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EVE-Online RP Discussion and Resources => EVE Guides, Mechanics & Gameplay => Topic started by: Ciarente on 20 Apr 2010, 05:38

Title: The most obvious thing I wish I'd learned earlier ...
Post by: Ciarente on 20 Apr 2010, 05:38
Sometimes it's the little things that make all the difference ... the things no-one tells you, because, d'uh, it's obvious.

But 'fess up. What was the really obvious thing no-one told you that it took ages to figure out for yourself?

Mine was ... that you can reload your guns in space. ::facepalm::

That's right, I had managed to turn auto-reload off and was docking up after each round to drag the ammo onto the guns in the fitting screen.

Missions took so long...

Go ahead and laugh - and then 'fess up with your own.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Laerise [PIE] on 20 Apr 2010, 05:47
The ability to offline modules while your gatecloak is still active.

Offlining armor plates when running into a camp has saved me more often than I can remember.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Havohej on 20 Apr 2010, 09:16
The ability to offline modules while your gatecloak is still active.

Offlining armor plates when running into a camp has saved me more often than I can remember.
Interesting...

For me it was assigning drones to groups.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Casiella on 20 Apr 2010, 09:27
Mining lasers are not "energy turrets". /o\
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Misan on 20 Apr 2010, 11:23
That having the "Show session timers" setting turned on (Esc > General Settings > Top left, second box) is a life-saver for jumping into hostile camps and also timing stuff like fleet invites. Burning to a gate with 15 seconds left on the timer is bad, m'kay?
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Ashar Kor-Azor on 20 Apr 2010, 11:41
Passive incomes.

I should have got that shit down my first six months in : /
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Havohej on 20 Apr 2010, 11:42
That having the "Show session timers" setting turned on (Esc > General Settings > Top left, second box) is a life-saver for jumping into hostile camps and also timing stuff like fleet invites. Burning to a gate with 15 seconds left on the timer is bad, m'kay?
lol this, so much.  When I first turned it on, it's such a subtle little thing I couldn't see it and thought the feature was broken.  It wasn't until I saw a thread (on SHC I think) where someone posts a screenshot and someone else crops it down to the top left corner and makes some joke about the session change timer.  I'm like "Oh, THAT'S where it is!! :o"
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Esna Pitoojee on 20 Apr 2010, 12:19
The "stack all" button.

I'd been living in Providence for months, and was meticulously stacking each type of loot by dragging one item on top of the next.

Over.

And over.

And over again.

After stacking that 122nd Large Energy Transfer I, this can get pretty mind-numbing (not to mention painful on the hands, doing a repetative motion like that). So I got fed up with it, and went on to bitch on alliance vent about how they should really add an instant stack button. Once everyone had stopped laughing, someone pointed out the "stack all" button.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Havohej on 20 Apr 2010, 12:51
/me chuckles.

Reminds me of that joke about how EVE is the only game where F1 fires your guns instead of bringing up the help window... in EVE, the help window is Right-click  :lol:
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Dex_Kivuli on 20 Apr 2010, 18:07
For me, grouping weapons. As a pretty hardcore mission runner, whenever I engaged a new target, I had to run my fingers along the F keys Little Richard style.

Two other things that I only discovered very recently, and I think are awesome:
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Misan on 20 Apr 2010, 18:09
Keeping in mind that sometimes when telling it to dock it doesn't actually dock. Yeah...I think I've probably killed a few people who thought they had docked and went afk for dinner or whatever.

Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Zuzanna Alondra on 20 Apr 2010, 18:23
I'm going to confess to have having learned a few new things today....

*hides*

The grouping guns one was pretty major for me.

There was also learning that active mods turn off after jumping - I remember thinking, "Why the hell is Havo reminding me to turn my damage control on - I did it when I undocked, how the hell did it get turned off again?"

*facepalm*
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Mizhara on 20 Apr 2010, 18:29
"... wait, you can move that little module circle thingy? AND arrange overview by range and name? God damnit."
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Casiella on 20 Apr 2010, 19:09
Oh yeah, "why does it keep giving me an error message about overheating? WTF is that? ...oh, if I click that top part of the arc? dumb."
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Misan on 20 Apr 2010, 19:29
"... wait, you can move that little module circle thingy? AND arrange overview by range and name? God damnit."

Heh, yeah there is actually a fair amount you can do with the UI. Doesn't compare at all to a certain other game in customization, but yeah...HUD module circle thingy can go left and right and can also be put at the top of the screen. You can also move the targets around and flip them vertical to horizontal.

My current UI config does both actually: http://i42.tinypic.com/213f0py.jpg
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Vikarion on 20 Apr 2010, 20:51
"... wait, you can move that little module circle thingy? AND arrange overview by range and name?"

Yeah. This one.

Oh, and Cia, IIRC, when I met you, you were also warping to every gate at 15km...because you thought you had to use the autopilot to travel.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Natalcya Katla on 20 Apr 2010, 21:16
For me it was "shield tank on a Thorax is dumb".  :oops:
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Ciarente on 20 Apr 2010, 23:27


Oh, and Cia, IIRC, when I met you, you were also warping to every gate at 15km...because you thought you had to use the autopilot to travel.


True. But I was only 3 days old at the time, so it stands out as less of a ::facepalm:: moment.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Havohej on 20 Apr 2010, 23:51
For me it was "shield tank on a Thorax is dumb".  :oops:
lol yeah, I remember those days.  I don't remember who first linked me to a good "Don't mix tanks!" article, but it changed my EVE life forever for the better
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Milo Caman on 21 Apr 2010, 02:19
EVE-Mon's Reposition Window Feature. Actually minimizing EVE breaks my computer for some reason, but with windowed mode and the right settings in EVE-Mon, I can flick back and forth with impunity :D
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Ashar Kor-Azor on 21 Apr 2010, 03:29


Oh, and Cia, IIRC, when I met you, you were also warping to every gate at 15km...because you thought you had to use the autopilot to travel.


True. But I was only 3 days old at the time, so it stands out as less of a ::facepalm:: moment.
AHAHAHAHAhahahahaha, haha, no it doesn't.

Oh, Ciah <3
"... wait, you can move that little module circle thingy? AND arrange overview by range and name? God damnit."

Heh, yeah there is actually a fair amount you can do with the UI. Doesn't compare at all to a certain other game in customization, but yeah...HUD module circle thingy can go left and right and can also be put at the top of the screen. You can also move the targets around and flip them vertical to horizontal.

My current UI config does both actually: http://i42.tinypic.com/213f0py.jpg
You wanna do me a favor and tell me what the discussion in OOC was about? Looks interesting.
The "stack all" button.

I'd been living in Providence for months, and was meticulously stacking each type of loot by dragging one item on top of the next.

Over.

And over.

And over again.
Poor Esna : /
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Misan on 21 Apr 2010, 10:17
Emailed you a copy of the log Ashar, it was looong and I'm feeling lazy enough to not want to re-read the thing to remember the context. :P
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Seriphyn on 21 Apr 2010, 15:40
I've had too many cases of this...I think others can name instances better than me...can't recall any atm, but I'll be sure to think of some.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Ashar Kor-Azor on 21 Apr 2010, 15:55
Thanks, Misan. Apparently, it was just some politics/culture crap.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Mitara Newelle on 21 Apr 2010, 16:02
Not a personal one, but one I found quite amusing. A ex-corpmate of mine had been playing for 3+ years or so, and recently discovered that cargo containers can hold more m3 than they take up in the hold.

He was SO excited, "I"m going to carry one of these around all the time!"
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Melichor Duraldi on 23 Apr 2010, 12:43
Overheating is probably the most important skill to have in PvP.  Whether its an "oh shi-" moment or you want to have your Legion out damage the rest of the gangs pvp battleships.  At least once overheat will save your ship.  I commonly find it most useful when solo nomming in c3 and I catch a bad angle on a multiple bs sleeper spawn.  A couple overheated repper cycles and my billion ISK legion is still in my hanger instead of floating in space  :lol:

A couple of points with overheating:
Buy the Nanite interfacing and Nanite operation books to maximize effectiveness.  Also I can't confirm but do faction modules get a better nanites used/amount repped rate?
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Merdaneth on 24 Apr 2010, 05:43
Keeping in mind that sometimes when telling it to dock it doesn't actually dock. Yeah...I think I've probably killed a few people who thought they had docked and went afk for dinner or whatever.

Been killed a couple of times doing just that.

Some stations are especially prone to dropping you slightly out of docking range, which causes the error. Top Brutor station in Rens for example, caught quite a number of FW jockeys trying to dock there.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Stitcher on 27 Apr 2010, 06:59
Overheating is probably the most important skill to have in PvP.  Whether its an "oh shi-" moment or you want to have your Legion out damage the rest of the gangs pvp battleships.  At least once overheat will save your ship.  I commonly find it most useful when solo nomming in c3 and I catch a bad angle on a multiple bs sleeper spawn.  A couple overheated repper cycles and my billion ISK legion is still in my hanger instead of floating in space  :lol:

This. It took losing a mission raven in high-sec to an FDU pilot who was a million miles behind enemy lines to drive this home. I put him in structure - if I'd been able to overheat, he'd have died and I'd have kept my Raven.

I grabbed the skill book later that day.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Ashar Kor-Azor on 27 Apr 2010, 11:58
Ardishapur is not spelled ArdishaRpur, and Aritcio is no longer the same man as Articio.

When you're trying to be any kind of prominent political figure or just make like you know the lore well enough to write it...well.

Yeah. ^__^
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Hamish Grayson on 27 Apr 2010, 23:09
Control click to target  :oops:
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Melichor Duraldi on 28 Apr 2010, 00:30
Another good tip is hotloading modules when you are in pvp.  While you are warping in on a target you can click on your guns/web/scram whatever and click on an offgrid object in your overview.  Doing so will cause those mods to flash as if on standby.  WHen you land on grid and lock your target, the mods will activate and fun times are had.  Its a lifesaver if you are the initial tackle (don't know how many times I had locked up a target only to have them warp off since I couldn't activate the scram/point on time).

Also I have several tabs in my overview. These are a lifesaver when you are performing your various modes of internetspaceships.  There is a general one showing POS structures, gang mates, cans, ores, etc; one that I lovingly call "GTFO" which has only celestials; and some for pvp to show only hostiles.  No longer do you have to have a cluttered overview and get allies mixed in with hostiles
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Inara Subaka on 28 Apr 2010, 05:46
Session timers, there's an option on the Esc > General Settings tab that allows you to 'Show Session-Change Timer'. I had no clue where it was, thought it was a broken feature even though I'd had it checked forever hoping they'd fix it.... then one day I'm moving my mouse up to check who I have on an aggro timer against, and accidentally hover over this little swirly icon.

I wanted to cry right then and there for not knowing about that before hand. I don't have to count down, or keep trying to get into ships to see how long the wait is anymore... it's BRILLIANT. *grumbles about it not being slightly more obvious/noticeable*
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Seriphyn on 28 Apr 2010, 08:50
Control click to target  :oops:

This!
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Mathra Hiede on 29 Apr 2010, 07:00
Hmmm.

Drone-Hotkeys is the one I :facepalm:'d at most recently.

Esc-Menu -> Shortcuts -> Use Eyes (I am too tired to log in and get exact directions tonight)

I use Alt+E for All Drones: Engage. Alt + R for All Drones: Return to Bay.

Iz Gud.

Also - for clearing of cluttered module sections.
using that lovely little white arrow below your mods there is an option to "Hide Passive Modules"

Amazingly enough... ENOURMOUS amounts of screenshots I have seen still have these mods there ._.
I never understood why....

Oohhh! Also Ctrl + F in space to bring up fitting window.
-_- made me headdesk when i realised I could do that instead of docking to read my fit or give it to other people in my corp (Used to happen at least once or twice every hour or so on a busy day - Being Mr. HEY DUZ THIZ FIT WORKZ!?!? got old quick  :evil:)

Using my extensive knowledge of EVE I know there are more, but tired brain is tired and cannot remember anymore.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Casiella on 29 Apr 2010, 07:33
Also - for clearing of cluttered module sections.
using that lovely little white arrow below your mods there is an option to "Hide Passive Modules"

Wait, what?
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Misan on 29 Apr 2010, 10:08
Hmmm.

Drone-Hotkeys is the one I :facepalm:'d at most recently.

Esc-Menu -> Shortcuts -> Use Eyes (I am too tired to log in and get exact directions tonight)

I use Alt+E for All Drones: Engage. Alt + R for All Drones: Return to Bay.

Iz Gud.

Also - for clearing of cluttered module sections.
using that lovely little white arrow below your mods there is an option to "Hide Passive Modules"

Amazingly enough... ENOURMOUS amounts of screenshots I have seen still have these mods there ._.
I never understood why....



Drone hotkeys are win. Personally I have Ctrl-1 to Ctrl-3 hotkeyed for it.

Heh, I originally had passive mods hidden, but I keep them showing now to track heat damage. A lot of my ships use say Large Shield Extenders as heat sinks so they can break too. If you keep them hidden you might not realize you're lacking a ton of EHP until that Zealot starts melting you far too quickly.  :eek:

...that you can create bookmarks midwarp. For a while there I thought you could only create safes by using 'warp slamming' emptying your cap by repeatedly entering warp until you didn't have enough to cover the full distance. That one's still somewhat useful, but midwarp is so much easier.  :oops:
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Laerise [PIE] on 29 Apr 2010, 10:54
Slamming is the most effective way to loose tail chasers though  :yar:
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Spyra on 10 May 2010, 23:57
The ability to offline modules while your gatecloak is still active.

Offlining armor plates when running into a camp has saved me more often than I can remember.

I don't know if you'd call it obvious.  Is it really worth doing?  I have to admit, it never occurred to me before
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Z.Sinraali on 13 May 2010, 03:42
If you forget to recall your drones before you warp off, they do not turn into rogue drones.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Ciarente on 13 May 2010, 07:27
If you forget to recall your drones before you warp off, they do not turn into rogue drones.

Although it would be totally awesome if they did!
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Misan on 13 May 2010, 15:32
If you forget to recall your drones before you warp off, they do not turn into rogue drones.

Cool trick related to that actually: If you've ordered your drones to recall, but warp off before they return to the bay you don't lose ownership of them when you leave grid. It means people can't scoop them, so you can return after the battle has ended and just tell 'em to get back in the bay and they will fly back to you.

So damn useful in null-sec, I've avoided having to get a new set of drones several times with that trick.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Esna Pitoojee on 16 May 2010, 00:45
If you forget to recall your drones before you warp off, they do not turn into rogue drones.

Cool trick related to that actually: If you've ordered your drones to recall, but warp off before they return to the bay you don't lose ownership of them when you leave grid. It means people can't scoop them, so you can return after the battle has ended and just tell 'em to get back in the bay and they will fly back to you.

So damn useful in null-sec, I've avoided having to get a new set of drones several times with that trick.

So that's how that works. I've been aware that you don't always loose ownership of drones on leaving the grid, although I've never been able to figure out a definite cause or way to make this occur.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Gorion Wassenar on 22 May 2010, 16:41
Spider tanks. Kimtoro's Ferox fleets would have blotted out the sun!
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Darveses on 22 May 2010, 17:08
Learning skills are pretty cool.

Also, frigates with one shield, armor and hull repper are bad and civilian guns aren't better than others because they don't use ammo.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Usagi Tsukino on 23 May 2010, 16:07
Drone-Hotkeys is the one I :facepalm:'d at most recently.

Esc-Menu -> Shortcuts -> Use Eyes (I am too tired to log in and get exact directions tonight)

I use Alt+E for All Drones: Engage. Alt + R for All Drones: Return to Bay.

Iz Gud.
I just wish there was one for 'deploy'. But I guess that would be difficult considering some ships can hold several flights.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Zuzanna Alondra on 26 May 2010, 15:44
Seriously... alt E... well I'll be damned.

Thank you.

*edit: to clarify - I fly a drone boat for mission running most the time... *face palm*
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Zag on 25 Jun 2010, 10:56
The Drake is always the bait.
The Drake is always the bait.
The Drake is always the bait.
The Drake is always the bait.
The Drake is alwa-

FC Rule No.1

Fucking Drakes. Why must I love killing you so?
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Milo Caman on 25 Jun 2010, 11:10
Russians always have freinds/A Falcon in tow.

Always
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Gottii on 25 Jun 2010, 15:07
For those of us who do PI...

The "Submit" button....press it often and early.....Goddamn I hate returning to a planet to find dick all has happened.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Alain Colcer on 25 Jun 2010, 15:37
I guess for me it was learning how "exactly" the market behaves, was surprised i could buy stuff remotely, but not sell remotely, and that even if i tried to purchase from a specific seller in the available list it was the cheapest seller who got the money.

It is not a market per se, it is a broker system with bids and offers.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Repentence Tyrathlion on 27 Jun 2010, 02:16


Oh, and Cia, IIRC, when I met you, you were also warping to every gate at 15km...because you thought you had to use the autopilot to travel.


True. But I was only 3 days old at the time, so it stands out as less of a ::facepalm:: moment.

Arrrrrr, you young whippersnappers... when I started out, we didn't have any of this 'warp to 0' nonsense... you warped to 15, and you were grateful for it.

...actually they added warp to 0 about a month after I started, but still :P

For me... I'm not actually sure.  I know I've had more than a few 'DUH' moments, but they aren't springing to mind.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Raden Creed on 27 Jun 2010, 13:17
What the green lines meant when I was selling things and that some things are worth more as raw materials then they are as modules. I cant remember how many things I sold for little isk that would have been better just sitting in my hanger collecting dust.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Laurentis Thiesant on 23 Jul 2010, 00:16

[06:13:10] Kerrin Jem > Hm. So, apparently control click targets...<br>That's new... accidental discoveries, woo.
[06:15:13] Morwen Lagann > http://backstage.eve-inspiracy.com/index.php?topic=219.0
[06:15:20] Morwen Lagann > you'll like that thread
[06:15:34] Kerrin Jem > /emote assumes its the 'things you wished you knew earlier' thread?
[06:15:51] Kerrin Jem > /emote was right. :D
[06:16:08] Morwen Lagann > :P
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: BloodBird on 19 Sep 2010, 06:41
Another good tip is hotloading modules when you are in pvp.  While you are warping in on a target you can click on your guns/web/scram whatever and click on an offgrid object in your overview.  Doing so will cause those mods to flash as if on standby.  WHen you land on grid and lock your target, the mods will activate and fun times are had.  Its a lifesaver if you are the initial tackle (don't know how many times I had locked up a target only to have them warp off since I couldn't activate the scram/point on time).

Also I have several tabs in my overview. These are a lifesaver when you are performing your various modes of internetspaceships.  There is a general one showing POS structures, gang mates, cans, ores, etc; one that I lovingly call "GTFO" which has only celestials; and some for pvp to show only hostiles.  No longer do you have to have a cluttered overview and get allies mixed in with hostiles

Far as I'm aware, hot-loading don't work anymore. It simply says 'you can't target that' or something in that regard and then cancels the move. You used to be able to do this locking yourself as well, but nope, not anymore.
The multiple tabs on overview is a life-saver as well - for instance, I've won several fights by being able to lock down drones fast and poping them fast, then tey retract the drones and pop them back out, I'll lock down another real fast and pop it before they manage to get them in. All thanks to an overview dedicated to nothing but hostile/neutral drones - I recall doing tihs before, by hand -.-;;

Also, never have friendlies on overview - friendly fire is all to common if you do. For RR purposes you might want to use the watch-list or a dedicated friendlies overview.

Hmmm.

Drone-Hotkeys is the one I :facepalm:'d at most recently.

Esc-Menu -> Shortcuts -> Use Eyes (I am too tired to log in and get exact directions tonight)

I use Alt+E for All Drones: Engage. Alt + R for All Drones: Return to Bay.

Iz Gud.

Also - for clearing of cluttered module sections.
using that lovely little white arrow below your mods there is an option to "Hide Passive Modules"

Amazingly enough... ENOURMOUS amounts of screenshots I have seen still have these mods there ._.
I never understood why....

I love drones and use them extensively, and I never realized there were hot-keys for their orders. *Facepalm*

Also, the 'hide passive overview' option. Saves so much space. I don't NEED to know that I STILL have all my armor mods on the ship. I only need to know that the DC is on and that the armour repper is there.

Show complete readout is also useful to get shield armour and hull integrity in percentage as well as the bars - it helps so much to understand just how well/poorly your doing.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Zuzanna Alondra on 19 Sep 2010, 13:26
"What's Evemon?"
"What were you doing for skill planning?"
"Um... putting on whatever sounded cool?"
"... look up Evemon, EFT, whatever... seriously."
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Kazzzi on 19 Sep 2010, 17:33
Hiding passive modules also means you can't see how damaged they are from overheating and can't apply nanite paste without showing them again. I prefer to just drag them over to the side out of the way.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Esna Pitoojee on 20 Sep 2010, 09:10
Today I discovered that EVEmon has a feature that shifts an EVE client running windowed mode "up", making it resemble fullscreen mode but still operate as windowed mode.

My life has just become so much less painful.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Z.Sinraali on 20 Sep 2010, 10:33
Jovians did it.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: BloodBird on 29 Sep 2010, 19:18
Today I discovered that EVEmon has a feature that shifts an EVE client running windowed mode "up", making it resemble fullscreen mode but still operate as windowed mode.

My life has just become so much less painful.

Explain how you did this.

Naow.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Altaen on 19 Oct 2010, 10:54
The fact that Ctrl-A will select all items in a container/cargohold/hangar, that you can Shift-click to select a group of items that are arranged together and Ctrl-click to select multiple items that aren't arranged together...I was dragging one-item at a time when looting etc for waaay too long.

But my favorite is Ctrl-click to target something...this changed my life, for real. My most recent discovery was that I can map "Return to Dronebay" and "All drones: Engage" to hotkeys.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Altaen on 19 Oct 2010, 11:03
"... wait, you can move that little module circle thingy? AND arrange overview by range and name? God damnit."

Heh, yeah there is actually a fair amount you can do with the UI. Doesn't compare at all to a certain other game in customization, but yeah...HUD module circle thingy can go left and right and can also be put at the top of the screen. You can also move the targets around and flip them vertical to horizontal.

My current UI config does both actually: http://i42.tinypic.com/213f0py.jpg

Ooooh, I like the vertical target alignment, how'd you do that?
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Kaito Haakkainen on 19 Oct 2010, 18:49
Today I discovered that EVEmon has a feature that shifts an EVE client running windowed mode "up", making it resemble fullscreen mode but still operate as windowed mode.

My life has just become so much less painful.

Explain how you did this.

Naow.


The menu bar in EVEMon (the bit at the top of the main window) has an option labelled relocator, once you click that the rest is self-explanatory.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Bacchanalian on 21 Oct 2010, 01:45
Another good tip is hotloading modules when you are in pvp.  While you are warping in on a target you can click on your guns/web/scram whatever and click on an offgrid object in your overview.  Doing so will cause those mods to flash as if on standby.  WHen you land on grid and lock your target, the mods will activate and fun times are had.  Its a lifesaver if you are the initial tackle (don't know how many times I had locked up a target only to have them warp off since I couldn't activate the scram/point on time).

Far as I'm aware, hot-loading don't work anymore. It simply says 'you can't target that' or something in that regard and then cancels the move. You used to be able to do this locking yourself as well, but nope, not anymore.

You're mixing two different things up.  It used to be possible to "hotlock" to break gate invuln, ie, jump through a gate and F1+click target on the overview to decloak.  They broke that a year or so before breaking the scanner, making scouting and tackling that much more annoying.  You now have to double-click in space, wait 45 seconds for the server to recognize that you wanted to move, and THEN start locking to tackle.  Which invariably leads to people in fat-ass ships warping off before interceptors can tackle them when they jump after them.  No, I'm not bitter at all.

What Meli is talking about is activating modules before having anything locked while you're not cloaked.  You can "hotlock" so long as you're not cloaked.  The problem I run into is with hotlocking with a point activated seems to lose tackles sometimes--you'll lock, but your module won't activate right away and the target will get into warp.  I prefer to lock the target, and mash F1 as soon as I see the lock complete. 

Fun tip that I didn't know until a few days ago:  when someone's jumping into you and you're waiting for them to decloak, have your cursor ready just below the last thing on your overview--the second they decloak, they'll appear there before the overview sorts them to their rightful placed based on your settings (distance, name, etc), allowing you to lock them before your client is even done processing the fact that they're there.  Allows you to lock a good second faster, and quite handy for catching things that typically are hard to catch.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Ulphus on 21 Oct 2010, 11:58
Quote
Fun tip that I didn't know until a few days ago:  when someone's jumping into you and you're waiting for them to decloak, have your cursor ready just below the last thing on your overview--the second they decloak, they'll appear there before the overview sorts them to their rightful placed based on your settings (distance, name, etc), allowing you to lock them before your client is even done processing the fact that they're there.  Allows you to lock a good second faster, and quite handy for catching things that typically are hard to catch.

and if you hold down CTRL it won't sort the overview list, so it will stay at the bottom of your overview list until you release CTRL.

(At least it did that last time I checked)
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Bacchanalian on 21 Oct 2010, 12:12
Quote
Fun tip that I didn't know until a few days ago:  when someone's jumping into you and you're waiting for them to decloak, have your cursor ready just below the last thing on your overview--the second they decloak, they'll appear there before the overview sorts them to their rightful placed based on your settings (distance, name, etc), allowing you to lock them before your client is even done processing the fact that they're there.  Allows you to lock a good second faster, and quite handy for catching things that typically are hard to catch.

and if you hold down CTRL it won't sort the overview list, so it will stay at the bottom of your overview list until you release CTRL.

(At least it did that last time I checked)

Indeed, forgot that bit.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Ghost Hunter on 21 Oct 2010, 13:55
Quote
Fun tip that I didn't know until a few days ago:  when someone's jumping into you and you're waiting for them to decloak, have your cursor ready just below the last thing on your overview--the second they decloak, they'll appear there before the overview sorts them to their rightful placed based on your settings (distance, name, etc), allowing you to lock them before your client is even done processing the fact that they're there.  Allows you to lock a good second faster, and quite handy for catching things that typically are hard to catch.

and if you hold down CTRL it won't sort the overview list, so it will stay at the bottom of your overview list until you release CTRL.

(At least it did that last time I checked)

That's a recent (year wise) feature that's pretty cool.

Also, something I learned rather rudely as a rookie player.

Highslots =/= mining turret viability.

I bought a kestrel so I could put 4 mining lasers on it because it had 4 highslots.

I was surprised when it said it only took missile launchers.

They require turret hard points.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Z.Sinraali on 21 Oct 2010, 14:23
If only CCP would release those damn mining missiles...
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Esna Pitoojee on 21 Oct 2010, 15:24
*Stuff*

TL;DR - Stuff doesn't work anymore.
*Bitterness paragraph*

What Meli is talking about is activating modules before having anything locked while you're not cloaked.  You can "hotlock" so long as you're not cloaked.  The problem I run into is with hotlocking with a point activated seems to lose tackles sometimes--you'll lock, but your module won't activate right away and the target will get into warp.  I prefer to lock the target, and mash F1 as soon as I see the lock complete. 

*Second useful tip*

I believe they've broken the "sitting on gate, waiting" variant of this now as well. You get the "Target is invulnerable" message until your computer registers that the target has moved, even if they've already started moving. Usually it's only a second or two delay, but that can really count sometimes.

Quote
Fun tip that I didn't know until a few days ago:  when someone's jumping into you and you're waiting for them to decloak, have your cursor ready just below the last thing on your overview--the second they decloak, they'll appear there before the overview sorts them to their rightful placed based on your settings (distance, name, etc), allowing you to lock them before your client is even done processing the fact that they're there.  Allows you to lock a good second faster, and quite handy for catching things that typically are hard to catch.

and if you hold down CTRL it won't sort the overview list, so it will stay at the bottom of your overview list until you release CTRL.

(At least it did that last time I checked)

This, however, is quite useful.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Kala on 29 Oct 2010, 20:39
oh christ. could be any number of things really :P

took me ages to figure out the importance of aligning my ship before warping. I was already in a battleship by that time and wondering why it took me so long compared to everyone else  :| when I announced this discovery, a friend commented that giving me a tempest was like giving a five year old a bazooka  :(

Quote
I guess for me it was learning how "exactly" the market behaves, was surprised i could buy stuff remotely, but not sell remotely, and that even if i tried to purchase from a specific seller in the available list it was the cheapest seller who got the money.

I remember when I bought my first rifter, then rubbing my hands and looking in my hanger. err. where is it? shouldn't it be here? oh. it's all the way over there, where I bought it from. *oh.*

Quote
...actually they added warp to 0 about a month after I started, but still :P

I still remember having masses of copied bookmarks for various routes before they added warp to 0. and there would always be *one* missing in the set :bash:
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Laerise [PIE] on 09 Nov 2010, 16:09
I wish I had known the almost forgotten alpha-era console cheatcode that teleports you to the safety of a stationdockingbay when your mission ship is under attack by pirates

Just press ^ to open the ingame console and then type in "QUAFE" while holding ctrl  :)
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Ghost Hunter on 09 Nov 2010, 21:04
I wish I had known the almost forgotten alpha-era console cheatcode that teleports you to the safety of a stationdockingbay when your mission ship is under attack by pirates

Just press ^ to open the ingame console and then type in "QUAFE" while holding ctrl  :)

(http://img594.imageshack.us/img594/2385/1222449954448.jpg)


Edit: I wish I had known drones who have your covert ops locked will stop you from cloaking, even when the controller dies. Warping out and in FTL.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Laerise [PIE] on 12 Nov 2010, 11:31
Oh come on now, you KNEW the quafe thing already  :lol:
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Z.Sinraali on 10 Dec 2010, 14:25
You can, in fact, queue multiple jobs in one POS lab slot. You do not have to come back every hour to do another set of invention jobs.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Z.Sinraali on 14 Dec 2010, 21:06
Although this is the opposite of obvious...

Quote
[03:01:32] Eric Kirby > Wait
[03:01:34] Matariki Rain > That.
[03:01:46] Eric Kirby > Electronic Warfare Drone Interfacing gives a range bonus to all drones?
[03:01:51] Matariki Rain > Yes.
[03:01:51] Koronakesh > yes
[03:01:51] Inara Subaka > yup
[03:01:55] Kybernetes Moros > I used to survive with 45k range, and then I saw, and I rejoiced
[03:01:56] Eric Kirby > ._.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Ulphus on 26 Dec 2010, 19:18
I wish that someone had told me I could get more FW standings from running missions than doing plexes.

My Alt made it all the way to Talon commander doing just plexes. Took ages, and the rewards were diminishing.

Then in a few sessions of missioning he went to Valklear General. Suddenly, it doesn't seem like that vaunted a rank any more...
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Mebrithiel on 26 Dec 2010, 20:52
Although this is the opposite of obvious...

Quote
[03:01:32] Eric Kirby > Wait
[03:01:34] Matariki Rain > That.
[03:01:46] Eric Kirby > Electronic Warfare Drone Interfacing gives a range bonus to all drones?
[03:01:51] Matariki Rain > Yes.
[03:01:51] Koronakesh > yes
[03:01:51] Inara Subaka > yup
[03:01:55] Kybernetes Moros > I used to survive with 45k range, and then I saw, and I rejoiced
[03:01:56] Eric Kirby > ._.

Wait wut?   :eek:
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Z.Sinraali on 26 Dec 2010, 22:06
Although this is the opposite of obvious...

Quote
[03:01:32] Eric Kirby > Wait
[03:01:34] Matariki Rain > That.
[03:01:46] Eric Kirby > Electronic Warfare Drone Interfacing gives a range bonus to all drones?
[03:01:51] Matariki Rain > Yes.
[03:01:51] Koronakesh > yes
[03:01:51] Inara Subaka > yup
[03:01:55] Kybernetes Moros > I used to survive with 45k range, and then I saw, and I rejoiced
[03:01:56] Eric Kirby > ._.

Wait wut?   :eek:

Electronic Warfare Drone Interfacing gives you another 15km drone range at max skills. It's essentially Advanced Scout Drone Operation. Just horribly, horribly misnamed.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: DosTuMai on 04 Jan 2011, 16:03
Ctrl+F9 hides your UI, although I reset that to Alt+F9 and put 'Drones Return to Orbit' as Ctrl+F9.
Holding Ctrl+Alt then repeatedly hitting Del does not reboot Windows anymore - much to my disgust.
Shift+dragging turrets/bays ontop of eachother groups them. Whether in fitting screen or by the circle thingy.
Shift+dragging the edge of probes resizes them all. At the same time.
Shift+dragging the arrows of probes moves them all. At the same time.
Hitting the triangle at the bottom of the speed indicator (right-hand side), you get an option to show 'readout' or amount of shield/armor/hull you have left. You get 2 chioces: absolute - HP number; or percentage - umm, percentage. Duh.
The Comet - no matter how epic it is - cannot solo a well-fit BC or BS. It just wont happen, sorry.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Altaen on 12 Jan 2011, 13:26
Shift+dragging the edge of probes resizes them all. At the same time.
Shift+dragging the arrows of probes moves them all. At the same time.

This is amazing information, thank you! /slowest prober ever just got faster...
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Shintoko Akahoshi on 14 Jan 2011, 14:06
This is more of a meta-thing than an actual in-game thing.

I wish I'd learned long ago how easy it is to make filthy amounts of money in Eve, even just doing mundane things like running missions.  I'd never trained the mission skills, so I'd spend a few days doing level 1s, get bored, and go back to pvp.  I spent pretty much the entire time from late 2003 through 2006 doing fairly intensive pvp without having more than 10 million isk.  Which made everything very adrenaline rushing.  "Damn, I sure can't afford to lose this Breacher!"

For that matter, I guess I wish I'd learned earlier that I should train my mission skills. ;)
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: DosTuMai on 14 Jan 2011, 14:23
This is more of a meta-thing than an actual in-game thing.

I wish I'd learned long ago how easy it is to make filthy amounts of money in Eve, even just doing mundane things like running missions.  I'd never trained the mission skills, so I'd spend a few days doing level 1s, get bored, and go back to pvp.  I spent pretty much the entire time from late 2003 through 2006 doing fairly intensive pvp without having more than 10 million isk.  Which made everything very adrenaline rushing.  "Damn, I sure can't afford to lose this Breacher!"

For that matter, I guess I wish I'd learned earlier that I should train my mission skills. ;)
Something I learnt over years of Yarr: ransom > KM.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Shintoko Akahoshi on 14 Jan 2011, 16:00
I tried that once, but I'm too much of a sucker for people's sob stories.  I got far more satisfaction (if less isk) simply shooting people.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Ulphus on 02 Mar 2011, 16:22
I just discovered that there's a potted history of things that have happened in the game since the start (at least in the background)

http://wiki.eveonline.com/en/wiki/Year_YC105

I wish I'd known that some time ago. I'm not entirely sure how I missed it.

Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Misan on 03 Apr 2011, 13:40
Apparently while docked you can drag a ship from the ships window into the 'hangar space' (area without UI covering it) and it will swap you into that ship. Would have saved me a lot of right clicking earlier...
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Mithfindel on 04 Apr 2011, 01:43
There's a new functionality to the key+click thingies.

Namely, if a target is already selected in the overview, just tapping ctrl will initiate lock-on sequence.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Mathra Hiede on 05 Apr 2011, 02:46
There's a new functionality to the key+click thingies.

Namely, if a target is already selected in the overview, just tapping ctrl will initiate lock-on sequence.

the wsad keys also feature in this new trick.

Namely with regards to warp/allign/dock and approach I think...
have a look - they are useful if you can make them work, when dual - boxing its quite handy.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Z.Sinraali on 05 Apr 2011, 15:55
Apparently while docked you can drag a ship from the ships window into the 'hangar space' (area without UI covering it) and it will swap you into that ship. Would have saved me a lot of right clicking earlier...

I am glad to learn of this!
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Ulphus on 05 Apr 2011, 16:48
the wsad keys also feature in this new trick.

Namely with regards to warp/allign/dock and approach I think...
have a look - they are useful if you can make them work, when dual - boxing its quite handy.

When I'm talking in a comms channel like fleet chat or corp and the focus changes to click on something in space, it can be very disconcerting to start typing and have your ship start aligning to somewhere odd...
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Crucifire on 05 Apr 2011, 18:01
I rejoiced when CCP removed letter keys focusing to chat channels and allowed you to actually bind them to things that are useful. The F row keys for modules were terrible. Just awful. My hotkeys are laid out like so:

(http://i1134.photobucket.com/albums/m618/eve_crux/hotkey.jpg)

I unbound all the approach/orbit/keep-at range-garbage hotkeys as well, and just use my mouse for that.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Mathra Hiede on 06 Apr 2011, 06:28
Hmmm.

Thats quite a neat little setup...

/Math'ra goes to investigate and test on SiSi
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Crucifire on 06 Apr 2011, 13:14
I'm a bit of a thermodynamics slut so one of the advantages is being able to toggle heat quickly without having to press something like shift+alt+F3. Plus I can comfortably rest my fingers on the ASDF row knowing I've got the top module row under my fingertips, and I rarely have more than 8 active modules on a ship that I would need bound to a hotkey anyways. The drone control keys being so close are an added bonus.

It's as simple as landing next to my opponent -> tap ASDF -> click opponent -> establish orbit while locking -> call point  :yar:
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Misha M Liena on 18 Jun 2011, 07:00
Being told that you can group your drones like combat in one and mining in another.......But being able to **name** the groups........like dogs for combat and etc.          ty dris ty dris ty dris
                 Misha
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Victoria Valadeus on 18 Jun 2011, 11:10
Apparently while docked you can drag a ship from the ships window into the 'hangar space' (area without UI covering it) and it will swap you into that ship. Would have saved me a lot of right clicking earlier...

This is my favorite thread ever.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Misan on 18 Jun 2011, 20:31
Say goodbye to that little feature now though with Icarna coming in...:psyccp:

Double click to open cargo hold in the hangar also goes poof. At least you can hotkey that now but :(. Edit: OK, half true, you have to double click the holograms either near the couch or hangar bay to open it now.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Chowda on 28 Jun 2011, 07:48
Discovered just days ago there is a "select all" option when you right click in an inventory. 

That was a lot of dragging I did.  :lol:
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Ken on 28 Jun 2011, 07:50
Discovered just days ago there is a "select all" option when you right click in an inventory. 

That was a lot of dragging I did.  :lol:

 :eek:

There is also Ctrl+A
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Lyn Farel on 28 Jun 2011, 08:05
There is also click on one item, then shift + click on another one, it will select all the items in between as well (pretty standard windows command btw).
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Saikoyu on 23 Jul 2011, 16:41
I don't know how long this has been around but...

I wish I had known that when selling a number of items at the highest buy order price, and the buy order does not buy as many of the items that you are selling, that in creates a sell order for you for the remainder.

At least I think that's what happened.  Almost wrote a petition about it. 
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Norrin Ellis on 26 Jul 2011, 03:08
Hotkeys can be set to make drones engage a target (at least until Incarna broke the drones' ability to follow directions) and return to the bay.  This is particularly useful in fleets, where the drone commands get buried under a significantly expanded list of context menu options.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Myyona on 26 Jul 2011, 07:20
I learned that, while in space, you can drag and drop items on the 'cargo hold button' on the HUD and they will go straight to to your cargo (No need to open the cargo hold view first).
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Aodha Khan on 26 Jul 2011, 08:40
I learned that, while in space, you can drag and drop items on the 'cargo hold button' on the HUD and they will go straight to to your cargo (No need to open the cargo hold view first).

 :bash:

Good tip!
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Bureeiku on 26 Jul 2011, 14:42
Took me a long time to figure out why seemingly randomly I would get funny accented letters when I pushed the apostrophe or question mark keys on my board.  Turned out this feature is toggled with shift+ctrl.

Also, it took me awhile at first to figure out how to set up overview settings/tabs properly.  e.g. hide fleet members, turn off security standing flashiness.  Although, I'm sure I could still optimize my tabs better.

Edit:  oops, guess these things are not actually 'obvious'.

Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Misan on 20 Oct 2011, 21:08
So since apparently this isn't well known: You can lock your windows in place by going into "General Settings" from the esc menu and checking the "Lock window if pinned" setting near the bottom left. Not guaranteed to fix the issue with windows moving around right now, but it might for some people.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Ryven Krennel on 21 Oct 2011, 09:07
I recently learned target painting helps guns hit too, that mwd-ing helps guns hit you too (sig radius), and that mwd-ing your frig against target painting npcs without enough transversal = dead frig. 

I also remember learning painfully about how aggression timers work when I was a pvp noob.

Oh, and the day I learned that gcc carries when you leave a system, so it is good to know where you are jumping to. lol.

I also had a bad facepalm when I let my sec status get too low in a low sec system with only high sec exit gates.  Was stuck there ratting battlecruiser spawns for days.

Oh, and the time I discovered there are large gangs of pirates near the EVE gate that don't care you're on a pilgrimage.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Katrina Oniseki on 21 Oct 2011, 10:40
I recently learned target painting helps guns hit too, that mwd-ing helps guns hit you too (sig radius), and that mwd-ing your frig against target painting npcs without enough transversal = dead frig. 

I also remember learning painfully about how aggression timers work when I was a pvp noob.

Oh, and the day I learned that gcc carries when you leave a system, so it is good to know where you are jumping to. lol.

I also had a bad facepalm when I let my sec status get too low in a low sec system with only high sec exit gates.  Was stuck there ratting battlecruiser spawns for days.

Oh, and the time I discovered there are large gangs of pirates near the EVE gate that don't care you're on a pilgrimage.

Couldn't you leave your ship behind and pod-fly your way through high-sec?
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Ryven Krennel on 21 Oct 2011, 10:57
I could have, but all my ships were in high sec at the time (LONG story).  So, podding out wouldn't have accomplished much.  Yes, I could've bought new ones, etc.  But, meh.

I LIKED that harbinger or zealot or whatever.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Victoria Stecker on 21 Oct 2011, 11:12
I'd have just fitted a couple nanos and flown past the local navy. They don't hit too hard unless you're doign what I do and flying noobships that get two-shotted. Concord only comes after you if you GCC (or fly through concord hisec like i've done a handful of times and really regretted it).
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Misan on 21 Oct 2011, 11:15
Frigates and even cruisers are reasonably safe to travel through as far as faction police goes. Just don't fly through Yulai. ;)
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Bacchanalian on 23 Oct 2011, 02:34
What Misan said.  I learned the hard way that CCP has a lovely mechanic whereby jumping into any CONCORD sov system with too low of a security status gives you GCC rather than simply spawning faction police, and you can't jump gates or dock with a GCC in highsec, meaning jumping into CONCORD sov by mistake=you're dead one way or another.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Victoria Stecker on 23 Oct 2011, 11:36
What Misan said.  I learned the hard way that CCP has a lovely mechanic whereby jumping into any CONCORD sov system with too low of a security status gives you GCC rather than simply spawning faction police, and you can't jump gates or dock with a GCC in highsec, meaning jumping into CONCORD sov by mistake=you're dead one way or another.

Not quite, although I've done it a few times. I survived ones in a nano'd stiletto. What happens is simply that the faction police that it spawns are CONCORD rats, and they give GCC anytime they shoot something, and they pretty much instalock so you won't be able to just fly past them without getting shot. Unless you're in a nano'd interceptor and get really fucking lucky.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Myyona on 24 Oct 2011, 03:42
Never done it myself, but I hear that could be similar GCC problems if you ever "accidently" shoot a NPC hauler (the ones spotted going to and from stations) belonging to the CONCORD corporation.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Katrina Oniseki on 30 Aug 2013, 00:05
T2 Energized Armor Layering Membrane gives the same bonus as a T1 Trimark.

I wish I'd known that earlier.
Title: Re: The most obvious thing I wish I'd learned earlier ...
Post by: Ayallah on 21 Nov 2013, 21:01
Setting default orbit to '1,000km'
One of the most useful utilities in space by far.