Backstage - OOC Forums
General Discussion => The Speakeasy: OOG/Off-topic Discussion => Topic started by: Gottii on 23 Sep 2012, 20:08
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Slightly different take on a Zombie/Apocalypse games.
Takes place 15 yrs after everything dies. Your main threat (at least in the trailers) seems to be other survivors.
My friend saw this in person at PAX, called it "the most amazing game Ive ever seen".
Sure looks pretty. Not sure on the gameplay, but its pretty flat out amazing. Makes for a nice cinematic experience if nothing else.
http://www.youtube.com/watch?v=kbLOokeC3VU
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Sure looks like a good Naughty Dog title, in the incredibly detailed and epic scale of Uncharted. Reminds me the devs told that their rule was only to do one license per platform, and since this one is planned for PS3 iirc, they broke the rule. xD
Can't wait to watch it... on the internet, since I'm not gonna have any PS3 any soon, the same way I did for uncharted :/
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that looks rather delightfully brutal.
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If not for the PS3 thing, I'd probably be all over this... :\
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If not for the PS3 thing, I'd probably be all over this... :\
I'm just adding this to my tally of reasons to buy a PS3 along with Resistance Fall of Man, and Dust514
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By the way just to avoid the "WHY PS3 exclusivity question" here (just in case), Naughty Dog always develops for one specific console because they can't port the game after since they optimize it to the last bit of processing and technology proper to said console. So that's not really a question of commercial exclusivity, but rather technical limitations and choices. That's precisely because they optimize their hardware so much that they can produce such incredible scenes.
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Graphically stunning. So it'll probably be 4 hours long.
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Yeah probably. Or between 6 and 10 hours if it is similar to uncharted.
But what makes these games so short is not so that they are graphically stunning (part of it), but because they must spend man-years work on sequences and shots that will last 2 or 3 sec ingame, or that unique awesome environnement that you will see 5 min around you before moving to the next one.
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I wouldn't be surprised that by now Naughty Dog would be recycling old background material from their other games.
If you've made it awesome once, why reinvent the wheel for each and every game.
It's not like Hollywood does that for its movies.
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FFS, how old is that kid meant to be? She sounds like an adult. Fix that VA!
Anyway, hm...might be like Uncharted. Cinematic but ultimately linear.
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FFS, how old is that kid meant to be? She sounds like an adult. Fix that VA!
I think someone let Anette out of the Matrix. :lol:
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I am pretty sure any girl of that age after such cataclysm would first go into :
1) tears
2) shock / post trauma
3) recovery
4) acting harsh, adult and mature, fitting to the incredibly hostile environnement, but probably with a permanent scar on her mind
I assume that they seem to have spent a good amount of time since the world is like that so we would be in step 4)...
Cinematic but ultimately linear.
Is that a bad thing ?
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I dug the Uncharted series, despite the fact they were linear. The game was clever enough to make you forget that. I'll probably play this even though there are more games to play than I have time to play them.
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Lyn, it's fifteen years after the apocalypse.
It is all that she knows.
I doubt none of the things that you mentioned would happen.
It is a kin to saying that because vegans find killing animals offensive masai children are scarred for life because during hard times they drink the blood of their livestock (in addition to celebrating each time they get slaughtered for food.)
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Seriously, I am not sure to get all the fuss westerners seem to make about linear games. Even journalists think the same. :bash:
Lyn, it's fifteen years after the apocalypse.
It is all that she knows.
I doubt none of the things that you mentioned would happen.
It is a kin to saying that because vegans find killing animals offensive masai children are scarred for life because during hard times they drink the blood of their livestock (in addition to celebrating each time they get slaughtered for food.)
I didnt understand your analogy, but considering it's fifteen years after the apocalypse, she must have grown in such a world since she was very young. Her behavior doesn't surprise me the slighest in that case. Children soldiers are not very different either.
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FFS, how old is that kid meant to be? She sounds like an adult. Fix that VA!
Yes, because having a shrill little girl following you around through the apocalypse is SURE to add to game quality. Children never make games better. Hell, I'd be LOOKING for zombies to feed the little bastard to, soon as it became too mouthy.