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So, this fall there has been two major sandbox releases. One of them you simply can't be unaware of as Skyrim is quite possibly the most discussed game on the planet right now. Let's suffice it to say that Bethesda isdoinitrite and delivers a downright fantastic 'srsfaes' fantasy sandbox RPG with good story, characters and amazing worldbuilding. The other game is Saints Row: The Third. The third (surprise!) installment in the orgy of violence, bizzare, hilarity and giant 'fuck you!'s towards GTA series... Saints Row.
Does this succeed like Skyrim does? Oh you'd better believe it, but in the completely opposite direction. It's very hard not to draw parallells to the GTA series when taking a look at SR3 and SR2 before it. One is trying hard for the gritty realism of crime (and failing) while the other is just... well, it's completely beyond description. It just wants so badly for you to have an utter blast. Imagine the world of GTA's crime scene... except the various criminal gangs are technophile swordwielders, mexican Luchadores, hookers with guns and last but not least... the Third Street Saints. The streets are practically in open warfare and the authorities are flying VTOLs with Microwave Rays just to try and keep up.
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This game is off the chains. There's practically no limits whatsoever. It absolutely refuses to punish you for any action, instead rewarding you for pretty much whatever you want to do. Do you want to just go ahead and run through the storyline? Hang on, it'll be one hell of a ride. After all, it starts with a bank job where you are hanging from a vault, which is in turn hanging from a helicopter, while the SWAT team is firing everything at you while yelling "Please make it easy for the squad, for once! Sign and then put down your weapons!". (Oh yeah, you're fucking celebrities now. Half the people love you, the rest hate you, but EVERYONE knows you.)
There's no acknowledgment of realism here. You guys want to get a decent stock of guns in Steelport, which means that of course... you're going to raid the National Guard's warehouses. Two of you. Not only is that successful, but you also helilift out a giant bomb. If you don't want to do the storyline right away, no sweat. No matter what you want to do, the game'll reward you for it.
For such an open and utterly ridiculous world, the story is remarkably solid. It's told well, it flows well and it just refuses to stop making you out to be the baddest ass around.
Oh, which brings me to an important point: You can NOT be easily offended if you want to play this. You are a bad guy. You are in fact one of the baddest, most insane, violent and sociopathic characters I have ever played in my life. Steal a shipping container chock full of hookers from another crime syndicate and put them to work? No sweat. The sex industry is just another income for you. Kill EVERYTHING in sight? Sure thing. Devise ridiculously cruel ways to kill someone, so you can break their loved ones? Absobloodylutely.
The gameplay is also rock solid. The shooting works perfectly and so does the driving. No cover system or anything like that here. You want to get behind cover, you'd better be prepared to run behind columns or walls, neither of which velcroes your spine to them. Want to shoot someone? You're going to have to leave cover.
And yes... you can have a rickshaw chase-scene where the rickshaws are pulled by gimps.
I have nothing but praise for this game, and will heartily recommend it to anyone who just wants to have some FUN. Unlike GTA and such which punishes you every time you try to do something that might be enjoyable.
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So, who else plays SR3 and what does your character look like?