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EVE-Online RP Discussion and Resources => EVE Guides, Mechanics & Gameplay => Topic started by: Davlos on 04 Mar 2013, 07:14

Title: The Cockbag Thrasher and You
Post by: Davlos on 04 Mar 2013, 07:14
We've been using this for a pretty long time, and it has accounted for at least 903 kills with 280mm Arty II listed (without filtering out Warp Disruptor II or Thrasher) out of the 3014 kills we had last month. Take this fit as you will.

7x 280mm Arty II

Warp Disruptor II
2x Sensor Booster II /w Scan Resolution Script

2x Gyrostab II

3x Small Targeting System Subcontroller
Title: Re: The Cockbag Thrasher and You
Post by: Desiderya on 04 Mar 2013, 10:01
Straightforward and deadly in packs.
Title: Re: The Cockbag Thrasher and You
Post by: Merdaneth on 04 Mar 2013, 14:27
I've usually only seen these in packs at gatecamps with a scout (cloaked preferably) at the other side. Is that the way you are using them?
Title: Re: The Cockbag Thrasher and You
Post by: Davlos on 04 Mar 2013, 14:57
We tend to go out in packs of 5 or more and just derp them into plexes or gates whenever a large force of t1 frigs show up, usually without a scout because Caldari militia scare too easily and freak out if just one single scout jumps into system. We'll pick up intel on some sizable presence of t1 frigs in plexes or gates, get there ASAP and slam into them before they make the decision to run.