Backstage - OOC Forums
EVE-Online RP Discussion and Resources => EVE OOC Summit => Topic started by: Nmaro Makari on 09 Jul 2011, 10:43
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Some of this is just thinking out loud, and I will freely admit when I dont know what Im talking about.
Basically, I'm hoping the next big expansion will advance the storyline of the 4 empires a bit more than has been the case. Essentially, what was left after the Empyrean Age was a big cliffhangar over the 4 empires, so heres how I would plan it out if I were in that position.
Amarr Empire:
In YC11, eve time, the the Khanid Kingdom was brought closer to the Empire when they were offered a seat on the Privy Council, which they accepted. Their seat is mostly by the newly created post of "Lord Councillor" which is the title given by the Empire to Khanid II. HOWEVER it does not grant him status as a Royal heir, despite being almost equal in privelages on the council to one of the 5 heirs.
So therefore, I would try to develop this angle to the Empire. The general idea for any events in the Eve universe would revolve around:
1) The fact that many Khanid want to return to the Empire
2) The new post of "Lord Councillor" indicates which way the wind is blowing.
3) The Tash-Murkon family. Presumably, they would not be so happy about a challenge to their status as one of the Royal houses?
4) Empress Jamyl Sarum. The idea would be to portray her as playing a shrewd politcal game behind the scenes, with the intention of creating a stronger Empire.
Minmatar Republic: (Admittedly this is my field of interest)
In YC11, the Republic faced a whole new politcal challenge in the wake of a Thukker led invasion of the Empire, and revelations about the Nefantar and Starkmanirs. The challenge was left as an ongoing struggle to re-intergrate the Nefanter and Starkmanir, many of whom went somewhat native under Imperial Rule. Thukker, Nefantar, and Starkmanir are technically part of the Republic but in reality they have an autonomous existence in the Great Wildlands, and are not included in the list of Republic NPC corps.
I belive that any developments would be around this theme of social conflict and attempting to build a Republic of Seven Tribes. Going further, I would consider:
1) Attitude of the Thukkers. Autonomy seems to suit many of them just fine, and they have no intention of becoming part of a quasi-democratic mess, as they percieve it. For them, tribal traditions are enough. Potentially, this could cause a split in the tribe.
2) Social problems which are a byproduct of Nefantar and Starkmanir intergration.
3) Maleatu Shakor. I belive he should be portrayed as an idealist, who is unwilling to compromise in his wish to have a Seven Tribe Republic, but also that he is constrained by circumstance, which agitates him and frustrates the other tribes and his followers.
4) The long awaited Tribal assembly. Will it happen?
After the Empyrean age expansion, the focus for most Matari or Amarr players was basically foreign policy, Tribes and the Slavery issue. So I would just thicken the background to that, and basically these developments would encourge Matari and Amarr aligned players to look inwards as well as outwards.
Gallente and Caldari.
I will admit here that I know too little about the state of either to make an effective judgement. On top of that, Gallente-Caldari problems seem to be much more complex and far less clear cut than they are for the Amarr-Matari thing. I mean, to illustrate this, the Federation has to deal with a State Titan in its home system, and the State has to wrestle with the awkward situation on Caldari Prime. However I would like to see some developments
1) The Intaki. Maybe some activity from the Syndicate?
2) President Roden. Honestly, Roden is pretty much a big, bald enigma at this point. Some development portraying his attitudes might be nice
3) Unrest in the State. Surely not everyone is content with Heth becoming de-facto head of state? Particularly because such a position would have been inconcievable and irreconcilable with Caldari Doctrine a few years ago.
4) More detail on the politcal scene of both sides. For example, what is signifcant about the Supreme Court in the Federation. Or what the development of Executor of the State means for Megacorporations in the State?
CONCORD.
They've had their station blown up, but they still patrol high sec. Some detail and changes regarding CONCORD would be welcome.
A CONCORD capsuleer militia maybe? :lol:
May your Client never be unplugged.
N'maro
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It's good to see you have interest in this topic in particular, cause for many (not just RPers here) the empire storylines are their "context" ingame and they try to place themselves within such enviroment.
Personally i have lost any faith CCP or the people in charge of the universe description and storyline will be able to advance it any further, their work has been put down in priority, and their focus should be more in line with commercial expansions and whatnot......so it leaves little room to actually keep an ongoing tempo on the whole universe that the games portray.
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It's good to see you have interest in this topic in particular, cause for many (not just RPers here) the empire storylines are their "context" ingame and they try to place themselves within such enviroment.
Personally i have lost any faith CCP or the people in charge of the universe description and storyline will be able to advance it any further, their work has been put down in priority, and their focus should be more in line with commercial expansions and whatnot......so it leaves little room to actually keep an ongoing tempo on the whole universe that the games portray.
Honestly Im still a little hopeful.
And even then theres probably more than 100 people on these forums alone with near-encyclopedic knowledge of the EVE universe, many of whom are talented fiction writers.
Im hoping that CCP might delegate to the players a little.
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Past experience tells me that there will be no major advances to the storyline until an expansion demands it, and then it will all happen in the space of a single day.
Also, the way in which it happens will probably seem mildly ludicrous.
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Past experience tells me that there will be no major advances to the storyline until an expansion demands it, and then it will all happen in the space of a single day.
Also, the way in which it happens will probably seem mildly ludicrous.
The bitter is strong in this one.
And so is accuracy, I'm afraid. I agre with this assessment of the score - odds that we will be positively surprised are quite low, sadly. Don't mean it could not happen.
As far as story-line changes goes, I'd love to see a 'phase 2' of FW and it's story, after they get to fixing it's issues and ease of exploitation. This will never happen.
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Past experience tells me that there will be no major advances to the storyline until an expansion demands it, and then it will all happen in the space of a single day.
Also, the way in which it happens will probably seem mildly ludicrous.
Yea, this.
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We do need the FW storyline to advance. It seems faintly crazy, the war has gone on for several years and nobody seems to have 'won' anything. But yes, I will be pleasantly surprised (amazed) if anything does move.
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We do need the FW storyline to advance. It seems faintly crazy, the war has gone on for several years and nobody seems to have 'won' anything. But yes, I will be pleasantly surprised (amazed) if anything does move.
Well, apparently the DUST chronicle mentions that there's a system in the Ammatar Mandate that's been under Minmatar occupation for some time, which is kind of :psyccp: considering that the Mandate isn't a signatory of the Yulai Emergency War Powers Act and thus not a member of the current conflict...
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I've just been talking to Verone on MSN about this.
You know, what truly fucking astounds me about :psyccp: is that they bought out White Wolf Publishing, a company that - in my opinion - produces without contest the best-written gaming literature in the RPG genre, and yet they have not tapped into that creative resource. If you pick up any sourcebook in the Mage: The Awakening or Vampire: The Requiem lines, any one of them, there's an opening story on the first ten pages. This story is a fully-fleshed story that will be readable by almost anyone, and will explain all the core concepts of the setting that need to be explained for the story to make sense - and it will do it intuitively, succinctly and without breaking narrative flow. Trust me - you will get more out of reading the first ten pages of Invictus or The Silver Ladder than you will out of reading every book Anne Rice has ever written. We are talking fifty-carat-diamond-in-the-rough here, folks - White Wolf knows their shit.
There was talk of White Wolf adapting EVE IP into a roleplaying game. I can tell you this - if they put Bill Bridges, Ethan Skemp, Matthew McFarland, Conrad Hubbard or a combination of the above on the case, it will rock your fucking world. Personally I would vote Matthew McFarland to replace TonyG as CCP's IP Manager.
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I figure the White Wolf folks are plenty busy already, judging from their Twitter posts.
And the EVE RPG was cancelled, something I intend to ask about when EVE Vegas rolls around in a few weeks.
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And the EVE RPG was cancelled
(http://www.ponychan.net/chan/pic/src/131059970415.png)
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Honestly Im still a little hopeful.
Im hoping that CCP might delegate to the players a little.
(http://i431.photobucket.com/albums/qq40/godsloved3/willy-wonka-You-must-be-new-here.jpg)
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This thread made me think of this post from the "predictions for 113" thread.
(http://img41.imageshack.us/img41/8970/1248603742425.jpg)
I become Kuvakei's caddy.
Best. SG-1. Episode. Ever.
Kuvakei: How far away is Antem anyway?
Ghost Hunter: Several billion miles, Master.
Kuvakei: That's gotta be a record.
Soter: KUVAKEI WHAT THE HELL DO YOU THINK YOU ARE DOING
Kuvakei misses the ball
Kuvakei: In the middle of MY INVASION?!
Honestly, nothing concrete - some tying up of loose ends that have been left lying about, at least - the Hilen Tukoss/Arek'jaalan storyline seems to be promising in this regard.
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Honestly, nothing concrete - some tying up of loose ends that have been left lying about, at least - the Hilen Tukoss/Arek'jaalan storyline seems to be promising in this regard.
That channel is possibly the most interactive I've ever seen an actor be with the general masses, though I suppose the sansh actors were, but that was with a more limited group - specifically, the sansha roleplayers.
With the Arek'jaalalalalalaaala channel, we've got direct access to an actor that can answer questions and send out mails with projects based on player suggestions. Props to him for putting up with the sometimes absurd mess that results when you put so many people in one channel, and props to anyone that can keep paying attention when it gets dragged off topic so horribly.
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He actually wants to talk to Andreus about his... condition... in a private one-on-one chat. Never seen an actor do that before.
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Have to admit, I lost IC and OoC interest in Arek'Jaalan once it became yet another 'Let's invite errybody!' thing with no real feeling of the political reality of New Eden. While I can understand the reasons, it just gets boring once you yet again see that any kind of faction/political tension gets thrown out of the window as soon as there's something interesting going on. Centralizing all RP activity in one big soup isn't conducive to deeper faction/political/cultural/racial exploration of characters and RP in general.
Don't get me wrong, I'm dancing on the rooftops and applauding the Hilen Tukoss player for his work on engaging the RP community and creating shit, but I'd much rather see more diverse and factionally exclusive stuff, even if it was less active than the Arek'Jaalan thing. Five actors doing different stuff at about a fifth of Hilen Tukoss' activity level would still be five times more awesome and conducive to RP than this one highly active but utterly bland... thing... that is completely void of politics and faction tension.
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I don't know all the characters in that channel, but I suspect many people simply don't have quite the IC emphasis on factional loyalty that Miz does.
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Not the point I was making, but sure. Like I said, I don't mind it. I'm applauding Hilen Tukoss' player in this... but I'd just wish there were RP options and interactive storylines that allowed for factional identity and politics to be present.
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it's the first live event thing they've run in 6 months or so, iirc. And there's still probably a fairly strong anti-favoritism vibe going. I'm not really sure what they could have done differently - given the practical impossibility of trying to exclude anyone*, etc. And they did manage to get some folks from the State pretty torqued, so I'd call that a plus.
* Spies, etc. Try to keep the Sansha loyalists out and they'll just get their information from people who haven't been as public about their loyalty. The reality of dealing with capsuleers rather than 'real people.'
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He actually wants to talk to Andreus about his... condition... in a private one-on-one chat. Never seen an actor do that before.
Did you see the video of the chat Dropbear and I forget his name but the other guy (the whole TWO people who make up the live events division of CCP) who are all the Sansha/CONCORD/Etc actors?
Atlanta isn't THAT far of a drive for me, and I really wanted to head there and mount both of them after I watched that. They really seemed to have a passion for it despite :psyccp: being very 'meh' in general with the whole thing; mainly with the interaction between the players and them.
Even so much as playing out the whole 'Jove space' thing, which I initially facepalmed about.
Dropbear is on Twitter, and if you are, I'd make a point of following him and poking him about this from time to time. Personally, I think they'd be open to player created stuff, with, of course, slight :psyccp: nerfing. :mad:
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Have to admit, I lost IC and OoC interest in Arek'Jaalan once it became yet another 'Let's invite errybody!' thing with no real feeling of the political reality of New Eden. While I can understand the reasons, it just gets boring once you yet again see that any kind of faction/political tension gets thrown out of the window as soon as there's something interesting going on. Centralizing all RP activity in one big soup isn't conducive to deeper faction/political/cultural/racial exploration of characters and RP in general.
Totally agree on this which is why I find Eve roleplay to be pretty dull. Numbers (and secondly who you have befriended OOC) always seem to take precedence over quality immersion. Look at the roleplay bars for example which are frequented by many different factions who should really be cutting each others throats. Not to mention Angels flying with Gurista, Blood Raiders flying with so called pro-Amarrians, Caldari loyalists flying with Gallente loyalists etc etc.
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Totally agree on this which is why I find Eve roleplay to be pretty dull. Numbers (and secondly who you have befriended OOC) always seem to take precedence over quality immersion. Look at the roleplay bars for example which are frequented by many different factions who should really be cutting each others throats. Not to mention Angels flying with Gurista, Blood Raiders flying with so called pro-Amarrians, Caldari loyalists flying with Gallente loyalists etc etc.
If that happened, I'd honestly find RP to become vastly duller. Nine times in ten, a character is more than a blank slate wearing faction colours -- sure, sometimes one is just that and it can work well, but RP that is so faction-centric just doesn't interest me.
Don't get me wrong; to string Kyber up as an example, I'm all for people arguing against his being involved in projects x, y or z. He is, very publically, a Toaster: it's a (usually thoroughly enjoyable) part of the RP associated therewith. It's just that if everyone were to stick to what you think they "really should" be doing, I'd lose interest in any factional RP so quickly that the thing'd probably go back in time (even if the faction in question had the largest, most diverse RP base in the game). 'course, the apolitical, factionless route is an interesting one in itself.
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If that happened, I'd honestly find RP to become vastly duller. Nine times in ten, a character is more than a blank slate wearing faction colours -- sure, sometimes one is just that and it can work well, but RP that is so faction-centric just doesn't interest me.
Don't get me wrong; to string Kyber up as an example, I'm all for people arguing against his being involved in projects x, y or z. He is, very publically, a Toaster: it's a (usually thoroughly enjoyable) part of the RP associated therewith. It's just that if everyone were to stick to what you think they "really should" be doing, I'd lose interest in any factional RP so quickly that the thing'd probably go back in time (even if the faction in question had the largest, most diverse RP base in the game). 'course, the apolitical, factionless route is an interesting one in itself.
I feel the same way. The previous game I played had a lot of factional RP and it got boring fast, although the factions were more or less "good" and "evil", where EVE has a lot of different gray areas. I like the fact that in EVE, Kemekk can talk in the Summit with war targets and still have a polite conversation with people from other factions, but if it comes to it still try to shoot them down. RP gets rather stale when all the opposing factions have to say to each other is "you're wrong, I'm right, I'm going to kill you".
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To be clear I was more talking about someone who is acting out a pro-State pilot for example suddenly working with enemies of the State when it suits them to do so (ISK, OOC friends, more fleets) while still claiming to be pro-State. The immersion is lost for me when people are so much all over the place you cannot see how they can claim to work for their faction when they are doing so much against their factions goals.
If you wish to live inside the grey area then that's fine if it makes it more interesting for you. No problems with that at all. I like factional boundaries because it creates nice conflicts which means war, the reason I play Eve.
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Blood Raiders flying with so called pro-Amarrians.
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Blood Raiders flying with so called pro-Amarrians.
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?
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I mean, that's a rather diametrically opposed thing, isn't it ?
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To be clear I was more talking about someone who is acting out a pro-State pilot for example suddenly working with enemies of the State when it suits them to do so (ISK, OOC friends, more fleets) while still claiming to be pro-State. The immersion is lost for me when people are so much all over the place you cannot see how they can claim to work for their faction when they are doing so much against their factions goals.
If you wish to live inside the grey area then that's fine if it makes it more interesting for you. No problems with that at all. I like factional boundaries because it creates nice conflicts which means war, the reason I play Eve.
I agree with that. You won't see an ultranationalist like Kemekk working with enemies of the Empire.
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If that happened, I'd honestly find RP to become vastly duller. Nine times in ten, a character is more than a blank slate wearing faction colours -- sure, sometimes one is just that and it can work well, but RP that is so faction-centric just doesn't interest me.
Don't get me wrong; to string Kyber up as an example, I'm all for people arguing against his being involved in projects x, y or z. He is, very publically, a Toaster: it's a (usually thoroughly enjoyable) part of the RP associated therewith. It's just that if everyone were to stick to what you think they "really should" be doing, I'd lose interest in any factional RP so quickly that the thing'd probably go back in time (even if the faction in question had the largest, most diverse RP base in the game). 'course, the apolitical, factionless route is an interesting one in itself.
I feel the same way. The previous game I played had a lot of factional RP and it got boring fast, although the factions were more or less "good" and "evil", where EVE has a lot of different gray areas. I like the fact that in EVE, Kemekk can talk in the Summit with war targets and still have a polite conversation with people from other factions, but if it comes to it still try to shoot them down. RP gets rather stale when all the opposing factions have to say to each other is "you're wrong, I'm right, I'm going to kill you".
I agree with you Kemekk, but that's not what Aodha was trying to point out I think.
Talking/writing to people on the IGS is one thing, partying with them in public areas is quite another.
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I agree with you Kemekk, but that's not what Aodha was trying to point out I think.
Talking/writing to people on the IGS is one thing, partying with them in public areas is quite another.
I kinda disagree, depending on the partying in question. My thinking being, "what's the harm?" I am not: working with the enemy, flying with the enemy, providing them with intel, etc. We're sharing a drink, having a chat, maybe even dancing. We'll still blow each other out of the sky in a heartbeat if we meet in space, what exactly is the issue?
I'm not saying that you should want to party with the enemy. They're the enemy, and if partying with them isn't your idea of a good time, then there's no reason to do it. But if hanging out with your political enemies is something you can enjoy, I don't see the harm in it. And if part of your goal is to try to convert them, then I can even see reason in favor of it - assuming it's something you want to do at all.
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I don't think anyone's saying that this kind of thing doesn't have a place in Eve. All evidence points to the exact opposite, after all. Cooperation and interaction across faction lines is all well and good, and something that's not only inevitable but perfectly understandable and even necessary.
The lament is the lack of anything else. You'd think that while there'd be the above kind of stuff going on, that there'd also be factional/political tensions, and projects and gathering places that do acknowledge that there actually are justifiable tensions and hostilities in Eve, and sets things up accordingly. Cooperation's cool and awesome... but you'd think there'd be some clicks on the dial between 'Oh Hell No! Lone Wolf Forevah!' and 'Let's invite errybody!'
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I'm with Miz on this one. Suddenly, characters that would have never had an interest in ancient technology otherwise, suddenly have an interest in it. Dropping allegiances and animosities to participate in an area of research that has been ongoing for several years now, to assist just one single scientist (what about our R&D agents?) of a relatively small corporation?
As far as I'm concerned, and wanting to maximize the IC/OOC divide, there should be no reason that our characters should suddenly have an interest in ancient technology just because a CCP dev-actor is involved.
Then again, I am incredibly jaded by this whole wanting to make a mark on the storyline thing. Even if Seriphyn should be the centrepoint of the Sansha incursion storylines in terms of his character, I get outrightly deafened by the sound of players (less so their characters) attempting to clamber over each other ruthlessly to leave their legacy in the fictional universe. All in all, looks fun, but as far as IC is concerned, why did all these characters suddenly get interested in ancient tech just because this random Caldari dude stated up some channel?*
*This is me attempting to encourage people to provide good IC justifications beyond the OOC desire to participate in a live event.
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I'm with Miz on this one. Suddenly, characters that would have never had an interest in ancient technology otherwise, suddenly have an interest in it. Dropping allegiances and animosities to participate in an area of research that has been ongoing for several years now, to assist just one single scientist (what about our R&D agents?) of a relatively small corporation?
As far as I'm concerned, and wanting to maximize the IC/OOC divide, there should be no reason that our characters should suddenly have an interest in ancient technology just because a CCP dev-actor is involved.
Then again, I am incredibly jaded by this whole wanting to make a mark on the storyline thing. Even if Seriphyn should be the centrepoint of the Sansha incursion storylines in terms of his character, I get outrightly deafened by the sound of players (less so their characters) attempting to clamber over each other ruthlessly to leave their legacy in the fictional universe. All in all, looks fun, but as far as IC is concerned, why did all these characters suddenly get interested in ancient tech just because this random Caldari dude stated up some channel?*
*This is me attempting to encourage people to provide good IC justifications beyond the OOC desire to participate in a live event.
This.
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Predictions:
Republic Admiral Balginia has encouraged Tukoss to leave the Republic, mentioning the Thukkers as an alternate location.
Tukoss eventually is pressured into moving his research team & fleet.
The fleet is exploded in low/null Thukker space, thereby ending this arc.
END
Hopes:
The above doesn't happen.
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I'm with Miz on this one. Suddenly, characters that would have never had an interest in ancient technology otherwise, suddenly have an interest in it. Dropping allegiances and animosities to participate in an area of research that has been ongoing for several years now, to assist just one single scientist (what about our R&D agents?) of a relatively small corporation?
As far as I'm concerned, and wanting to maximize the IC/OOC divide, there should be no reason that our characters should suddenly have an interest in ancient technology just because a CCP dev-actor is involved.
Then again, I am incredibly jaded by this whole wanting to make a mark on the storyline thing. Even if Seriphyn should be the centrepoint of the Sansha incursion storylines in terms of his character, I get outrightly deafened by the sound of players (less so their characters) attempting to clamber over each other ruthlessly to leave their legacy in the fictional universe. All in all, looks fun, but as far as IC is concerned, why did all these characters suddenly get interested in ancient tech just because this random Caldari dude stated up some channel?*
*This is me attempting to encourage people to provide good IC justifications beyond the OOC desire to participate in a live event.
Seri, you're not really offering many solutions. Eve is a game after all, so why shouldnt players try to leave their mark on it?
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I'm with Miz on this one. Suddenly, characters that would have never had an interest in ancient technology otherwise, suddenly have an interest in it. Dropping allegiances and animosities to participate in an area of research that has been ongoing for several years now, to assist just one single scientist (what about our R&D agents?) of a relatively small corporation?
As far as I'm concerned, and wanting to maximize the IC/OOC divide, there should be no reason that our characters should suddenly have an interest in ancient technology just because a CCP dev-actor is involved.
Then again, I am incredibly jaded by this whole wanting to make a mark on the storyline thing. Even if Seriphyn should be the centrepoint of the Sansha incursion storylines in terms of his character, I get outrightly deafened by the sound of players (less so their characters) attempting to clamber over each other ruthlessly to leave their legacy in the fictional universe. All in all, looks fun, but as far as IC is concerned, why did all these characters suddenly get interested in ancient tech just because this random Caldari dude stated up some channel?*
*This is me attempting to encourage people to provide good IC justifications beyond the OOC desire to participate in a live event.
Agreed, I would love to be involved in the project but with the events that lead up to the arc leave me no choice but to be against the whole thing.
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I'm with Miz on this one. Suddenly, characters that would have never had an interest in ancient technology otherwise, suddenly have an interest in it. Dropping allegiances and animosities to participate in an area of research that has been ongoing for several years now, to assist just one single scientist (what about our R&D agents?) of a relatively small corporation?
As far as I'm concerned, and wanting to maximize the IC/OOC divide, there should be no reason that our characters should suddenly have an interest in ancient technology just because a CCP dev-actor is involved.
Then again, I am incredibly jaded by this whole wanting to make a mark on the storyline thing. Even if Seriphyn should be the centrepoint of the Sansha incursion storylines in terms of his character, I get outrightly deafened by the sound of players (less so their characters) attempting to clamber over each other ruthlessly to leave their legacy in the fictional universe. All in all, looks fun, but as far as IC is concerned, why did all these characters suddenly get interested in ancient tech just because this random Caldari dude stated up some channel?*
*This is me attempting to encourage people to provide good IC justifications beyond the OOC desire to participate in a live event.
Seri, you're not really offering many solutions. Eve is a game after all, so why shouldnt players try to leave their mark on it?
I agree as well. I don't see a problem with people trying to leave their mark on the game, and at some point I hope I can slice out a little mark of my own. However, I won't try to make that mark doing something that my character wouldn't normally do or that goes against what she stands for. My main reason for staying out of this is that Simca has no real scientific interests, and doesn't think she would be useful.
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Lost interest in the research thing when, after being away 3-5 days, Nola had 80+ mails in her inbox for joining that mailing list. It's a cluster-fuck and I've got no idea what's going on, so good luck with that. :o
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Kat won't be participating in this because of I-RED's stance on the whole arrangement. there's other less than stellar rumors she's heard going around about some sort of ethics committee or some such. More IC reasons not to get involved. Besides, Kat has personally studied various sleeper artifacts alongside corp members while living inside a wormhole.
To her, she's taken a relatively neutral approach to it. Whether Ishukone discovers new tech or Eiyfer & Co do... everyone will have access to it eventually. That's all Katrina really cares about, that she will have access to the tech. One way or another, she will.
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Totally agree on this which is why I find Eve roleplay to be pretty dull. Numbers (and secondly who you have befriended OOC) always seem to take precedence over quality immersion. Look at the roleplay bars for example which are frequented by many different factions who should really be cutting each others throats. Not to mention Angels flying with Gurista, Blood Raiders flying with so called pro-Amarrians, Caldari loyalists flying with Gallente loyalists etc etc.
If that happened, I'd honestly find RP to become vastly duller. Nine times in ten, a character is more than a blank slate wearing faction colours -- sure, sometimes one is just that and it can work well, but RP that is so faction-centric just doesn't interest me.
The unique darling little snowflake characters are at least as aggravating though.
Middle ground in between the extremes is best.
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I would really like to work on the Arek'Jaalan project and my characters are perfect for the setting too. They (I) have spend a lot of effort over years to explore into the background story of EVE and dig out the forgotten parts. Sadly, if there is one thing I have learned as a real world scientist it is that you should always make precautions to get recognition for the work you do, both to the effect of not being responsible for others misdoings or to let them take favorable credit for your work. I am not going to put time and effort into gathering and trying to put little pieces together into a greater picture under the supervision of a "lead" whose only effort was to write his name first in the brackets.
I am already spotting motions from certain "contributors" to simply provide Hilen with any item he might ask for and then wait for him to come up with the answers.
My personal hope is that Hilen is killed after having setup the base for this research project, so those interested in doing the science (and work) can continue while those participating only to boast their own ego can disappear.
Still, I am hoping to contribute to the evelopedia pages with some thought out connections. Though, with the current acceptance of any unscrupulous homicidal megalomaniac into the research group it is becoming difficulty to justify why my characters would participate.
P.s. I have an unscrupulous homicidal megalomaniac character too; he just does not do science.
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My personal hope is that Hilen is killed after having setup the base for this research project, so those interested in doing the science (and work) can continue while those participating only to boast their own ego can disappear.
Still, I am hoping to contribute to the evelopedia pages with some thought out connections. Though, with the current acceptance of any unscrupulous homicidal megalomaniac into the research group it is becoming difficulty to justify why my characters would participate.
P.s. I have an unscrupulous homicidal megalomaniac character too; he just does not do science.
Hilen dying after the project gets rolling would be amazing. If there weren't a million voices (and I hadn't recently started playing minecraft with some friends) I'd be much more active.
I did, however, have a thought about what CCP might be doing. Recall the PF-reaming debacle that was the Empyrean Age. In one of our recent talk-shit-about-TonyG threads (a couple months ago, i think) there were a few examples given of how to hit all of the major important events and results to get FW going without completely steamrolling the existing PF of the various empires (Heth's takeover, Zombie queen and superweapon, elder fleet).
Seems like CCP is trying to flesh out the WH story - so rather than pulling something out of a hat and seeing how it works, they're basically having the players write it for them. We'll bring them theories and ideas and they'll have a ton of stuff to pick through and decide what's "true." And every once in a while there will be a small datadump.
I thought the ethics committee was a cool idea (the interaction of ethics in science and engineering design and research is an interest of mine) but they kinda shot down any credibility it might have had when they picked the people to be on it. Oops.
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Seems like CCP is trying to flesh out the WH story - so rather than pulling something out of a hat and seeing how it works, they're basically having the players write it for them. We'll bring them theories and ideas and they'll have a ton of stuff to pick through and decide what's "true." And every once in a while there will be a small datadump.
Excellent theory. I think you're right on this.
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Seems like CCP is trying to flesh out the WH story - so rather than pulling something out of a hat and seeing how it works, they're basically having the players write it for them. We'll bring them theories and ideas and they'll have a ton of stuff to pick through and decide what's "true." And every once in a while there will be a small datadump.
I certainly do not hope so as I would very much like this 'interactive storytelling' be a game where the players can solve/get an insight into a very well though out plot that has already been set in advance. Sort of like a mystery solving game within the EVE world.
Though, 'interactive storytelling' might also refer to people coming up with one crazy story after another with little to no regard for the current findings on Sleepers and Talocan (the current trend), and then CCP approving upon one and retconning all material to fit said story.
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I thought the ethics committee was a cool idea (the interaction of ethics in science and engineering design and research is an interest of mine) but they kinda shot down any credibility it might have had when they picked the people to be on it. Oops.
There is a very good reason for it and I'm sure the future developments will be proven most entertaining.
As for Revan's involvement in the Project, there is little doubts as why, although I do feel like its a spoiler to comment about it ooc.
Every character that is there carries their motivations which I believe its much more entertaining if we let the event progress and let the characters themselves reveal this to us.
All around, good event, a bit too predictable at start and in deep need of something boom to happen so it can stir the pot a little but the concept is valid and need to give credit to Hilen for trying to manage the chaos of mailing lists and over 60 capsuleers trying to scream at once in the main channel.
It's a bit impossible to know whats going on most of the times but I guess he is doing his best to make any sense of it.
We should have more actors helping him to deal the day to day chaos there.
Other than that, Good wiki too.
And yes I do hope Hilen gets killed! An assassination plot is highly entertaining at the way things are shaping.
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Totally agree on this which is why I find Eve roleplay to be pretty dull. Numbers (and secondly who you have befriended OOC) always seem to take precedence over quality immersion. Look at the roleplay bars for example which are frequented by many different factions who should really be cutting each others throats. Not to mention Angels flying with Gurista, Blood Raiders flying with so called pro-Amarrians, Caldari loyalists flying with Gallente loyalists etc etc.
If that happened, I'd honestly find RP to become vastly duller. Nine times in ten, a character is more than a blank slate wearing faction colours -- sure, sometimes one is just that and it can work well, but RP that is so faction-centric just doesn't interest me.
The unique darling little snowflake characters are at least as aggravating though.
Middle ground in between the extremes is best.
This, so much.
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Yes, it appears the allure of a live event brings together disparate elements of the 'community'. However, the incursions also saw this line-blurring effect as could be rational IC for a number of possible scenarios that present a common goal. The trick is that any good struggle needs an antagonist or alternative, so I can see why some like the idea of an assassination.
While my character is in the same boat as a bunch of the other Caldari calling 'treason', and hence IC will not directly involve himself, I have already had some interesting spin-off chats IC. So direct involvement is not a requisite for enrichment from the event.
As for what I hope? I wish we would see more great ideas come out of the player RP community. Beyond my personal limitations of time and creativity restricting my own contributions, I have really enjoyed player-driven events and storylines. I find they add much more than mass events for public consumption. The people around here are just that good, whether due to the 'ripening' of the game environment or commitment of the RP'ers, the level of detail and understanding I'm finding lately really pumps up the complexity, which is possibly the most important element for my enjoyment.
So, on CCP's end, I hope they take note of the initiatives of the roleplayers and build those efforts into future creations.
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I'm rather split on the subject myself.
While on the one hand, I empathize with those who feel that a majority of participants are attracted to the event simply because CCP is encouraging it, the other half of me says get over it, this is a game, and stop trying to piss in people's cheerios because they want to some entertainment. Perhaps players aren't masters of the art of roleplay that meet standards of excellence, but lobbing bitter commentary about how 'people only participate for the attention' isn't any better than classic urdoingitrong elitism. As someone who has run and DOES run player made events, the opposite end of the spectrum, the part where everyone says, I really like the idea but my character wouldn't do that and no one supports each other is just as bad.
Do you want to know what my hope is? That someday roleplayers get as excited about player-made events as they do for CCP designed ones, because it seems that they are the only ones that can really motivate people to bridge that gap.
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I'm rather split on the subject myself.
While on the one hand, I empathize with those who feel that a majority of participants are attracted to the event simply because CCP is encouraging it, the other half of me says get over it, this is a game, and stop trying to piss in people's cheerios because they want to some entertainment. Perhaps players aren't masters of the art of roleplay that meet standards of excellence, but lobbing bitter commentary about how 'people only participate for the attention' isn't any better than classic urdoingitrong elitism. As someone who has run and DOES run player made events, the opposite end of the spectrum, the part where everyone says, I really like the idea but my character wouldn't do that and no one supports each other is just as bad.
Do you want to know what my hope is? That someday roleplayers get as excited about player-made events as they do for CCP designed ones, because it seems that they are the only ones that can really motivate people to bridge that gap.
Problem is that, they don't appear to so much bridge the gap, as they are offing their IC beliefs and reservations and piling the bodies into the gap, clogging it, then marching lock-step over to be part of this event.
Plenty of toons have several reasons they amy or may not want to be part of this event, but it appears to me, from where I am, that a good load is in on it because a CCP actor runs th show. So far. I wonder, if the guy is killed and some players take over management, how many will still be a part of the show in a year, 2 years?
I guess it remains to be seen.
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Problem is that, they don't appear to so much bridge the gap, as they are offing their IC beliefs and reservations and piling the bodies into the gap, clogging it, then marching lock-step over to be part of this event.
Is it their responsibility though? I'm not sure I can blame them for the attitudes and behavior of players.
Plenty of toons have several reasons they amy or may not want to be part of this event, but it appears to me, from where I am, that a good load is in on it because a CCP actor runs th show. So far. I wonder, if the guy is killed and some players take over management, how many will still be a part of the show in a year, 2 years?
I think the whole Sansha arc is a prime example of this. We saw a sharp upturn in sansha activity, and then when the actors depart the events slump and participation returns to the diehards. I think there was a real opportunity to perpetuate the competition between both sides through mechanics, but alas it was not meant to be.
And as interesting as it might be to see him dead, I don't think Tukoss was ever meant to BE THE MAIN character in this story, like most people seem to make him out to be. To me, he seems like a catalyst, or a guide for players to focus their efforts. A central point, if you will. He's not necessarily there to give answers, but provide the right keys to unlock certain doors at the right time. It's the difference between giving the answer and making observational suggestions. :)
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The is a problem with this kind of thing in large scale LARP as well - often plot-hungry players make a profession of chasing NPCs delivering plot and dealing with the information like hungry birds at feeding time at the zoo. It can be an issue because it makes NPC-delivered plot and circumstance de facto superior to any kind of player led plot and event (in the eyes of the npc plot hunters).
I'm not really sure what the answer is apart from to try to adopt a position (from the event runner perspective) of using live events to inspire and drive player conflict (as well as a cooperation) and to my eyes an event done well is one that spirals out of the original design specifications and becomes much larger ripple in the sandbox. Of course to do this you need to be giving players something worth fighting over and intriguing for and that can be an issue (as we've seen in the past) when the accusations of favouritism start.
Its a tricky one.
My general stance on all this is not to be too critical though. If I'm interested I'd like to get involved, if not am happy for others to play around with the stuff.
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I want me some eventage more than most anyone, but Grae the character has absolutely no reason to get involved, and so I must watch from afar.
Hopefully, if something more related to my spheres of play is developed, I can play a role. It's nice to hope.
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Its a tricky one.
My general stance on all this is not to be too critical though. If I'm interested I'd like to get involved, if not am happy for others to play around with the stuff.
Agreed, welcome what comes, and yes, embrace player-made spin offs for goodness sake. :D Part of me is left appreciating those who chase the live NPC plots with abandon, because at least it has some potential to provide the show of support required to encourage CCP to give the NPCs more life.
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As someone who has run and DOES run player made events, the opposite end of the spectrum, the part where everyone says, I really like the idea but my character wouldn't do that and no one supports each other is just as bad.
So true - we get that a dozen times whenever we run a model competition <.<
Personally, my OOC enjoyment always takes precendence to IC borders that are "supposed" to be there - if I wanna do something OOC, I find a way to do it and dont let artificial barriers keep me from having fun.
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Not me. I try to make my character stay coherent above everything. It does not mean though I am not considering to take part to the racing thing in the future even if thats not very something my char would do, and I am considering it mostly because there is also nothing that says that she couldnt.
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Well, the research seems to be slowing down, which is fine by me because I will be busy the next month. So far we have a lot of people collecting pieces of thread but very few capable (or willing) to weave them together. Doing "real" science just is a bitch. :P
I am guessing Dropbear and Headfirst will introduce more "shooty-shooty" events to ease the "science". The Security department of the project is, after all, the largest.
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As much as I would love to get Merahl properly involved with the current live events, they all seem to happen when I'm at work or involve far too much reading :) I'm a slow reader for obvious reasons, I want to actually do something rather than sit here squinting at the screen for several hours. That's what I do at work all day!
I'd very much like to see something come of this which encourages the community to develop on its own. CCP's just supposed to create the sandbox and leave a couple toys for us to play with after all.
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I'd very much like to see something come of this which encourages the community to develop on its own. CCP's just supposed to create the sandbox and leave a couple toys for us to play with after all.
Yessssss.
Izzy summed up my attitude best, I think: the live events are a great pepper to the rest of your RP, but I always found it a little wispy and insubstantial if you were to rely entirely on CCP for stuff. The events (the Sansha ones, the Arek'jaalan series, and whatever other ones they have cooking away outside my field of view) are great RP opportunities both in RPing them while they're running and catalysing RP between players without an actor about, but player-made stuff is often better again, I've found.
The biggest reason for that is that there tend to be fewer invisible walls: to go back a few months, CCP wanted to use the first load of Sansha live events to, at least in part, bring in Incursion. That meant that Citizen Astur had to establish the Monalaz uplink, so things got a little awkward between what 'should' have happened, judging from the ships and numbers present and what 'had' to happen with the storyline, for one example. I've found that player storylines are often run more loosely and are much more flexible, given that less hinges on their development or conclusion. They're equally valid approaches that I both like a great deal (and neither is anything like perfect), though; YMMV.
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I'd very much like to see something come of this which encourages the community to develop on its own. CCP's just supposed to create the sandbox and leave a couple toys for us to play with after all.
Sure, if they actually updated the PF of plots in the sandbox. The Live Events are practically the only thing happening PF-wise, no news on other story threads for donkeys.
Tribal Assembly CCP - do you speak it?
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What will happen is...when the immersion project is released, it'll contain details that have happened in the past year since news items have stopped, that we knew about all along etc.
So, Tribal Assemblies, seven tribe integration, State Loyalty Tribunal, Roden's presidency etc., will all be explored in retrospect.
I'm 99% sure that is what will happen.
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"Past year", hah. If only that was the limit to how long we've been waiting. They abandoned a bunch of storylines before stopping news items.