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EVE-Online RP Discussion and Resources => EVE Character Development => Topic started by: Saede Riordan on 27 Mar 2011, 09:27

Title: Motivations
Post by: Saede Riordan on 27 Mar 2011, 09:27
So I'm realizing a major issue in my RP is that my character (much like me in real life) is horrendously unmotivated to do anything. Everything she's been doing has basically been because she enjoys it, for the hell of it, which while providing a rather interesting character dynamic, is not one that really leads to interesting RP. I've realized that in order to have more fun in the RP, I need to give her motivations and drive to do things she would normally be disinclined to do.

Which brings me to the question:
What are your character's motivations? Why do they get up in the morning and do whatever it is they do? What drives them forward in the story? What is it that makes them willing to commit genocide on a daily basis?
Title: Re: Motivations
Post by: Lyn Farel on 27 Mar 2011, 09:33
Interesting.

Well, without entering in the details of her RP motivations, Lyn is always deeply curious about almost everything (like a bookworm cliché). And more than that she has always acted with ideals in mind : science on one hand, and heideran/concord ideology on another (thus, peace). It keeps her fighting for a purpose and decides of a line of action and policies/behavior for the latter, while her curiosity can help me ooc to make her speak with a lot of people or at least avoid that my RP ends in stagnation without nothing new.
Title: Re: Motivations
Post by: Bong-cha Jones on 27 Mar 2011, 09:37
Get rich.  Meet interesting people.  Keep the Intaki in the Federation.  Protect his people.
Title: Re: Motivations
Post by: Casiella on 27 Mar 2011, 12:54
You might enjoy the Storyboard column on Massively (http://massively.joystiq.com/category/storyboard/), specifically the biweekly articles on archetypes.
Title: Re: Motivations
Post by: Valdezi on 27 Mar 2011, 13:19
Protect the Intaki, Become an Idama, Destroy the Serpentis, Romance a fine lady.
Title: Re: Motivations
Post by: Laerise [PIE] on 27 Mar 2011, 13:24
Faith and family.
Title: Re: Motivations
Post by: Hamish Grayson on 27 Mar 2011, 14:48
http://backstage.eve-inspiracy.com/index.php?topic=245.0

Could help.
Title: Re: Motivations
Post by: Aodha Khan on 28 Mar 2011, 08:42
Big explosions.
Title: Re: Motivations
Post by: Saede Riordan on 01 Apr 2011, 14:46
http://backstage.eve-inspiracy.com/index.php?topic=245.0

Could help.

that actually helped a whole lot Hamish
Title: Re: Motivations
Post by: Hamish Grayson on 01 Apr 2011, 16:09
Glad to be of service.
Title: Re: Motivations
Post by: Mizhara on 01 Apr 2011, 21:36
Miz: The desire to end slavery. First of her own people, then that of others. On an extremely close second is the desire for vengeance. To burn the Empire down around the 'faithful' who allowed this to happen in the first place. Why? Well... a former slave herself, she's seen the result of indoctrination and oppression first-hand, along with the erasing of a cultural identity she can feel in her blood but not truly know after the upbringing. She knows the horrors of the Empire and thus is compelled to end it, by any means necessary.

Katashi: Finding a purpose. He doesn't really have one, and it's eating away at him. He makes jokes about Electronic Engineers being 'his people' and that his place and purpose in the world is to be the cigar smoking crooked smile wearing fellow who gets the nutshots and girders to the back of the head. And perpetually blueballed, for that matter. But beneath the surface, there's a hunger for purpose and a position in the world.

I've got a few others, but they're not really someone I've put a deep drive behind.
Title: Re: Motivations
Post by: Vieve on 02 Apr 2011, 03:34
In a word: necessity.  The criteria for 'what is necessary' of course varies wildly between characters. At one extreme, Celeste has her List of What Must Be Corrected.  At the other, Vieve has to make dinner for Jake every night (he makes breakfast every morning). 
Title: Re: Motivations
Post by: Cmdr Baxter on 06 Apr 2011, 23:15
CMDR Baxter provides something of a counterpoint to the OP - instead of doing everything for the hell of it, he does everything because he feels an obligation to - which is a conclusion I guess I've been gravitating (slowly) towards for the last few weeks. Duty, honor, service may be great ideals but they do not make for great RP. I'm going to have to look in more depth at Greyson's link and see what I can brainstorm for Baxter. Thanks for posting this thread. 8)
Title: Re: Motivations
Post by: Graelyn on 07 Apr 2011, 05:23
Graelyn used to have motivations: Reforming the Empire while keeping it safe, forging a path to eventual peace with the Matari, that sort of thing.

Then the Elders attacked and Sarum came to power. Now he just gets drunk a lot while killing Minmatar.
Title: Re: Motivations
Post by: Kaleigh Doyle on 07 Apr 2011, 10:03
Kal doesn't have any, which is why I'm not playing at the moment. :P
Title: Re: Motivations
Post by: Casiella on 07 Apr 2011, 12:37
I've been thinking about this, what with a new start in Re-Awakened (see what I did there?) and all, particularly in the context of Hamish's post on Goals vs Motivations and whatnot. The tricky bit for me is to define the motivation for a goal. For example, in EVE, a common goal might include "money and power", perhaps with additional specific metrics attached. The relevant motivation, though, beyond simple greed/avarice, should ideally have a little more nuance to it, I'd think.

Thoughts?
Title: Re: Motivations
Post by: Seriphyn on 07 Apr 2011, 15:58
I'm not one hundred percent sure that all characters require motivations or ulterior intent for what they do. Seriphyn is continuing his career in the Fed military. Considering his feet are firmly routed in his country, as are his daughter's, it is all normal to him. I'm a British patriot only because I grew up here, and picking up a foreign cause or flag doesn't seen believable to me.

Similarly, internet moral standard aside, I would expect the concept of God NOT existing to the average Amarr commoner to be so alien and entrenched in their thinking, that it is impossible to see the world without that concept. Justify your character to your character's own context, not by any other standard
Title: Re: Motivations
Post by: Casiella on 07 Apr 2011, 16:51
Seri, motivations != ulterior motives. Ask "patriots" if they have motivations to serve their country -- or, in this case, I suppose, yourself. Why do you think that, effectively, worship of one's country is not a motivation?
Title: Re: Motivations
Post by: Cmdr Baxter on 07 Apr 2011, 17:35
Seri, motivations != ulterior motives. Ask "patriots" if they have motivations to serve their country -- or, in this case, I suppose, yourself. Why do you think that, effectively, worship of one's country is not a motivation?
From a military standpoint - considering that there are numerous ways to serve one's country other than being in uniform - "worship" is perhaps a little extreme. I have yet to meet the US Navy servicemember who feels that everything the country does is a hundred percent correct. (You should hear the grumbling about the government shutdown; and potential delay of our paychecks! :eek: )

I have however met plenty of people who show dedication to the country and its defense through reenlisting. Our contracts specify that we are obligated to serve for "X" number of years, and then we can either walk out the door or reenlist. People do not leave the Navy after 10 years (why? halfway to retirement): you either leave after your first reenlistment is up or get out at 20+. And that means sucking it up and dealing with everything that comes with the job, knowing there is a very good chance that someday, somewhere, someone might take a shot at you.

So yes, there is motivation in the military. It's just passive, and we call it "dedication," not "worship." (And the marines call it "loving a foxhole." :lol: )
Title: Re: Motivations
Post by: Casiella on 07 Apr 2011, 18:28
Sorry, Baxter, I should have been clearer.

I do not claim that every military person has the same motivations, not by a long shot. I've never been in the military, but like most people I have lots of friends and family members who currently do serve or have in the past.

But underlying at least some of the jingoism found in some subgroups (within and without the military) lies a certain amount of worshipfulness. And, from what I know of Seriphyn-c, that might describe him.

Apologies for my lack of clarity leading to overgeneralized falsehood. :)
Title: Re: Motivations
Post by: Cmdr Baxter on 07 Apr 2011, 19:48
Ah, I see where you're going now. May I submit that perhaps "pride" is a better word choice than "worshipfulness"?

Every military servicemember out there wants to believe that their weapon systems are the best. Their leadership is better than perceived or real enemies. They will be the ones to end a conflict on their country's terms. To use a practical example: on my last deployment I had blind faith/pride in the abilities of our weapon systems every time we went into the Straits of Hormuz. I, and a lot of other people on board the Nimitz, knew that there was no way Iran was going to f--- with a carrier battle group.

Or let me just use this (http://i141.photobucket.com/albums/r67/S_Baxter2064/HomeFieldAdvantage.jpg) to do the talking. (I'm not the author, by the way.)

All this being said - yes, I know I'm quibbling over words - I certainly believe that Seriphyn might have more than a little trace of pride in the Federation military. Pride in many ways is a motivating factor. And pride doesn't necessarily have to be an "on display" item - at least not to the servicemember. When I go home on leave my mother never ceases to comment on how much I've changed in the last four years, thanks to the military, and I'm quite sure that I wouldn't chatter up that much of a storm if I didn't have some sense of pride in the US military.
Title: Re: Motivations
Post by: Casiella on 07 Apr 2011, 20:00
TBH, I think the worshipfulness is far, FAR more common outside of the military than inside of it. And occasionally, at least with some individuals, it extends to something akin to worship of the service members themselves. And it often works in conjunction with symbols: a flag, a national anthem, etc.
Title: Re: Motivations
Post by: Cmdr Baxter on 07 Apr 2011, 20:09
I agree. The military has gotten its share of bad raps over the years, but over the last 7-8 years American society has done a remarkable turnaround when it comes to supporting the troops. It's almost as if being seen as "unsupportive" is seen as anti-patriotic. (Not that I'm objecting mind you: getting the bag fee waived at the airline ticket counter when I flash my ID is always a great thing. 8) )
Title: Re: Motivations
Post by: Casiella on 07 Apr 2011, 20:44
/me turns back to talking about, you know, EVE stuffz.


So turn that into an EVE thing: can that be a motivation for somebody? I don't see why not.

Title: Re: Motivations
Post by: Saede Riordan on 08 Apr 2011, 10:11
I'm not one hundred percent sure that all characters require motivations or ulterior intent for what they do. Seriphyn is continuing his career in the Fed military. Considering his feet are firmly routed in his country, as are his daughter's, it is all normal to him. I'm a British patriot only because I grew up here, and picking up a foreign cause or flag doesn't seen believable to me.

Similarly, internet moral standard aside, I would expect the concept of God NOT existing to the average Amarr commoner to be so alien and entrenched in their thinking, that it is impossible to see the world without that concept. Justify your character to your character's own context, not by any other standard


No, Seri, you're right, not ever character outright needs motivations, as I'd said, Nikita before me coming up with some, just did things because she could, because she was immortal and had no one stopping her. But at a certain point, you box yourself out of RP, you make things more shallow I find. If your character is forced to leave their comfort zone for some reason, then things get interesting.