorial quests (all of them), maybe the SSoE epic arc just to get a little positive standings to start with and time to train some bare essentials and after that it'll take me 24 hours max to get him in a fleet to have a little pewpew. A Maulus maybe, or a cheap tackler. He won't be taking on titans his first time around, but he'll get to be in a fleet with TS3, laughter, a little welp here and a kill there and just maybe he'll even get to be the hero that "was there".

All you need to be part of Eve in high, low or null is a bit of guts. You won't solo Ava's wolf, dominate a market hub or FC a nullsec blob but you'll be there. The trick is finding someone to play with, and never trusting them an inch. It'll be cutthroat and it'll be fun.
Title: Re: "This is EVE"
Post by: Deitra Vess on 22 Nov 2014, 20:40
I saw some pretty crazy shit with only 20mil sp, its more so who your with than what you actually can do yourself....
Title: Re: "This is EVE"
Post by: kalaratiri on 22 Nov 2014, 21:25
honestly I'm kinda surprised they didn't have any footage of CFC..... one of the segments mentioned they were fighting razor but...... the goons and CFC like it or not are a big entity and not having them in it is........ wierd. Correct me if I'm wrong if one of the parts were them, I didn't notice any...

Goon comms would be one continuous censored bleep.
Title: Re: "This is EVE"
Post by: Jace on 22 Nov 2014, 21:37
honestly I'm kinda surprised they didn't have any footage of CFC..... one of the segments mentioned they were fighting razor but...... the goons and CFC like it or not are a big entity and not having them in it is........ wierd. Correct me if I'm wrong if one of the parts were them, I didn't notice any...

Goon comms would be one continuous censored bleep.

Same with PL.

And @Miz, people checking the game out from trailers like that wouldn't even make it through the SoE arc before quitting. I've known so many people that never get that far because they find it boring as shit. And that's fine, it's not the game for them. But those sort of trailers misrepresent what EVE requires. 'This is EVE' is the wrong title.

Most of the content of that trailer is an infinitesimal part of EVE.
Title: Re: "This is EVE"
Post by: Tiberious Thessalonia on 22 Nov 2014, 23:45
We took a girl, handed her a Kestrel with three webs, and turned her into a rabid killer, right out of the box.  You dont need years of SP to play this game.
Title: Re: "This is EVE"
Post by: Jace on 23 Nov 2014, 00:06
I am not saying you do. People need to actually read what I am saying.

Nowhere have I mentioned SP floors for types of content. I am saying that a new player attracted by this sort of trailer who moseyed over to a trial would not find what that trailer depicts. They would get dumped into tutorials, Rookie Help, basic missions, and asshats on the official forums. Unless they already knew someone that was playing, there is nothing that being new to EVE gives you that remotely points toward what was in that trailer.

And even likelier scenario, if someone was brought to the game via that trailer, is that they go and look up the names of the alliances and try to contact them or ask about them when they start playing. At which point they would be promptly laughed at or called a spy.

Nowhere have I said that new players 'cannot' join in on fleets and have a blast, nor have I said that the things in the trailer do not happen. I am saying that if the trailer actually worked on some random gamer and they joined the game, they would find a completely different game than what is depicted and likely quit as a result.
Title: Re: "This is EVE"
Post by: Mizhara on 23 Nov 2014, 04:04
That is no different from any MMO. You don't get the content from the WoW trailers until you're days and days into the game, having leveled up enough to get the cool skills and reached the bigger and badder instances or whatever. You don't get to be the force wielding badasses in TOR trailers until you've grinded your way through a pretty mediocre gameplay experience. It took over a year before the big bad dragon that sold FFXIV copies to even be added to the game. Hell, I'm not even sure if it was this patch or a coming one that brought him.

Trailers aren't about the new player experience. They're about the peaks you'll experience. Eve is pretty damn unique in that it's actually possible to get into these things within 24 hours if you know the right person to take you there. Maybe not in a super, but certainly useful as a tackler. Give it a week, decent enough EWAR frig. Give it two weeks, maybe even logi frig. A month? Good frig pilot.

It's very doable in Eve. In other MMOs, you're still getting ten chicken gizzards, picking up five bits of wood and handing out soup to three hungry guardsmen at that time.
Title: Re: "This is EVE"
Post by: Lyn Farel on 23 Nov 2014, 04:11
That is different precisely because other MMOs follow a themepark model where the very linearity of it means that everything, if done right, take the player by the hand and guides him through all the leveling up to the high end game.

Eve is different on that, and doesn't offer any clear substitute for it. I made it in 2006 in the game through friends, started playing with them, and that's what kept me going. I would have started alone, I would have dropped. And lol, I didn't drop, and played like 7 years to their game just because friends were that precise substitute they do not have in their game. The kickstarting thing that makes you stay and find stuff to do and enjoy the game.

I don't even want to think on how many potential players that could play more than 5 years to their game and prove to be very loyal consumers they lose that way.

On the subject of needing years of SP before seeing these things...

... yeah, flat out wrong. Give me a newbie, put him through the tutorial quests (all of them), maybe the SSoE epic arc just to get a little positive standings to start with and time to train some bare essentials and after that it'll take me 24 hours max to get him in a fleet to have a little pewpew. A Maulus maybe, or a cheap tackler. He won't be taking on titans his first time around, but he'll get to be in a fleet with TS3, laughter, a little welp here and a kill there and just maybe he'll even get to be the hero that "was there".

All you need to be part of Eve in high, low or null is a bit of guts. You won't solo Ava's wolf, dominate a market hub or FC a nullsec blob but you'll be there. The trick is finding someone to play with, and never trusting them an inch. It'll be cutthroat and it'll be fun.

Most of the people put in that situation I knew literally left just after because the experience was too brutal. Not everyone is able to handle brutal death like that, especially when the first time it happens is pretty  much intense on the spectrum.

The fallacy is to assume that because you are part of a minority and it works for you will necessarily works for anyone. I have actually met a lot of more casual players (or carebears as they are called) that didn't follow that precise mindset and still were perfectly fine audience for the game. But yeah, it didn't work very well to try to force squares into triangle holes.
Title: Re: "This is EVE"
Post by: Mizhara on 23 Nov 2014, 04:28
And that's where the guts come in. This game requires it, unless you plan to orbit a rock all day. I like it that way, because it caters to a certain kind of player and that raises the quality of the game experience. I frankly have no use for the people who don't fit in Eve, because that'd mean the game was not what it currently is. A unique place for unique experiences no other MMO can offer.

The game isn't for everyone and that's its biggest selling point.
Title: Re: "This is EVE"
Post by: Lyn Farel on 23 Nov 2014, 05:07
I'm not speaking about people that do not fit in Eve.

Unless you are actually saying that people adopting a less hotheaded approach than you do are unfit for Eve ? I'm not even speaking about true carebears missioners here. And even for them, are they not worthy of Eve either ?
Title: Re: "This is EVE"
Post by: Mizhara on 23 Nov 2014, 05:27
You're talking to someone running more industry alts than combat characters. You have an odd way of attributing characteristics to people that are flagrantly false.

You said the experience was "too brutal" for these people. That means they don't fit in, in Eve. This means they don't have the guts for it. They are part of the demographic that does not fit in and should find another game that's more suitable to them. Eve holds the position it does because it is brutal. It's dangerous. It's cutthroat. It has consequences for fucking up. It requires the stamina and patience to prepare, work for your assets and capabilities. These are all good things and the people lacking the prerequisite mentality and capacity to handle them simply aren't who the game is made for.

If you changed the game to accommodate these people, you'd quite literally break Eve.
Title: Re: "This is EVE"
Post by: Dessau on 23 Nov 2014, 06:47
Sadly for me, this trailer will not succeed in interesting my friends in the game, just as it has been with all trailers I've pointed at them since I started. In my case, it certainly isn't CCP's fault, but I can see the reach they're making with this one, similar to Dominion or Causality or 'I Was There'.

I wonder if new blood isn't getting harder to come by, but I haven't been in Rookie Help in years.
Title: Re: "This is EVE"
Post by: Mizhara on 23 Nov 2014, 07:10
Reddit is full of new blood right now, rookie help channel is flooded and there are stat pages showing quite a bit of new players. Retention will as always be the interesting bit.
Title: Re: "This is EVE"
Post by: Gwen Ikiryo on 23 Nov 2014, 07:57
This trailer has literally caused my dad to start playing Eve, so they must be doing something right.
Title: Re: "This is EVE"
Post by: Lyn Farel on 23 Nov 2014, 09:35
You're talking to someone running more industry alts than combat characters. You have an odd way of attributing characteristics to people that are flagrantly false.

You said the experience was "too brutal" for these people. That means they don't fit in, in Eve. This means they don't have the guts for it. They are part of the demographic that does not fit in and should find another game that's more suitable to them. Eve holds the position it does because it is brutal. It's dangerous. It's cutthroat. It has consequences for fucking up. It requires the stamina and patience to prepare, work for your assets and capabilities. These are all good things and the people lacking the prerequisite mentality and capacity to handle them simply aren't who the game is made for.

If you changed the game to accommodate these people, you'd quite literally break Eve.

And yet you are exactly the kind that has a very hotheaded approach to the game. The industry excuse is a fallacy in itself, one doesn't exclude the other.

I said too brutal as a first death experience. There are many ways to get the first death experience in eve, and for a novice player, it can take a pretty impressive dimension. Everyone has trembled under adrenaline the first time his ship got blown up for the first time, and even if that was actually T1 frigates that cost absolutely naugh, it's something that more experienced players tend to forget.

And then you have different people, all with different expectations of the game, and different way of feeling and resenting the game. I can take someone like you or Sid that will jump happily into battle in berserk mode and have a lot of fun that way, which also let's be honest, requires some skill and habit, and I can also take countless people I have met in lowsec, most of them industrialists or just jack of all trade kindof people, pretty casual in their approach, and they were definitely not refusing to do pvp or to defend themselves, otherwise they would not live in lowsec to begin with.

And yet, as pvp was not their primary facet ingame, they also tended not to like the frantic approach that could come with some pvpers. As a matter of fact, it was not a matter of guts more than a matter of personal fun.

So yes, they needed to get experienced with the thing, and to used to the thing. I don't know personally how I would have taken being jumped into a huge fleet battle and ganked by an enemy fleet of 20 players in my little tacking frigate that I didn't even know how to use to begin with. For my first time in pvp and my first death, I mean. So yes, I put myself in the shoes of a new players and that kind of experience can be 'traumatic', not in the psychological way, but in the way that you will just think "this game sucks".

You know what ? I agree with you on the fact that in every game, FPS or other games, you will tend to get your ass handed to you pretty quick in your first matches. It's also why some games have introduced a match making system to limit the problem of a novice fighting against the first ranked player of the leaderboards. Well, it's a different story in Eve, of course, but the underlying issue remains the same : losing can be fun, but losing without even understanding what happened, and moreover, getting your first hard labored ship getting shred to pieces as a result is pretty discouraging, I think, except for a handful of players.

So, my apologies if I thought you were actually implying said handful of players are the only ones to deserve Eve.


Edit : also, nobody asked to change the game.  :|
Title: Re: "This is EVE"
Post by: Silas Vitalia on 23 Nov 2014, 10:30
Something like what, 90% of trial accounts are never converted to paying?

Arena/accessable e-sports is a way to shore that up a bit, but they won't go there
Title: Re: "This is EVE"
Post by: Anyanka Funk on 23 Nov 2014, 15:03
This trailer has literally caused my dad to start playing Eve, so they must be doing something right.

Who is your dad's toon? Is he into roleplaying?  :D
Title: Re: "This is EVE"
Post by: Jikahr on 23 Nov 2014, 15:31
Something like what, 90% of trial accounts are never converted to paying?

Arena/accessable e-sports is a way to shore that up a bit, but they won't go there

I think something like a high sec arena with non lethal E-sports would be a helpful addition as well. It would be something like a 'kiddie pool' for new players to ease their way into combat. I don't know why CCP is against it. Perhaps they fear it would make EVE more like WOW, or the other games they want to distinguish themselves from?

These arena bloodsports are mentioned in the prime fiction. The Caldari in particular seem fond of them. Yet like many of the NPC corporations, these seem to be something mentioned as a background for roleplayers rather than players can get involved in.

I wonder if the dualling mechanism could be changed so that two players could engage each other in combat without losing their ships or pods, but only in a high sec arena? This would encourage new players to test fits and develop their skills without risk. All fighters practice through non lethal sparring with one another. Predatory animals learn their skills through playful fighting with one another. Why is EVE combat like a baby seal getting clubbed over the head?
Title: Re: "This is EVE"
Post by: Silas Vitalia on 23 Nov 2014, 16:18
Ideally I'd like CCP to set up an in game 'arena' not unlike the alliance tournament but automated and regulated. A A league that runs all year and culminates in tournaments.

You'd still be using your own ships and your own gear, and the arena could auto-detect illegal fits/whatever, and separated for ship classes and group play

Something like the following:

1v1 for small/med/large ships
2v2 for small/ med/ large ships

5v5 ship class restricted
5v5 max points like alliance tournament
10v10 ship class restricted
10v10 like alliance tournament

Basically make it wide and easy and people can jump in at all skill levels, with the arena tracking performance and ladder matches all year

It'd take a lot of work to get going but eve's pvp with all the rock/paper/scissor combos and fittings is perfect for this sort of environment

Title: Re: "This is EVE"
Post by: Jikahr on 23 Nov 2014, 16:57
Ideally I'd like CCP to set up an in game 'arena' not unlike the alliance tournament but automated and regulated. A A league that runs all year and culminates in tournaments.

You'd still be using your own ships and your own gear, and the arena could auto-detect illegal fits/whatever, and separated for ship classes and group play

Something like the following:

1v1 for small/med/large ships
2v2 for small/ med/ large ships

5v5 ship class restricted
5v5 max points like alliance tournament
10v10 ship class restricted
10v10 like alliance tournament

Basically make it wide and easy and people can jump in at all skill levels, with the arena tracking performance and ladder matches all year

It'd take a lot of work to get going but eve's pvp with all the rock/paper/scissor combos and fittings is perfect for this sort of environment

Yes. I myself would make it like a professional sport though, with the possibility of placing bets and a posted score.
Title: Re: "This is EVE"
Post by: Mizhara on 23 Nov 2014, 17:06
EOH runs betting services on pretty much all tournaments.
Title: Re: "This is EVE"
Post by: Havohej on 24 Nov 2014, 06:25
I love this trailer.  Got tingles.
Was it the same kind of tingles as that one time I blapped you with my Ishtar?  Or different tingles?

/me flees! 
Title: Re: "This is EVE"
Post by: Milo Caman on 24 Nov 2014, 07:13
I love this trailer.  Got tingles.
Was it the same kind of tingles as that one time I blapped you with my Ishtar?  Or different tingles?

/me flees! 

Killboards are still green bro (http://www.pyre-falcon.net/killboard/index.php/kill_related/10338/)
Title: Re: "This is EVE"
Post by: Havohej on 24 Nov 2014, 07:25
I love this trailer.  Got tingles.
Was it the same kind of tingles as that one time I blapped you with my Ishtar?  Or different tingles?

/me flees! 

Killboards are still green bro (http://www.pyre-falcon.net/killboard/index.php/kill_related/10338/)
m8 we weren't even in that fight, I just whored a couple kms :p

Ask Utsu why we troll each other.  Don't take it as an affront to your corp, that's my homie :)
Title: Re: "This is EVE"
Post by: Utsukushi Shi on 24 Nov 2014, 11:23
Between you and Anslo I pretty much advocate going to Huola every time we are in fleet.... :p
Title: Re: "This is EVE"
Post by: Morwen Lagann on 24 Nov 2014, 11:46
Ask Utsu why we troll each other.

Because when you say his name over and over really quickly, his character's ass shakes like it's sitting on a woofer.
Title: Re: "This is EVE"
Post by: Esna Pitoojee on 24 Nov 2014, 12:16
And now I present: This is EVE: Russians are always angry edition. (https://www.youtube.com/watch?v=rmgOCnde56E)
Title: Re: "This is EVE"
Post by: Jikahr on 24 Nov 2014, 12:58
Quote
I said too brutal as a first death experience. There are many ways to get the first death experience in eve, and for a novice player, it can take a pretty impressive dimension. Everyone has trembled under adrenaline the first time his ship got blown up for the first time, and even if that was actually T1 frigates that cost absolutely naugh, it's something that more experienced players tend to forget.

And then you have different people, all with different expectations of the game, and different way of feeling and resenting the game. I can take someone like you or Sid that will jump happily into battle in berserk mode and have a lot of fun that way, which also let's be honest, requires some skill and habit, and I can also take countless people I have met in lowsec, most of them industrialists or just jack of all trade kindof people, pretty casual in their approach, and they were definitely not refusing to do pvp or to defend themselves, otherwise they would not live in lowsec to begin with.

And yet, as pvp was not their primary facet ingame, they also tended not to like the frantic approach that could come with some pvpers. As a matter of fact, it was not a matter of guts more than a matter of personal fun.

My first personal death experience in EVE was pretty disappointing.

I decided to go into low sec in my destroyer. I knew low sec was dangerous, but I thought I would give it a try. I was ratting in the belts when I went into structure. Then a player pirate showed up on grid. I knew enough to warp away. I also learned from YouTube that the best evasion technique was to warp to the sun.  :roll: No one ever thinks of warping to the sun. I warped to the sun, ship still on fire, and the player pirate followed me. He was able to warp scram me and of course easily popped my ship. Combat over.

I found the whole thing really disappointing. I had agonized for a week over which of the four races to choose, and the Amarrians seemed like the most interesting from a role-playing perspective. I got into the game and was told 'No one really role-plays in EVE'. :bash: I get blown up in low sec by another Amarrian who says....absolutely nothing to me about the reason why he blew up my ship. I was hoping he was going to call me a Heretic or something. However there was no explanation, and it seemed like no chance of escape. It was like a baby seal getting clubbed over the head.

I had been thinking how a cat, the greatest hunter in the animal kingdom, releases their prey nine times and catches it again on the tenth. There doesn't seem to be that in EVE combat. Combat is either freeze or fry. The lack of dialogue between target and adversary, although strategically sound, makes combat deadly dull. I really do prefer it when someone says 'Death to Amarr!' or asks me for a ransom. Those instances are quite rare though.

It also happens to be yet another thing that Star Citizen picked up on. Ship hails. You will see them in practically every science fiction film ever made. Diplomacy is tried first, then weapons. Even when the enemy is thoroughly hostile and despicable, we get to see them laugh and sneer before releasing their photon torpedoes. We get a sense about who the Klingons, Romulans, Ferengi, Stormtroopers, etc. are because we are able to exchange insults before gunfire.

Warp scramblers are a form of E-war. Other forms of E-war are chance based. Would it be 'game breaking' if warp scramblers and webbifiers were also more chance based?

Oh, and in the interests of me staying on topic, I wanted to post that Russian parody of 'I was there' that I really liked.

https://www.youtube.com/watch?v=NyPyh9Qtawk
Title: Re: "This is EVE"
Post by: Merdaneth on 24 Nov 2014, 13:48
I had been thinking how a cat, the greatest hunter in the animal kingdom, releases their prey nine times and catches it again on the tenth. There doesn't seem to be that in EVE combat. Combat is either freeze or fry. The lack of dialogue between target and adversary, although strategically sound, makes combat deadly dull. I really do prefer it when someone says 'Death to Amarr!' or asks me for a ransom. Those instances are quite rare though.

I have actual conversations in local with more than 50% of the people I fight. Most of them IC too.

Just remember to make the first (conversational) move yourself. Maybe the guy in your example was the same thing (about the lack of dialogue) about you. Combat is only personal if *you* make it personal.
Title: Re: "This is EVE"
Post by: Esna Pitoojee on 24 Nov 2014, 15:45

I had been thinking how a cat, the greatest hunter in the animal kingdom, releases their prey nine times and catches it again on the tenth. There doesn't seem to be that in EVE combat. Combat is either freeze or fry. The lack of dialogue between target and adversary, although strategically sound, makes combat deadly dull. I really do prefer it when someone says 'Death to Amarr!' or asks me for a ransom. Those instances are quite rare though.

In lowsec, at least, I'd say this is largely a product of the increasing connectivity and density of players, other affects of which include the death of classic piracy and the introduction of the FW blob.

It used to be you could afford to pin down your target and hold them for a while - EVE was fairly sparsely populated, and so having a couple of minutes of conversation was a reasonably safe bet.

As time went on, though, three things changed:
- Players became more interconnected; regional intel channels and larger alliances/coalitions became a thing, meaning your victims were probably screaming for help from their buddies while you held them down.
- Things like FW both shoved large groups of players together and encouraged them to fight to the death - FW was supposed to be WAR!!! not honorable gladiatorial combat. This made the dominant groups in many areas groups who wanted to kill, not talk.
- Finally, the sheer player density increased, making it more likely another, deadlier group would happen on you if you stayed in place.

All of these combined removed the personal nature of many fights, making chatting with your opponents much less appropriate.
Title: Re: "This is EVE"
Post by: Victoria Stecker on 26 Nov 2014, 07:33
And now I present: This is EVE: Russians are always angry edition. (https://www.youtube.com/watch?v=rmgOCnde56E)

According to someone, the audio for this actually includes a russian FC talking about using RMT money to pay for a car loan.
Title: Re: "This is EVE"
Post by: Cmdr Baxter on 26 Nov 2014, 17:30
EVE's new trailer (https://www.youtube.com/watch?v=AdfFnTt2UT0) is out.

Does it misrepresent EVE horribly? Yes.
Does it completely ignore the hours of boredom that will pass between the fights seen here? Yes.
Is it awesome anyhow? Absolutely.

Forget HURF BLURF CAPSULEERS REBELLING - this is a good EVE trailer.
I was contemplating returning to EVE after about a year away. One watching of the trailer and I was sold.