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Archives => Katacombs => Topic started by: Sakura Nihil on 06 Mar 2013, 15:24

Title: Ship Spinning Achievement Unlocked!
Post by: Sakura Nihil on 06 Mar 2013, 15:24
One other thing to consider - our characters are fairly young, on the whole, probably 18-30 in the majority.  Add in vast power and wealth afforded to them by capsuleer status (and fan clubs?), mix it with poor impulse control, and the fact that we're not throwing drunk debaucheries on a nightly basis astounds me.  EVE: Frat House Edition.

You obviously haven't  come into contact with PIE yet  :lol:

It's hard to come in contact with PIE when certain members never undock... (coughArchbishopcough)
Title: Re: Re:
Post by: Mitara Newelle on 06 Mar 2013, 15:27
One other thing to consider - our characters are fairly young, on the whole, probably 18-30 in the majority.  Add in vast power and wealth afforded to them by capsuleer status (and fan clubs?), mix it with poor impulse control, and the fact that we're not throwing drunk debaucheries on a nightly basis astounds me.  EVE: Frat House Edition.

You obviously haven't  come into contact with PIE yet  :lol:

It's hard to come in contact with PIE when certain members never undock... (coughArchbishopcough)
And the chances of that happening in the future are about nil as he's been basically retired for about two years now.
Title: Re: Re:
Post by: Samira Kernher on 06 Mar 2013, 16:57
One other thing to consider - our characters are fairly young, on the whole, probably 18-30 in the majority.  Add in vast power and wealth afforded to them by capsuleer status (and fan clubs?), mix it with poor impulse control, and the fact that we're not throwing drunk debaucheries on a nightly basis astounds me.  EVE: Frat House Edition.

You obviously haven't  come into contact with PIE yet  :lol:

It's hard to come in contact with PIE when certain members never undock... (coughArchbishopcough)

A bit off-topic and a bit on-topic, since it's sort of the same idea of "painting with the same brush". But I really don't get these kind of comments, no matter what corp they're targeting. People seem to equate "inactivity" with "not undocking", and that that's somehow a bad thing. People have real lives to worry about, afterall.

And there's plenty of character types who don't often have any reason to undock. EVE is a sandbox, a portion of the game is done solely from the hangar. So I really don't get the purpose behind comments like that.
Title: Re: Re:
Post by: Katrina Oniseki on 06 Mar 2013, 17:15
One other thing to consider - our characters are fairly young, on the whole, probably 18-30 in the majority.  Add in vast power and wealth afforded to them by capsuleer status (and fan clubs?), mix it with poor impulse control, and the fact that we're not throwing drunk debaucheries on a nightly basis astounds me.  EVE: Frat House Edition.

You obviously haven't  come into contact with PIE yet  :lol:

It's hard to come in contact with PIE when certain members never undock... (coughArchbishopcough)

A bit off-topic and a bit on-topic, since it's sort of the same idea of "painting with the same brush". But I really don't get these kind of comments, no matter what corp they're targeting. People seem to equate "inactivity" with "not undocking", and that that's somehow a bad thing. People have real lives to worry about, afterall.

And there's plenty of character types who don't often have any reason to undock. EVE is a sandbox, a portion of the game is done solely from the hangar. So I really don't get the purpose behind comments like that.

As much as I'd like to comment on that too, it is indeed off topic. I'd prefer if another thread was started for that.
Title: Re: Ship Shipping Achievement Unlocked!
Post by: Ciarente on 06 Mar 2013, 19:23
[mod]Topic split as per request[/mod]
Title: Re: Ship Shipping Achievement Unlocked!
Post by: Katrina Oniseki on 06 Mar 2013, 19:45
Now that the thread is split, I'll point out that it is something of a meme for people to point out that others 'don't undock'. There are a few specific cases when an organization actually purposefully decides to not undock for one reason or another, but more often than not... people just claim that 'people don't undock' because they can't get the fights they prefer out of said targets
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Sepherim on 06 Mar 2013, 20:48
Yeah, it's the bullies' way of saying "not fair, let me bully you!" or something like that. :D

And we undock, you can check, I lost a ship today while leading a fleet of seven pilots. So I think that claim on PIE (which I've heard way too often) is wrong. As is, probably, on most corporations it's used against.

Problem here is that Sakura is a "space lesbian", and that twists her mind! ;)

And yes, before you flame me for moderating or anything, I wasn't saying "space lesbian" for real, it was a bad pun because that's where this topic originated. And to stablish a paralelism in both claims being actually quite empty.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Katrina Oniseki on 07 Mar 2013, 00:23
I-RED has a recently gained reputation for 'not undocking' for a very specific incident. When Rote Kapelle came down to our pocket, the fight quickly turned into a mudslinging contest. It was all sorts of ugly, and eventually even John got his RL picture posted on FHC to be made fun of.

In the middle of this conflict, John decided to start a campaign I believe was specifically designed to piss off Rote Kapelle: "Operation Blueball"

As far as I know, Rote has only one thing that ticks them off more than anything... and that's not getting a fight. So since they were set on trying to upset us, I believe John decided to upset them by refusing to fight them at all, nevermind on their terms. Generally speaking, it seems to have worked. They were (and are) very upset, and now I-RED has an amusing reputation for never undocking.

Sometimes staying docked up is used as a form of attack, not just a way of avoiding fights. Sometimes, accusations that 'these people never undock' is true in some way, though rarely is it a permanent state of affairs.

Note: I was not there for any of that campaign. This is not to be taken as completely factual and accurate... it's just how I perceived things to be.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Laerise [PIE] on 07 Mar 2013, 03:21
One other thing to consider - our characters are fairly young, on the whole, probably 18-30 in the majority.  Add in vast power and wealth afforded to them by capsuleer status (and fan clubs?), mix it with poor impulse control, and the fact that we're not throwing drunk debaucheries on a nightly basis astounds me.  EVE: Frat House Edition.

You obviously haven't  come into contact with PIE yet  :lol:

It's hard to come in contact with PIE when certain members never undock... (coughArchbishopcough)

Funny how this post wasn't moderated, oh well so much for 'unbiased' moderation.  :|
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Vincent Pryce on 07 Mar 2013, 05:41
eventually even John got his RL picture posted on FHC to be made fun of.

Man that is fucking weaksauce and fail. :ugh:
Title: Re: Ship Spinning Achievement Unlocked!
Post by: ArtOfLight on 07 Mar 2013, 05:50
Just a note, a lot of your more experienced corporations have specific SOPs that state no one is to undock under certain conditions. For example, EVE University specifically states that its members do not undock without having met certain requirements during war time.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Zakar Shazih on 07 Mar 2013, 06:21
and eventually even John got his RL picture posted on FHC to be made fun of.

That's pretty sad but I guess not surprising given many of the Eve player base mindset.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Nicoletta Mithra on 07 Mar 2013, 07:58
I-RED has a recently gained reputation for 'not undocking' for a very specific incident. [...]

Sometimes staying docked up is used as a form of attack, not just a way of avoiding fights. Sometimes, accusations that 'these people never undock' is true in some way, though rarely is it a permanent state of affairs.
[...]
+1

I think this sounds very accurate. When I had my own little corp, we got wardecced a few times by what I'd call professional high-sec trolls. (And I know that there are people that wardec in highsec just for the lulz, picking only on weaker targets, effectively and explicitly meaning to troll.) The most effective strategy against them was and still is (unless you have access to superior firepower) just to stay in, not undock and denying them their fights. As there were no OOC or IC reasons to fight them and nothing to gain by it for us, so we did. The wars were usually over in a matter of days, the trolls leaving for other targets.

There is nothing shameful about 'blueballing' the opponent in a conflict. It's only showing that ones brain is not subservient to ones brawn and/or e-peen. In my opinion I-RED couldn't have made a better decision in that case. I think there's a reason why many experienced corps, as Art points out, have SOPs that include conditions under which not to undock.

It's also why I can't feel offended by someone saying that my corp never undocks, because one specific, retired member doesn't. Which, by the way, doesn't mean that PIE doesn't undock. We do, though I -personally- had little time for it recently.

All that said, I salute I-RED for that clever and prudent move. And I'd suggest those that are honestly complaining that they can't get into contact with PIE to either join our public channel, look out for those PIE members that frequent the summit - or, in the case of our opponents, not to waste locator agents on the retired members, but use those to get a hold of our active ones. I'm sure we have members who're happy to provide a fight.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Morwen Lagann on 07 Mar 2013, 08:55
In PIE's case, it's more a reference to how the corp basically came across as being in a coma aside from IGS posting until Mitara took over.

Personal experience here: in a year and a half of screwing around in FW space as a pirate, I saw PIE pilots in space maybe a handful of times. I was down that way regularly, several times a week at all hours of the day and night (because lawl college sleep schedules). Maybe it's an outlier, like having only been jammed by ECM drones a grand total of twice (no joke) in two years of piracy, but when you go down to the warzone day in and day out, and never see people from a corp when you know full well they're supposed to be operating in that area, what else are you supposed to think?

And no, there isn't anything shameful about blueballing an opponent. In fact it's the best tactic imo, because the ones seeking tears end up being the ones whose tears fill the jars instead.

Archbishop was a poor example for Sakura to use, I'll give you that, but that doesn't do much to dismiss the reputation PIE accumulated among some groups as never undocking and rarely doing little more than IGS-warrioring for a while. The fact that PIE was largely an insular group rarely interacting with other parts of the RP community for much of that time didn't do much to help either. I remember when seeing a PIE member in an RP channel, whether it was the Summit, OOC, or one of the non-pirate bars or establishments, was as rare as an Alliance Tournament prize ship.

I've had enough fun RP with members of PIE (well, *I* think it was fun) that I vastly prefer this state of things where the corp is less insular and actually sticks its head out of the cave to ask a neighbor what the weather's like.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Sepherim on 07 Mar 2013, 09:32
In PIE's case, it's more a reference to how the corp basically came across as being in a coma aside from IGS posting until Mitara took over.

Yeah, I heard of this time when PIE was mostly dead. :(

Quote
I've had enough fun RP with members of PIE (well, *I* think it was fun) that I vastly prefer this state of things where the corp is less insular and actually sticks its head out of the cave to ask a neighbor what the weather's like.

Yup, interaction with other corps/pilots is always an interesting way to develop your RP outside RPing with others which have a similair mindset. And I believe it's the best way to develop a character in a deep and full way.

As for blueballing, I agree completely. When I was in the OQ, we did receive a wardec from a much bigger mercenary corp, and we were going to blueball them while we arranged for support to come. They dropped their wardec the first day we actually undocked and went to meet them with our allies (PIE, AM, etc.), and they were the ones that docked. Loved the irony of it.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Tiberious Thessalonia on 07 Mar 2013, 09:35
PIE declared war on us, paid the bills for three months, and we only saw them once.

That time, it was a fleet headed by Mitara.

I am very, very glad that Mitara is now in charge.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Laerise [PIE] on 07 Mar 2013, 10:38
In PIE's case, it's more a reference to how the corp basically came across as being in a coma aside from IGS posting until Mitara took over.

Personal experience here: in a year and a half of screwing around in FW space as a pirate, I saw PIE pilots in space maybe a handful of times. I was down that way regularly, several times a week at all hours of the day and night (because lawl college sleep schedules). Maybe it's an outlier, like having only been jammed by ECM drones a grand total of twice (no joke) in two years of piracy, but when you go down to the warzone day in and day out, and never see people from a corp when you know full well they're supposed to be operating in that area, what else are you supposed to think?

And no, there isn't anything shameful about blueballing an opponent. In fact it's the best tactic imo, because the ones seeking tears end up being the ones whose tears fill the jars instead.

Archbishop was a poor example for Sakura to use, I'll give you that, but that doesn't do much to dismiss the reputation PIE accumulated among some groups as never undocking and rarely doing little more than IGS-warrioring for a while. The fact that PIE was largely an insular group rarely interacting with other parts of the RP community for much of that time didn't do much to help either. I remember when seeing a PIE member in an RP channel, whether it was the Summit, OOC, or one of the non-pirate bars or establishments, was as rare as an Alliance Tournament prize ship.

I've had enough fun RP with members of PIE (well, *I* think it was fun) that I vastly prefer this state of things where the corp is less insular and actually sticks its head out of the cave to ask a neighbor what the weather's like.

Err.. either you are blind or you're willfully ignoring our rather presentable battleclinic stats of that time and the exemplary service PIE did to the empire, which culminated in us getting the most medals for the reclamation of Kourmonen.

Veshta and Merd were regularly top killers in Amarr Militia, Condor, Mitara and I were busy organising a rather disjointed militia and leading fleet op's, our line members were plexing like crazy...  :psyccp:


Edit: Tiberious, from what battleclinic tells me you're american - of course you'd run into Mitty he's american too.  :lol:
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Nicoletta Mithra on 07 Mar 2013, 11:15
Morwen, Tiberious, in addition to what Laerise said:

I think that Sakura didn't only use a poor example, I think she also used poor logic in equating (perceived) inactivity in the warzone with 'not undocking'. 'Not undocking' is usually employed implicating that the other person could undock, but chooses not to, and is basically employed to imply cowardice on part of the one not undocking.

It's quite trivial that it is hard to get into contact with people in game that are not in the game anymore. So, if she tries to get into contact with PIE through contacting people that aren't in game anymore and fails in achieving contacting PIE, that's not a result of PIE being inactive, but, frankly, of her being apparently unable to see how little sense her approach to contacting PIE makes. A more intelligent approach is to try to get into contact with those PIE pilots that are active.

Having said this, there's a difference between 'not undocking' and 'not being able to undock' or 'not being noticed to undock'. So, when PIE declares war on some toasters it might have any range of reasons beyond 'not undocking'. I know, if you get a wardec, you expect the opponent to show up, but really, it can happen that you declare a war and your players simply don't have much time to show up, especially if different time zones are involved and they'd have to get up at 3 am to catch the opponent. Maybe you notice that even only after war is declared.

One could easily shift the argument around, Tibs:

"PIE declared war on you toasters and even payed the bills for three month, still they saw you just once in all that time.  It shows, those Sansha do 'not undock'."

I think it boils down to what Katrina already said:
Now that the thread is split, I'll point out that it is something of a meme for people to point out that others 'don't undock'. There are a few specific cases when an organization actually purposefully decides to not undock for one reason or another, but more often than not... people just claim that 'people don't undock' because they can't get the fights they prefer out of said targets.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Tiberious Thessalonia on 07 Mar 2013, 11:37
Man, the day that we are obligated to go out and bring fights to our enemies every time they request one via wardec is the day that we have utterly lost control of our own RP destiny.

We didn't ask for the war.  We were under no obligation to pick up and head into FW Amarr space to go fight it.  We were very much the defender in that case.

As I said, I am glad the person who actually did prosecute that war is in charge now.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Silas Vitalia on 07 Mar 2013, 11:39
If PIE has an IC reputation for 'not undocking' then that's an IC PR issue they should be addressing (if they want or choose to). 

PIE has been losing the IC "PR war" for years, I think a lot of us would like to see them more active with events and persecuting the enemies of the Empire.

Just because you guys actually do undock regularly to do FW pvp doesn't mean that IC reputation will change.  Convince us IC that things are different.



Title: Re: Ship Spinning Achievement Unlocked!
Post by: Tiberious Thessalonia on 07 Mar 2013, 11:40
Also, Lae, I am Canadian, thank you very much.  :mad:
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Silas Vitalia on 07 Mar 2013, 11:43
I'll reiterate that your in game activities can often have NOTHING to do with IC opinions of an organization's reputation, heft, or anything else in the court of IC public opinion. 

Winning hearts and minds IC, or respect IC, is a PR game and how you present yourselves and manipulate the court of public opinion IC.

Title: Re: Ship Spinning Achievement Unlocked!
Post by: Samira Kernher on 07 Mar 2013, 12:06
Silas, most of the times I've seen it brought up has been OOC, not IC.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Nicoletta Mithra on 07 Mar 2013, 12:15
Man, the day that we are obligated to go out and bring fights to our enemies every time they request one via wardec is the day that we have utterly lost control of our own RP destiny.

We didn't ask for the war.  We were under no obligation to pick up and head into FW Amarr space to go fight it.  We were very much the defender in that case.

As I said, I am glad the person who actually did prosecute that war is in charge now.
You forget, Tib, that nor is the one declaring war under any obligation to provide fights to those he declared on. vOv It goes both ways.
Title: Re: Ship Shipping Achievement Unlocked!
Post by: Louella Dougans on 07 Mar 2013, 12:20
Now that the thread is split, I'll point out that it is something of a meme for people to point out that others 'don't undock'. There are a few specific cases when an organization actually purposefully decides to not undock for one reason or another, but more often than not... people just claim that 'people don't undock' because they can't get the fights they prefer out of said targets

it's used as a propaganda mechanism. usually fairly badly.

what often happens is:

A and B disagree about something on say, the IGS.

A makes a point that B is unable to counter.

B then loudly and repeatedly, across both IC and OOC venues declares that A is inconsequential, A "doesn't matter",  that B could "easily wardec and crush them", but of course "A doesn't undock", so B then refuses to answer the points made by A on the IGS. Also often accompanied by wild accusations that A has some kind of OOC grudge or hidden agenda against B.

Usually this is done when A isn't online.

Echo chamber, circlejerk, groupthink, and so on, in an attempt to exclude A from further RP interactions with not only B, but other entities too.


amusingly I've seen someone that hired a high-sec based mercenary group to attack a npcnullsec based group claim that the people in null "don't undock".

lol.

It's silly really.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Morwen Lagann on 07 Mar 2013, 12:27
Man, the day that we are obligated to go out and bring fights to our enemies every time they request one via wardec is the day that we have utterly lost control of our own RP destiny.

We didn't ask for the war.  We were under no obligation to pick up and head into FW Amarr space to go fight it.  We were very much the defender in that case.

As I said, I am glad the person who actually did prosecute that war is in charge now.
You forget, Tib, that nor is the one declaring war under any obligation to provide fights to those he declared on. vOv It goes both ways.

No, they're not obligated to provide fights. Neither side is.

But wardeccing someone, and then doing nothing, has a side effect of making the aggressor look pretty dumb imo, especially if the defender gets up and ready to fight, and gives the defender a huge amount of ammunition to use in a PR war. Especially if they keep paying the bills for it for more than the first week.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Sepherim on 07 Mar 2013, 12:37
Quote
Silas, most of the times I've seen it brought up has been OOC, not IC.

This. For example, the first post in this thread is a good show of this: OOC forum, non-docking attack.

It's not a IC PR issue, as it's used as an OOC weapon. Louella has just showed it clearly in her example. OOC weapons can be either fought OOCly or just ignored. Both have effects, and sometimes just "lowering" to the other sides arms is accepting to be as pitiful as they are.

And, before anyone feels affected for those words, they are not meant for anyone that has posted here, or anyone in particular that hasn't. It's just a general assumption.

Quote from: Nicoletta Mithra
You forget, Tib, that nor is the one declaring war under any obligation to provide fights to those he declared on. vOv It goes both ways.

To expand on this, wardecs can be declared for many reasons beyond "going to keep the other's ass". Specially in RP corps, it can be a way to show disagreement, a way to make a point, a PR claim, etc. To use the example of PIE deccing Tiberius' corp and not attacking, it could be a way of proving "if you come to Amarr space, we have the methods to defend it". Not saying that was the reason, I wasn't there, just pointing a different possibility.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Tiberious Thessalonia on 07 Mar 2013, 12:42
We were in Amarr space.  We waited.  We saw Mittara.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Aldrith Shutaq on 07 Mar 2013, 13:15
Alright people, in relation to PIE, let's just lay it all out on the table. Here are the reasons why PIE has said 'reputation' currently and is now stuggling to lay it aside.

1.) PIE, in ye olde days before the vast majority of the current players even started, used to be a powerhouse. They were the founding corp of CVA, led the legendary Golden Fleets that were so sexy even their enemies liked to see them, and were all-around a stong catalyst for conflict and fun. This is a huge reputation to live up to.

2.) PIE is a shadow of its former self, having gone through a time of heavy leadership inactivity and low pilot count. During this time people expecting PIE to be on field with 20+ Navy Apocs were instead met with one or two cruisers or frigs if they were on at the right time and at the right place. This opened up PIE's reputation to come under attack, and a lot of people joined in on the bandwagon because it was easy and/or they had a vested IC interest in knocking PIE down a notch.

3.) PIE is only just now beginning to recover, but the dark times still linger. Almost all of the old guard of PIE is gone or only semi-active and now we're just a regular old RP corp with okayish numbers. We have a good amount of active members now, but we still are short on experienced PvP'ers, especially on the US and AU TZ's. Hence in some ways the 'inactive' comment still applies. I'm struggling to find wingmates from within the corp or even the alliance, but at the same time the Euros are enjoying nice training ops and small-scale roams of 4-7 members. Again, things are just now starting to turn around in visible ways, so people still assume we're never in space. That's fine, we have to earn our reputation back, but these things take time. And more recruitment, tbh.

Chill out people, we'll get to killing you eventually.

Now, as for the overall topic, 'failing to undock' is usually a symptom of something else besides cowardice and/or not giving a fuck. Usually it just indicates a simple lack of numbers at the time. Nobody is going to undock for a crap fight, plain and simple.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: kalaratiri on 07 Mar 2013, 13:32
I suffer from the opposite problem. I always undock. My ship's average life expectancy is short even for eve. While often great fun, this is also a great drain on my wallet, so I fully understand the people who don't want to undock into fights they can't win. Gets expensive quickly :P
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Aldrith Shutaq on 07 Mar 2013, 13:34
I suffer from the opposite problem. I always undock. My ship's average life expectancy is short even for eve. While often great fun, this is also a great drain on my wallet, so I fully understand the people who don't want to undock into fights they can't win. Gets expensive quickly :P

Me too Kala, I lost 5 ships in the space of 3 hours on Monday.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Karmilla Strife on 07 Mar 2013, 13:41
The "PIE never undocks" thing got really old when I was a member. I think it was, like Aldrith said, people expected to be like they were in the old days.  However, PIE does contribute to continuing that expectation by frequently referencing their past great accomplishments. I think it be better if they focused on more recent achievements. It is a PR issue, and while PIE has a decent number of pilots active in space and in the forums, they don't seem to be trumpeting their achievements like they used to.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Silas Vitalia on 07 Mar 2013, 13:45
The "PIE never undocks" thing got really old when I was a member. I think it was, like Aldrith said, people expected to be like they were in the old days.  However, PIE does contribute to continuing that expectation by frequently referencing their past great accomplishments. I think it be better if they focused on more recent achievements. It is a PR issue, and while PIE has a decent number of pilots active in space and in the forums, they don't seem to be trumpeting their achievements like they used to.

This.

Like I said PIE's amount of undocking and pvp have NOTHING to do with the IC public perception of them.   Start a campaign, kick some asses, get some plots going.  Contact your fac rep, go burn out some heathens, who knows.   

You guys should wave the flag louder and prouder in public and go kick sand in every heathen RPer faces, and bring down the righteous holy light of ass-kicking Imperial wrath down upon them.  Start wardeccing highsec RP corps, start shooting them to ruin.  Start blockading areas criminals traffic in. Go after Koro and EoM or something (he will shoot back).
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Laerise [PIE] on 07 Mar 2013, 15:30
Man, the day that we are obligated to go out and bring fights to our enemies every time they request one via wardec is the day that we have utterly lost control of our own RP destiny.

We didn't ask for the war.  We were under no obligation to pick up and head into FW Amarr space to go fight it.  We were very much the defender in that case.

As I said, I am glad the person who actually did prosecute that war is in charge now.

Cry more, your tears are my sweet, sweet nectar.

Btw Tiberious war deccing people to make them targets of opportunity is quite normal  ;)

Honestly Naquam is kind of unimportant when we have literally thousands of mini militia pilots romping around our lowsec taking our slaves  :lol:
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Laerise [PIE] on 07 Mar 2013, 15:36
The "PIE never undocks" thing got really old when I was a member. I think it was, like Aldrith said, people expected to be like they were in the old days.  However, PIE does contribute to continuing that expectation by frequently referencing their past great accomplishments. I think it be better if they focused on more recent achievements. It is a PR issue, and while PIE has a decent number of pilots active in space and in the forums, they don't seem to be trumpeting their achievements like they used to.

This.

Like I said PIE's amount of undocking and pvp have NOTHING to do with the IC public perception of them.   Start a campaign, kick some asses, get some plots going.  Contact your fac rep, go burn out some heathens, who knows.   

You guys should wave the flag louder and prouder in public and go kick sand in every heathen RPer faces, and bring down the righteous holy light of ass-kicking Imperial wrath down upon them.  Start wardeccing highsec RP corps, start shooting them to ruin.  Start blockading areas criminals traffic in. Go after Koro and EoM or something (he will shoot back).

I'll not be told that I'm "RP'ing PIE wrong" by you Silar tyvm.

PIE is doing perfectly alright, at least in my tz that is.

We're involved in all kinds of things and we have a reputation for discretion - something many people (especially in the RP community) seem to lack.

The PIE Ethos is that we don't give a damn if our actions are in the news / on the IGS / in the super-serious-ooc-channels. We just do what we have always done, serve the empire to the best of our capacity.

Funnily enough those who we work with don't see a problem with that.  :cube:
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Laerise [PIE] on 07 Mar 2013, 15:38
Man, the day that we are obligated to go out and bring fights to our enemies every time they request one via wardec is the day that we have utterly lost control of our own RP destiny.

We didn't ask for the war.  We were under no obligation to pick up and head into FW Amarr space to go fight it.  We were very much the defender in that case.

As I said, I am glad the person who actually did prosecute that war is in charge now.
You forget, Tib, that nor is the one declaring war under any obligation to provide fights to those he declared on. vOv It goes both ways.

No, they're not obligated to provide fights. Neither side is.

But wardeccing someone, and then doing nothing, has a side effect of making the aggressor look pretty dumb imo, especially if the defender gets up and ready to fight, and gives the defender a huge amount of ammunition to use in a PR war. Especially if they keep paying the bills for it for more than the first week.

1.) Targets of oportunity.

2.) We can afford it, so why not? lol

3.) If I even started to list all the "inactive" war dec's PIE has received] since I joined I'd be in for a very boring night of typing them all down...  :roll:
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Tiberious Thessalonia on 07 Mar 2013, 15:49
Man, the day that we are obligated to go out and bring fights to our enemies every time they request one via wardec is the day that we have utterly lost control of our own RP destiny.

We didn't ask for the war.  We were under no obligation to pick up and head into FW Amarr space to go fight it.  We were very much the defender in that case.

As I said, I am glad the person who actually did prosecute that war is in charge now.

Cry more, your tears are my sweet, sweet nectar.

Btw Tiberious war deccing people to make them targets of opportunity is quite normal  ;)

Honestly Naquam is kind of unimportant when we have literally thousands of mini militia pilots romping around our lowsec taking our slaves  :lol:

What tears?

Also, not Naquam.

Also wat.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: kalaratiri on 07 Mar 2013, 15:58
Laerise: Never not bitter
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Sakura Nihil on 07 Mar 2013, 16:02
Hooooooold up here, people.  This is the first I see of this thread, yet we're on page 3, and people are already assuming to know what I'm thinking by my original comment?  :psyccp:

First things first.  The Archbishop reference?  It was from the SF-Amarrian Bloc War... six years ago.  Namely, the incident when Archbishop got killed in the opening fight of the war, only to be seen in-dock from there on out for the remaining 3-6 months of fighting.  I've made no commentary on PIE's current status, or any contributions it's made to the Amarrian Militia, and to assume that was my intent is jumping the gun.

I'll grant you, it was a bit of an obscure reference, I'll give you that one.  When you've been a vet of the game for almost 8 years, things tend to blend together a bit, and this is one of those times.

As for the second topic that's arisen, namely "blueballs to frustrate an enemy", I'd like to point out that there's a time and place to use said tactic.  For example, if you're a mining corporation of 10 players that just got dec'd by a mercenary corp of 30 combat specialists who are active.  Even then, I'd recommend parking the metaphorical Hulks, and looking at either hiring mercs of your own to fight back, or a single individual to train your guys to fight if the will exists.

Case in point, my earliest "real" corp was a group of college students IRL, including myself, who ran a mining operation in lowsec that produced industrial goods (ships, modules, etc).  We got harassed and dec'd by pirates - we could have docked up for the duration, but we bought cruisers, my BC, and our flagship of awesome, a simple Dominix.  And we fought them, and actually held our own in the war, with very little prior experience or skillpoints.

I raise this as an example because to dock up in station when threatened by something is a double-edged sword.  You may deny the aggressor a chance to kill you, and in turn get loot/satisfaction/whatever out of the deal, but you're also essentially taking your ball and going home because you don't like the situation you find yourself in.  Again, I can understand it in certain circumstances - however, when you're like I-RED, a corp established in nullsec NPC space with local allies, established infrastructure (POS) in space, etc., and someone comes to town to take down your things, I would hope you'd fight.  Defending organizations can not only time towers as necessary to their advantage, in a fleet fight they have the advantage of locally staged ships to replenish any losses they take.  RK, by comparison, would likely not have the depth of staging, leaving us susceptible to being ground down in a prolonged fight, or running out of "fleet appropriate ships".

And on that subject, let's say that the Goons hit TXW tomorrow, move in, and continually pester us for fights.  Provided we can physically undock, and not get meat-grinded into a pulp, you bet your ass we're going to get ships out into space to harass said invaders... tier3 BCs, bomber gangs, Falcon gayness everywhere, you name it.  Even if we were rapecaged into station, we have options to get around it.

The point I'm getting at is the first couple of times an organization docks when it could have fought a decent battle, it annoys the aggressor.  After that, though?  It becomes expected, and more harmful to the corp executing the tactic.  It chips away at their confidence, at their members who question "why am I paying $15/month or so to spin my ship in station?" - I :cube: Gorion Wassenar these days, and all of the other former-Kimotoro Directive people who jumped into Stimulus and Rote, but ask them how that tactic fared for them in the old days.  TLDR, it didn't - KD died from the siege.

Anyways, just my two ISK.  I'll check later tonight for any follow-up questions / comments... plus I've only read the thread up through page 2.  Working on it.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Laerise [PIE] on 07 Mar 2013, 16:09
Man, the day that we are obligated to go out and bring fights to our enemies every time they request one via wardec is the day that we have utterly lost control of our own RP destiny.

We didn't ask for the war.  We were under no obligation to pick up and head into FW Amarr space to go fight it.  We were very much the defender in that case.

As I said, I am glad the person who actually did prosecute that war is in charge now.

Cry more, your tears are my sweet, sweet nectar.

Btw Tiberious war deccing people to make them targets of opportunity is quite normal  ;)

Honestly Naquam is kind of unimportant when we have literally thousands of mini militia pilots romping around our lowsec taking our slaves  :lol:

What tears?

Also, not Naquam.

Also wat.

Or True Slave Foundation or whatever, it's not like I keep up with what you call yourself :D Having a big fat red minus sign next to your name is usually good enough for me  :cube:
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Laerise [PIE] on 07 Mar 2013, 16:09
Laerise: Never not bitter

Bro-hoof :)
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Laerise [PIE] on 07 Mar 2013, 16:12
Hooooooold up here, people.  This is the first I see of this thread, yet we're on page 3, and people are already assuming to know what I'm thinking by my original comment?  :psyccp:

First things first.  The Archbishop reference?  It was from the SF-Amarrian Bloc War... six years ago.  Namely, the incident when Archbishop got killed in the opening fight of the war, only to be seen in-dock from there on out for the remaining 3-6 months of fighting.  I've made no commentary on PIE's current status, or any contributions it's made to the Amarrian Militia, and to assume that was my intent is jumping the gun.

I'll grant you, it was a bit of an obscure reference, I'll give you that one.  When you've been a vet of the game for almost 8 years, things tend to blend together a bit, and this is one of those times.

As for the second topic that's arisen, namely "blueballs to frustrate an enemy", I'd like to point out that there's a time and place to use said tactic.  For example, if you're a mining corporation of 10 players that just got dec'd by a mercenary corp of 30 combat specialists who are active.  Even then, I'd recommend parking the metaphorical Hulks, and looking at either hiring mercs of your own to fight back, or a single individual to train your guys to fight if the will exists.

Case in point, my earliest "real" corp was a group of college students IRL, including myself, who ran a mining operation in lowsec that produced industrial goods (ships, modules, etc).  We got harassed and dec'd by pirates - we could have docked up for the duration, but we bought cruisers, my BC, and our flagship of awesome, a simple Dominix.  And we fought them, and actually held our own in the war, with very little prior experience or skillpoints.

I raise this as an example because to dock up in station when threatened by something is a double-edged sword.  You may deny the aggressor a chance to kill you, and in turn get loot/satisfaction/whatever out of the deal, but you're also essentially taking your ball and going home because you don't like the situation you find yourself in.  Again, I can understand it in certain circumstances - however, when you're like I-RED, a corp established in nullsec NPC space with local allies, established infrastructure (POS) in space, etc., and someone comes to town to take down your things, I would hope you'd fight.  Defending organizations can not only time towers as necessary to their advantage, in a fleet fight they have the advantage of locally staged ships to replenish any losses they take.  RK, by comparison, would likely not have the depth of staging, leaving us susceptible to being ground down in a prolonged fight, or running out of "fleet appropriate ships".

And on that subject, let's say that the Goons hit TXW tomorrow, move in, and continually pester us for fights.  Provided we can physically undock, and not get meat-grinded into a pulp, you bet your ass we're going to get ships out into space to harass said invaders... tier3 BCs, bomber gangs, Falcon gayness everywhere, you name it.  Even if we were rapecaged into station, we have options to get around it.

The point I'm getting at is the first couple of times an organization docks when it could have fought a decent battle, it annoys the aggressor.  After that, though?  It becomes expected, and more harmful to the corp executing the tactic.  It chips away at their confidence, at their members who question "why am I paying $15/month or so to spin my ship in station?" - I :cube: Gorion Wassenar these days, and all of the other former-Kimotoro Directive people who jumped into Stimulus and Rote, but ask them how that tactic fared for them in the old days.  TLDR, it didn't - KD died from the siege.

Anyways, just my two ISK.  I'll check later tonight for any follow-up questions / comments... plus I've only read the thread up through page 2.  Working on it.

 :psyccp: And here I thought all of SF was equally well informed, righto, time for a history lesson.

Dear Sakura Nihil, Archbishop was never a frontline combat pilot.

He was our industry wizard, resident preacher, igs poster and best buddy.

Complaining about Archie undocking more or less than most people six years after the fact just makes you look silly.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Silas Vitalia on 07 Mar 2013, 16:19
The "PIE never undocks" thing got really old when I was a member. I think it was, like Aldrith said, people expected to be like they were in the old days.  However, PIE does contribute to continuing that expectation by frequently referencing their past great accomplishments. I think it be better if they focused on more recent achievements. It is a PR issue, and while PIE has a decent number of pilots active in space and in the forums, they don't seem to be trumpeting their achievements like they used to.

This.

Like I said PIE's amount of undocking and pvp have NOTHING to do with the IC public perception of them.   Start a campaign, kick some asses, get some plots going.  Contact your fac rep, go burn out some heathens, who knows.   

You guys should wave the flag louder and prouder in public and go kick sand in every heathen RPer faces, and bring down the righteous holy light of ass-kicking Imperial wrath down upon them.  Start wardeccing highsec RP corps, start shooting them to ruin.  Start blockading areas criminals traffic in. Go after Koro and EoM or something (he will shoot back).

I'll not be told that I'm "RP'ing PIE wrong" by you Silar tyvm.

PIE is doing perfectly alright, at least in my tz that is.

We're involved in all kinds of things and we have a reputation for discretion - something many people (especially in the RP community) seem to lack.

The PIE Ethos is that we don't give a damn if our actions are in the news / on the IGS / in the super-serious-ooc-channels. We just do what we have always done, serve the empire to the best of our capacity.

Funnily enough those who we work with don't see a problem with that.  :cube:

I don't think you read my post? 

Not once did I say your doing it wrong, I'm saying, and saying again, that if you want to change the IC perception of your organization you have to take IC steps to do so.

You can, and always have been able to, do whatever the hell you want.  If you want people to stop trolling you IC for 'never undocking' then that's a PR effort you can choose (or not choose) to engage with in the manner you see fit.

Doing the same as your organization has been and expecting that IC reputation to change might not get a positive result in that dept.  Weather you care about this sort of thing or not is absolutely up to your pilots and your organization.



 

Title: Re: Ship Spinning Achievement Unlocked!
Post by: kalaratiri on 07 Mar 2013, 16:22
Laerise: Never not bitter

Bro-hoof :)

In all fairness to Laeirse and PIE, at least in my two years of FW expeirience, I have seen them around quite a bit. It's almost always Laerise, Ruah(sp?) or Veshta, and almost always in frigates. But that being my prefered weapon, we had some very entertaining brawls a few times ;)

That said, Laerise, calm it down a bit. The discussion has been relatively civil so far, and nobody is really having a go at PIE or any of it's pilots. Relax.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Mitara Newelle on 07 Mar 2013, 16:29
We were in Amarr space.  We waited.  We saw Mittara.
That war was a direct result of Mitty's rage over Tib's betrayal.  At the time, unfortunately, she was the only one around that gave a crap :)  ( A shout out and thanks to Blackwatch Guard for at least trying to help a bit )

On a more general note in regards to PIE, both the game and RP landscape are vastly different than when there used be the big golden fleets.  PIE used to be the only Amarr game in town, not so anymore.  Heck, people can just join the 24IC and be 'Amarr loyalists'.  It has been very, very difficult to attract and retain members while keeping the things that make PIE - PIE.  Some things simply won't change(not on my watch anyway), others we are trying to tweak a bit while still remaining true to our roots. 

I will say that I have been totally overwhelmed at the support, both IC and OOC by friends and enemies alike, that we have received since the leadership change.  The rebuild is progressing, and there have been some pains along the way, but it's progress at least.  We are all happy to be shooting along side you, or shooting at you as the case may be :)
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Tiberious Thessalonia on 07 Mar 2013, 16:38
Really!?  Aww.

You should have said something <3
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Katrina Oniseki on 07 Mar 2013, 16:45
This topic is getting heated, so I'd like to remind people to relax. It's just a game.
Title: Re: Ship Spinning Achievement Unlocked!
Post by: Ghost Hunter on 07 Mar 2013, 16:55
(http://i.imgur.com/NY3SDZt.jpg)
[mod=Giant Space Vacuum]Thread destroyed for the following : Derailed, nonconstructive, general ass slapping[/mod]

I wasn't terribly certain where the OP's original point would go, but the thread went into the entirely wrong direction.